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    Searched refs:mLuminanceTextureSupport (Results 1 - 2 of 2) sorted by null

  /external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/
Renderer9.h 265 bool mLuminanceTextureSupport;
Renderer9.cpp 468 mLuminanceTextureSupport = SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, 0, D3DRTYPE_TEXTURE, D3DFMT_L8));
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