/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/postprocess/ |
pp_celshade.c | 36 ppq->shaders[n][1] =
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pp_colors.c | 50 cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][0]); 51 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][1]); 63 ppq->shaders[n][1] = pp_tgsi_to_state(ppq->p->pipe, nored, false, "nored"); 70 ppq->shaders[n][1] = 78 ppq->shaders[n][1] =
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filters.h | 40 unsigned int shaders; /* Request how many shaders */ member in struct:pp_filter_t 41 unsigned int verts; /* How many are vertex shaders */ 49 /* name inner shaders verts init run */
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pp_init.c | 61 ppq->shaders = CALLOC(curpos, sizeof(void *)); 64 if (!tmp_q || !ppq || !ppq->shaders || !ppq->verts) 79 if (pp_filters[i].shaders) { 80 ppq->shaders[curpos] = 81 CALLOC(pp_filters[i].shaders + 1, sizeof(void *)); 83 if (!ppq->shaders[curpos]) 103 ppq->shaders[i][0] = ppq->p->passvs; 159 for (j = 0; j < PP_MAX_PASSES && ppq->shaders[i][j]; j++) { 161 ppq->p->pipe->delete_fs_state(ppq->p->pipe, ppq->shaders[i][j]); 162 ppq->shaders[i][j] = NULL [all...] |
pp_mlaa.c | 132 cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][1]); /* offsetvs */ 133 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][2]); 163 cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][0]); /* passvs */ 164 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][3]); 194 cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][1]); /* offsetvs */ 195 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][4]); 261 ppq->shaders[n][1] = pp_tgsi_to_state(ppq->p->pipe, offsetvs, true, 264 ppq->shaders[n][2] = pp_tgsi_to_state(ppq->p->pipe, color1fs, 267 ppq->shaders[n][2] = pp_tgsi_to_state(ppq->p->pipe, depth1fs, 269 ppq->shaders[n][3] = pp_tgsi_to_state(ppq->p->pipe, tmp_text, false [all...] |
/external/mesa3d/src/gallium/auxiliary/postprocess/ |
pp_celshade.c | 36 ppq->shaders[n][1] =
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pp_colors.c | 50 cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][0]); 51 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][1]); 63 ppq->shaders[n][1] = pp_tgsi_to_state(ppq->p->pipe, nored, false, "nored"); 70 ppq->shaders[n][1] = 78 ppq->shaders[n][1] =
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filters.h | 40 unsigned int shaders; /* Request how many shaders */ member in struct:pp_filter_t 41 unsigned int verts; /* How many are vertex shaders */ 49 /* name inner shaders verts init run */
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pp_init.c | 61 ppq->shaders = CALLOC(curpos, sizeof(void *)); 64 if (!tmp_q || !ppq || !ppq->shaders || !ppq->verts) 79 if (pp_filters[i].shaders) { 80 ppq->shaders[curpos] = 81 CALLOC(pp_filters[i].shaders + 1, sizeof(void *)); 83 if (!ppq->shaders[curpos]) 103 ppq->shaders[i][0] = ppq->p->passvs; 159 for (j = 0; j < PP_MAX_PASSES && ppq->shaders[i][j]; j++) { 161 ppq->p->pipe->delete_fs_state(ppq->p->pipe, ppq->shaders[i][j]); 162 ppq->shaders[i][j] = NULL [all...] |
pp_mlaa.c | 132 cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][1]); /* offsetvs */ 133 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][2]); 163 cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][0]); /* passvs */ 164 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][3]); 194 cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][1]); /* offsetvs */ 195 cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][4]); 261 ppq->shaders[n][1] = pp_tgsi_to_state(ppq->p->pipe, offsetvs, true, 264 ppq->shaders[n][2] = pp_tgsi_to_state(ppq->p->pipe, color1fs, 267 ppq->shaders[n][2] = pp_tgsi_to_state(ppq->p->pipe, depth1fs, 269 ppq->shaders[n][3] = pp_tgsi_to_state(ppq->p->pipe, tmp_text, false [all...] |
/cts/tests/tests/opengl/libopengltest/ |
attach_shader_eleven.cpp | 34 GLuint shaders[maxCount]; local 38 shaders); 39 LOGI("Attached Shader First element : %d\n", *shaders);
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attach_shader_four.cpp | 29 GLuint shaders[maxCount]; local 33 shaders); 34 LOGI("Attached Shader First element : %d\n", *shaders);
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attach_shader_five.cpp | 33 GLuint shaders[maxCount]; local 37 shaders); 38 LOGI("Attached Shader First element : %d\n", *shaders);
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attach_shader_one.cpp | 50 GLuint shaders[maxCount]; local 54 shaders); 55 LOGI("Attached Shader First elemt : %d\n", *shaders);
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attach_shader_ten.cpp | 33 GLuint shaders[maxCount]; local 37 shaders); 38 LOGI("Attached Shader First element : %d\n", *shaders);
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attach_shader_two.cpp | 35 GLuint shaders[maxCount]; local 39 shaders); 40 LOGI("Attached Shader First element : %d\n", *shaders);
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color_one.cpp | 74 GLuint shaders[maxCount]; local 78 shaders); 79 LOGI("Attached Shader First element : %d\n", *shaders);
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/ |
shaders_cache.c | 120 combine_shaders(const struct shader_asm_info *shaders[SHADER_STAGES], int num_shaders, 138 if (shaders[i]->num_consts) 139 start_const = range_min(start_const, shaders[i]->start_const); 140 if (shaders[i]->num_temps) 141 start_temp = range_min(start_temp, shaders[i]->start_temp); 142 if (shaders[i]->num_samplers) 143 start_sampler = range_min(start_sampler, shaders[i]->start_sampler); 145 end_const = range_max(end_const, shaders[i]->start_const + 146 shaders[i]->num_consts); 147 end_temp = range_max(end_temp, shaders[i]->start_temp 257 const struct shader_asm_info * shaders[SHADER_STAGES]; local [all...] |
/external/mesa3d/src/gallium/state_trackers/vega/ |
shaders_cache.c | 120 combine_shaders(const struct shader_asm_info *shaders[SHADER_STAGES], int num_shaders, 138 if (shaders[i]->num_consts) 139 start_const = range_min(start_const, shaders[i]->start_const); 140 if (shaders[i]->num_temps) 141 start_temp = range_min(start_temp, shaders[i]->start_temp); 142 if (shaders[i]->num_samplers) 143 start_sampler = range_min(start_sampler, shaders[i]->start_sampler); 145 end_const = range_max(end_const, shaders[i]->start_const + 146 shaders[i]->num_consts); 147 end_temp = range_max(end_temp, shaders[i]->start_temp 257 const struct shader_asm_info * shaders[SHADER_STAGES]; local [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xorg/ |
xorg_exa_tgsi.h | 53 void xorg_shaders_destroy(struct xorg_shaders *shaders); 55 struct xorg_shader xorg_shaders_get(struct xorg_shaders *shaders,
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/external/mesa3d/src/gallium/state_trackers/xorg/ |
xorg_exa_tgsi.h | 53 void xorg_shaders_destroy(struct xorg_shaders *shaders); 55 struct xorg_shader xorg_shaders_get(struct xorg_shaders *shaders,
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/cts/tests/tests/opengl/src/android/opengl/cts/ |
RendererFiveShaderTest.java | 41 int[] shaders = new int[10]; local 42 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0);
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RendererFourShaderTest.java | 37 int[] shaders = new int[10]; local 39 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0);
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RendererSixShaderTest.java | 39 int[] shaders = new int[10]; local 40 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0);
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/external/skia/gm/ |
modecolorfilters.cpp | 86 SkShader* shaders[] = { local 102 // used with shaders 130 for (size_t s = 0; s < SK_ARRAY_COUNT(shaders); ++s) { 131 paint.setShader(shaders[s]); 152 for (size_t i = 0; i < SK_ARRAY_COUNT(shaders); ++i) { 153 SkSafeUnref(shaders[i]);
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