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    Searched refs:mTextMeshPtr (Results 1 - 2 of 2) sorted by null

  /frameworks/rs/
rsFont.h 233 float *mTextMeshPtr;
rsFont.cpp 620 mTextMeshPtr = (float*)mRSC->mHal.funcs.allocation.lock1D(mRSC, vertexAlloc);
678 float *currentPos = mTextMeshPtr + mCurrentQuadIndex * vertsPerQuad * floatsPerVert;

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