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    Searched refs:mHasShadow (Results 1 - 4 of 4) sorted by null

  /frameworks/base/libs/hwui/
DeferredDisplayList.cpp 193 if (!isTextBatch || state->mDrawModifiers.mHasShadow) {
OpenGLRenderer.h 68 bool mHasShadow;
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OpenGLRenderer.cpp     [all...]
DisplayListOp.h 242 if (drawModifiers.mHasShadow) {
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