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    Searched refs:nextDirection (Results 1 - 3 of 3) sorted by null

  /packages/inputmethods/LatinIME/native/jni/src/suggest/core/layout/
proximity_info_state_utils.cpp 578 const float nextDirection = getDirection(sampledInputXs, sampledInputYs, index, index + 1);
579 const float directionDiff = GeometryUtils::getAngleDiff(previousDirection, nextDirection);
601 const float nextDirection = getDirection(sampledInputXs, sampledInputYs, index1, index2);
602 return GeometryUtils::getAngleDiff(previousDirection, nextDirection);
    [all...]
  /external/chromium_org/third_party/skia/src/core/
SkPath.cpp 449 int nextDirection = 0;
471 nextDirection = (left != right) << 0 |
474 firstDirection = nextDirection;
484 if (autoClose && nextDirection == firstDirection) {
488 if (lastDirection != nextDirection) {
494 if (lastDirection == nextDirection) {
498 // When corners == 3, nextDirection opposes firstDirection.
499 // Otherwise, nextDirection at corner 2 opposes corner 4.
501 int directionCycle = 3 == corners ? 0 : nextDirection ^ turn;
502 if ((directionCycle ^ turn) != nextDirection) {
    [all...]
  /external/skia/src/core/
SkPath.cpp 449 int nextDirection = 0;
471 nextDirection = (left != right) << 0 |
474 firstDirection = nextDirection;
484 if (autoClose && nextDirection == firstDirection) {
488 if (lastDirection != nextDirection) {
494 if (lastDirection == nextDirection) {
498 // When corners == 3, nextDirection opposes firstDirection.
499 // Otherwise, nextDirection at corner 2 opposes corner 4.
501 int directionCycle = 3 == corners ? 0 : nextDirection ^ turn;
502 if ((directionCycle ^ turn) != nextDirection) {
    [all...]

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