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    Searched refs:mTransformCamera (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/
DisplayList.cpp 47 mDestroyed(false), mTransformMatrix(NULL), mTransformCamera(NULL), mTransformMatrix3D(NULL),
74 delete mTransformCamera;
80 mTransformCamera = NULL;
328 if (!mTransformCamera) {
329 mTransformCamera = new Sk3DView();
333 mTransformCamera->save();
335 mTransformCamera->rotateX(mRotationX);
336 mTransformCamera->rotateY(mRotationY);
337 mTransformCamera->rotateZ(-mRotation);
338 mTransformCamera->getMatrix(mTransformMatrix3D)
    [all...]
DisplayList.h 330 if (!mTransformCamera) {
331 mTransformCamera = new Sk3DView();
334 mTransformCamera->setCameraLocation(0, 0, distance);
525 Sk3DView* mTransformCamera;

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