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    Searched refs:mAnimationMatrix (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/
DisplayList.cpp 48 mStaticMatrix(NULL), mAnimationMatrix(NULL) {
77 delete mAnimationMatrix;
83 mAnimationMatrix = NULL;
359 if (mAnimationMatrix) {
361 level * 2, "", mAnimationMatrix, MATRIX_ARGS(mAnimationMatrix));
414 } else if (mAnimationMatrix) {
415 renderer.concatMatrix(mAnimationMatrix);
DisplayList.h 161 delete mAnimationMatrix;
163 mAnimationMatrix = new SkMatrix(*matrix);
165 mAnimationMatrix = NULL;
528 SkMatrix* mAnimationMatrix;

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