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Searched
refs:mLuminanceTextureSupport
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/
Renderer9.h
265
bool
mLuminanceTextureSupport
;
Renderer9.cpp
468
mLuminanceTextureSupport
= SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, 0, D3DRTYPE_TEXTURE, D3DFMT_L8));
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