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Searched
refs:pointLightSource
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/third_party/WebKit/Source/core/platform/graphics/cpu/arm/filters/
FELightingNEON.h
122
PointLightSource
*
pointLightSource
= static_cast<
PointLightSource
*>(m_lightSource.get());
123
floatArguments.lightX =
pointLightSource
->position().x();
124
floatArguments.lightY =
pointLightSource
->position().y();
125
floatArguments.lightZ =
pointLightSource
->position().z();
/external/chromium_org/third_party/WebKit/Source/core/platform/graphics/filters/
FELighting.cpp
37
#include "core/platform/graphics/filters/
PointLightSource
.h"
434
PointLightSource
*
pointLightSource
= static_cast<
PointLightSource
*>(m_lightSource.get());
435
FloatPoint3D position =
pointLightSource
->position();
Completed in 480 milliseconds