/frameworks/compile/mclinker/include/mcld/ |
IRBuilder.h | 390 /// @param [in] pDesc { Undefined, Define, Common, Indirect } 407 ResolveInfo::Desc pDesc, 443 /// @param [in] pDesc The description of the symbol, Could be one of 452 ResolveInfo::Desc pDesc, 476 ResolveInfo::Desc pDesc, 486 ResolveInfo::Desc pDesc, 503 ResolveInfo::Desc pDesc, 514 ResolveInfo::Desc pDesc, 525 ResolveInfo::Desc pDesc, 536 ResolveInfo::Desc pDesc, [all...] |
/frameworks/compile/mclinker/lib/LD/ |
NamePool.cpp | 36 ResolveInfo::Desc pDesc, 46 (*result)->setDesc(pDesc); 59 ResolveInfo::Desc pDesc, 84 new_symbol->setDesc(pDesc);
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ResolveInfo.cpp | 99 void ResolveInfo::setDesc(uint32_t pDesc) 102 m_BitField |= ((pDesc << DESC_OFFSET) & DESC_MASK);
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/frameworks/compile/mclinker/include/mcld/LD/ |
NamePool.h | 55 ResolveInfo::Desc pDesc, 69 ResolveInfo::Desc pDesc,
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ResolveInfo.h | 116 void setDesc(uint32_t pDesc);
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/frameworks/compile/mclinker/lib/Core/ |
IRBuilder.cpp | 448 ResolveInfo::Desc pDesc, 458 ResolveInfo::Undefined == pDesc) { 473 ResolveInfo::Undefined == pDesc || 474 ResolveInfo::Common == pDesc || 482 LDSymbol* input_sym = addSymbolFromObject(name, pType, pDesc, pBind, pSize, pValue, frag, pVis); 487 return addSymbolFromDynObj(pInput, name, pType, pDesc, pBind, pSize, pValue, pVis); 499 ResolveInfo::Desc pDesc, 517 pDesc, 529 m_Module.getNamePool().insertSymbol(pName, false, pType, pDesc, pBinding, 605 ResolveInfo::Desc pDesc, [all...] |
/hardware/libhardware_legacy/audio/ |
AudioPolicyManagerBase.cpp | [all...] |
/frameworks/av/include/media/ |
IAudioFlinger.h | 187 effect_descriptor_t *pDesc,
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/frameworks/av/media/libmedia/ |
IAudioFlinger.cpp | 644 effect_descriptor_t *pDesc, 656 if (pDesc == NULL) { 664 data.write(pDesc, sizeof(effect_descriptor_t)); 684 reply.read(pDesc, sizeof(effect_descriptor_t)); [all...] |
/frameworks/av/services/audioflinger/ |
AudioFlinger.cpp | [all...] |
AudioFlinger.h | 207 effect_descriptor_t *pDesc,
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/hardware/libhardware_legacy/include/hardware_legacy/ |
AudioPolicyManagerBase.h | 459 status_t setEffectEnabled(EffectDescriptor *pDesc, bool enabled);
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