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  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/cpu/arm/filters/
FELightingNEON.h 122 PointLightSource* pointLightSource = static_cast<PointLightSource*>(m_lightSource.get());
123 floatArguments.lightX = pointLightSource->position().x();
124 floatArguments.lightY = pointLightSource->position().y();
125 floatArguments.lightZ = pointLightSource->position().z();
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/filters/
FELighting.cpp 37 #include "core/platform/graphics/filters/PointLightSource.h"
434 PointLightSource* pointLightSource = static_cast<PointLightSource*>(m_lightSource.get());
435 FloatPoint3D position = pointLightSource->position();

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