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Searched
refs:mFboWidth
(Results
1 - 5
of
5
) sorted by null
/cts/suite/pts/deviceTests/opengl/jni/reference/scene/glowing/
GlowingScene.h
40
float
mFboWidth
;
GlowingScene.cpp
29
mFboWidth
= GLUtils::roundUpToSmallestPowerOf2(width);
31
mFboRatio =
mFboWidth
/ mFboHeight;
34
mFboProjectionMatrix = setUpProjectionMatrix(
mFboWidth
, mFboHeight);
164
mFboWidth
, mFboHeight);
187
glViewport(0, 0,
mFboWidth
, mFboHeight);
/cts/suite/pts/deviceTests/opengl/jni/graphics/
Renderer.h
44
int
mFboWidth
;// Frame buffer width
Renderer.cpp
130
mFboWidth
= FBO_SIZE;
138
glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16,
mFboWidth
, mFboHeight);
143
mFboTexId = GLUtils::genTexture(
mFboWidth
, mFboHeight, 0);
169
mFboWidth
= 0;
243
glViewport(0, 0,
mFboWidth
, mFboHeight);
/cts/suite/pts/deviceTests/opengl/jni/primitive/contextswitch/
ContextSwitchRenderer.cpp
209
glViewport(0, 0,
mFboWidth
, mFboHeight);
227
glViewport(0, 0,
mFboWidth
, mFboHeight);
Completed in 25 milliseconds