/external/chromium_org/third_party/skia/src/opts/ |
SkBitmapProcState_matrixProcs_neon.cpp | 66 int32x4_t lout, hout; local 69 lout = lbase; 72 asm ("vuzpq.16 %q0, %q1" : "+w" (lout), "+w" (hout));
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SkBitmapProcState_matrix_repeat_neon.h | 122 int32x4_t lout; local 128 lout = vandq_s32(lbase, vdupq_n_s32(0xffff)); 131 lout = vmulq_s32(lout, vdupq_n_s32(maxX+1)); 135 /* this is ok -- we want all hi(lout)s then all hi(hout)s */ 136 asm ("vuzpq.16 %q0, %q1" : "+w" (lout), "+w" (hout));
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SkBitmapProcState_matrix_clamp_neon.h | 127 int32x4_t lout; local 132 lout = lbase; 134 /* this sets up all lout's then all hout's in hout */ 135 asm ("vuzpq.16 %q0, %q1" : "+w" (lout), "+w" (hout));
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/external/skia/src/opts/ |
SkBitmapProcState_matrixProcs_neon.cpp | 66 int32x4_t lout, hout; local 69 lout = lbase; 72 asm ("vuzpq.16 %q0, %q1" : "+w" (lout), "+w" (hout));
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SkBitmapProcState_matrix_repeat_neon.h | 122 int32x4_t lout; local 128 lout = vandq_s32(lbase, vdupq_n_s32(0xffff)); 131 lout = vmulq_s32(lout, vdupq_n_s32(maxX+1)); 135 /* this is ok -- we want all hi(lout)s then all hi(hout)s */ 136 asm ("vuzpq.16 %q0, %q1" : "+w" (lout), "+w" (hout));
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SkBitmapProcState_matrix_clamp_neon.h | 127 int32x4_t lout; local 132 lout = lbase; 134 /* this sets up all lout's then all hout's in hout */ 135 asm ("vuzpq.16 %q0, %q1" : "+w" (lout), "+w" (hout));
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