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Searched
refs:setReleaseFence
(Results
1 - 3
of
3
) sorted by null
/frameworks/native/include/gui/
GLConsumer.h
104
//
setReleaseFence
stores a fence that will signal when the current buffer
109
void
setReleaseFence
(const sp<Fence>& fence);
/frameworks/native/libs/gui/
GLConsumer.cpp
499
void GLConsumer::
setReleaseFence
(const sp<Fence>& fence) {
505
ST_LOGE("
setReleaseFence
: failed to add the fence: %s (%d)",
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all
...]
/frameworks/native/services/surfaceflinger/
Layer.cpp
151
mSurfaceFlingerConsumer->
setReleaseFence
(layer->getAndResetReleaseFence());
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