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    Searched refs:isDeadObjectIndex (Results 1 - 7 of 7) sorted by null

  /external/llvm/include/llvm/CodeGen/
MachineFrameInfo.h 397 assert(!isDeadObjectIndex(ObjectIdx) &&
408 assert(!isDeadObjectIndex(ObjectIdx) &&
492 /// isDeadObjectIndex - Returns true if the specified index corresponds to
494 bool isDeadObjectIndex(int ObjectIdx) const {
  /external/llvm/lib/CodeGen/
LocalStackSlotAllocation.cpp 169 if (MFI->isDeadObjectIndex(i))
184 if (MFI->isDeadObjectIndex(i))
GCStrategy.cpp 394 if (MF.getFrameInfo()->isDeadObjectIndex(RI->Num)) {
StackSlotColoring.cpp 194 if (MFI->isDeadObjectIndex(FI))
PrologEpilogInserter.cpp 618 if (MFI->isDeadObjectIndex(i))
640 if (MFI->isDeadObjectIndex(i))
    [all...]
MachineFunction.cpp 610 if (isDeadObjectIndex(i))
    [all...]
  /external/llvm/lib/Target/NVPTX/
NVPTXPrologEpilogPass.cpp 188 if (MFI->isDeadObjectIndex(i))

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