HomeSort by relevance Sort by last modified time
    Searched refs:posBuf (Results 1 - 8 of 8) sorted by null

  /external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/
SkeletonPoints.java 67 FloatBuffer posBuf = getFloatBuffer(Type.Position);
68 posBuf.clear();
73 posBuf.put(bonePos.getX()).put(bonePos.getY()).put(bonePos.getZ());
75 posBuf.flip();
76 vb.updateData(posBuf);
SkeletonWire.java 96 FloatBuffer posBuf = getFloatBuffer(Type.Position);
97 posBuf.clear();
102 posBuf.put(bonePos.getX()).put(bonePos.getY()).put(bonePos.getZ());
104 posBuf.flip();
105 vb.updateData(posBuf);
  /external/jmonkeyengine/engine/src/core/com/jme3/animation/
SkeletonControl.java 329 float[] posBuf = vars.skinPositions;
332 int iterations = (int) FastMath.ceil(fvb.capacity() / ((float) posBuf.length));
333 int bufLength = posBuf.length;
336 bufLength = Math.min(posBuf.length, fvb.remaining());
337 fvb.get(posBuf, 0, bufLength);
345 float vtx = posBuf[idxPositions++];
347 float vty = posBuf[idxPositions++];
349 float vtz = posBuf[idxPositions++];
370 posBuf[idxPositions++] = rx;
372 posBuf[idxPositions++] = ry
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
Line.java 86 VertexBuffer posBuf = getBuffer(Type.Position);
88 FloatBuffer fb = (FloatBuffer) posBuf.getData();
93 posBuf.updateData(fb);
Sphere.java 150 FloatBuffer posBuf = BufferUtils.createVector3Buffer(vertCount);
158 setBuffer(Type.Position, 3, posBuf);
210 posBuf.put(kSliceCenter.x + tempVa.x).put(
214 BufferUtils.populateFromBuffer(tempVa, posBuf, i);
243 BufferUtils.copyInternalVector3(posBuf, iSave, i);
264 posBuf.position(i * 3);
265 posBuf.put(0f).put(0f).put(-radius);
287 posBuf.put(0).put(0).put(radius);
  /external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/
OBJLoader.java 451 FloatBuffer posBuf = BufferUtils.createFloatBuffer(vertIndexMap.size() * 3);
486 posBuf.position(v0.index * 3);
487 posBuf.put(v0.v.x).put(v0.v.y).put(v0.v.z);
488 posBuf.position(v1.index * 3);
489 posBuf.put(v1.v.x).put(v1.v.y).put(v1.v.z);
490 posBuf.position(v2.index * 3);
491 posBuf.put(v2.v.x).put(v2.v.y).put(v2.v.z);
521 m.setBuffer(VertexBuffer.Type.Position, 3, posBuf);
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/
BatchNode.java 149 FloatBuffer posBuf = (FloatBuffer) pvb.getData();
157 doTransformsTangents(posBuf, normBuf, tanBuf, bg.startIndex, bg.startIndex + bg.getVertexCount(), bg.cachedOffsetMat);
160 doTransforms(posBuf, normBuf, bg.startIndex, bg.startIndex + bg.getVertexCount(), bg.cachedOffsetMat);
162 pvb.updateData(posBuf);
Mesh.java     [all...]

Completed in 1324 milliseconds