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Searched
refs:mTextMeshPtr
(Results
1 - 2
of
2
) sorted by null
/frameworks/rs/
rsFont.h
233
float *
mTextMeshPtr
;
rsFont.cpp
620
mTextMeshPtr
= (float*)mRSC->mHal.funcs.allocation.lock1D(mRSC, vertexAlloc);
678
float *currentPos =
mTextMeshPtr
+ mCurrentQuadIndex * vertsPerQuad * floatsPerVert;
Completed in 406 milliseconds