/external/opencv/cvaux/src/ |
cvtexture.cpp | 60 double*** matrices; member in struct:CvGLCM 140 newGLCM->matrices = 0; 233 if( (flag == CV_GLCM_GLCM || flag == CV_GLCM_ALL) && (*GLCM)->matrices ) 237 if( (*GLCM)->matrices[ matrixLoop ] ) 239 cvFree( (*GLCM)->matrices[matrixLoop] ); 240 cvFree( (*GLCM)->matrices + matrixLoop ); 244 cvFree( &((*GLCM)->matrices) ); 283 double*** matrices = 0; local 285 // allocate memory to the matrices 286 CV_CALL( destGLCM->matrices = (double***)cvAlloc( sizeof(matrices[0])*numSteps )) [all...] |
/external/skia/gm/ |
shadertext2.cpp | 70 SkTDArray<LabeledMatrix> matrices; local 71 matrices.append()->fMatrix.reset(); 72 matrices.top().fLabel = "Identity"; 73 matrices.append()->fMatrix.setScale(1.2f, 0.8f); 74 matrices.top().fLabel = "Scale"; 75 matrices.append()->fMatrix.setRotate(10.f); 76 matrices.top().fLabel = "Rotate"; 77 matrices.append()->fMatrix.reset(); 78 matrices.top().fMatrix.setPerspX(-0.0015f); 79 matrices.top().fMatrix.setPerspY(+0.0015f) [all...] |
/external/chromium_org/third_party/skia/src/gpu/gl/ |
GrGLUniformManager.h | 44 // matrices are column-major, the first three upload a single matrix, the latter three upload 45 // arrayCount matrices into a uniform array. 48 void setMatrix3fv(UniformHandle, int offset, int arrayCount, const GrGLfloat matrices[]) const; 49 void setMatrix4fv(UniformHandle, int offset, int arrayCount, const GrGLfloat matrices[]) const;
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GrGLUniformManager.cpp | 174 // TODO: Re-enable this assert once texture matrices aren't forced on all effects 200 const GrGLfloat matrices[]) const { 208 UniformMatrix3fv(uni.fFSLocation + offset, arrayCount, false, matrices)); 212 UniformMatrix3fv(uni.fVSLocation + offset, arrayCount, false, matrices)); 219 const GrGLfloat matrices[]) const { 227 UniformMatrix4fv(uni.fFSLocation + offset, arrayCount, false, matrices)); 231 UniformMatrix4fv(uni.fVSLocation + offset, arrayCount, false, matrices));
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/external/skia/src/gpu/gl/ |
GrGLUniformManager.h | 44 // matrices are column-major, the first three upload a single matrix, the latter three upload 45 // arrayCount matrices into a uniform array. 48 void setMatrix3fv(UniformHandle, int offset, int arrayCount, const GrGLfloat matrices[]) const; 49 void setMatrix4fv(UniformHandle, int offset, int arrayCount, const GrGLfloat matrices[]) const;
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GrGLUniformManager.cpp | 174 // TODO: Re-enable this assert once texture matrices aren't forced on all effects 200 const GrGLfloat matrices[]) const { 208 UniformMatrix3fv(uni.fFSLocation + offset, arrayCount, false, matrices)); 212 UniformMatrix3fv(uni.fVSLocation + offset, arrayCount, false, matrices)); 219 const GrGLfloat matrices[]) const { 227 UniformMatrix4fv(uni.fFSLocation + offset, arrayCount, false, matrices)); 231 UniformMatrix4fv(uni.fVSLocation + offset, arrayCount, false, matrices));
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/external/opencv/cv/src/ |
cvlkpyramid.cpp | 659 float *matrices, int count, 721 if( !matrices ) 756 if( !featuresA || !featuresB || !matrices ) 790 matrices[i] = matrices[i + 3] = 1.f; 791 matrices[i + 1] = matrices[i + 2] = 0.f; 822 Av[0] = matrices[i*4]; 823 Av[1] = matrices[i*4+1]; 824 Av[3] = matrices[i*4+2] [all...] |
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-0.9/ |
3d-cube.js | 95 // multiplies two matrices 122 // add to matrices
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/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-0.9.1/ |
3d-cube.js | 95 // multiplies two matrices 122 // add to matrices
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/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-1.0/ |
3d-cube.js | 95 // multiplies two matrices 122 // add to matrices
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/external/chromium_org/third_party/skia/src/core/ |
SkPictureRecord.h | 191 int matrices(size_t* size) const;
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SkPicturePlayback.cpp | 36 int matrices = record.matrices(&matricesBytes); local 45 if (matrices != 0) 46 SkDebugf("matrices size %zd (matrices:%d) ", matricesBytes, matrices); 294 SkDebugf("--- picture size: ops=%d bitmaps=%d [%d] matrices=%d [%d] paints=%d [%d] paths=%d regions=%d\n", [all...] |
SkPictureRecord.cpp | 1380 int SkPictureRecord::matrices(size_t* size) const { function in class:SkPictureRecord [all...] |
/external/skia/src/core/ |
SkPictureRecord.h | 191 int matrices(size_t* size) const;
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SkPicturePlayback.cpp | 36 int matrices = record.matrices(&matricesBytes); local 45 if (matrices != 0) 46 SkDebugf("matrices size %zd (matrices:%d) ", matricesBytes, matrices); 294 SkDebugf("--- picture size: ops=%d bitmaps=%d [%d] matrices=%d [%d] paints=%d [%d] paths=%d regions=%d\n", [all...] |
SkPictureRecord.cpp | 1380 int SkPictureRecord::matrices(size_t* size) const { function in class:SkPictureRecord [all...] |
/external/libvpx/libvpx/vp9/common/arm/neon/ |
vp9_short_idct32x32_add_neon.asm | 173 ; is done on demand, one band of four 8x8 matrices at a time. The four 174 ; matrices are trsnposed by pairs (the idct32_transpose_pair loop). 185 ; Load two horizontally consecutive 8x8 16bit data matrices. The first one 212 ; Transpose the two 8x8 16bit data matrices. 238 ; Store both matrices after each other. There is a stride of 32, which [all...] |
/external/opencv/cv/include/ |
cv.h | 507 float* matrices, int count, 611 (corrects state of the system and internal matrices) */ [all...] |
/frameworks/native/opengl/libagl/ |
matrix.cpp | 634 // transformation and matrices API 638 #pragma mark transformation and matrices API
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/external/libvpx/libvpx/vp8/common/ppc/ |
loopfilter_filters_altivec.asm | 27 ;# on matrices of data. This is simplified by the fact that we usually [all...] |
/prebuilts/devtools/tools/lib/ |
bcprov-jdk15on-1.48.jar | |
/prebuilts/tools/common/m2/repository/org/bouncycastle/bcprov-jdk15on/1.48/ |
bcprov-jdk15on-1.48.jar | |