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Searched
refs:spotLightSource
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/third_party/WebKit/Source/core/platform/graphics/cpu/arm/filters/
FELightingNEON.h
129
SpotLightSource
*
spotLightSource
= static_cast<
SpotLightSource
*>(m_lightSource.get());
130
floatArguments.lightX =
spotLightSource
->position().x();
131
floatArguments.lightY =
spotLightSource
->position().y();
132
floatArguments.lightZ =
spotLightSource
->position().z();
143
neonData.coneExponent = getPowerCoefficients(
spotLightSource
->specularExponent());
144
if (
spotLightSource
->specularExponent() == 1)
/external/chromium_org/third_party/WebKit/Source/core/platform/graphics/filters/
FELighting.cpp
39
#include "core/platform/graphics/filters/
SpotLightSource
.h"
443
SpotLightSource
*
spotLightSource
= static_cast<
SpotLightSource
*>(m_lightSource.get());
444
SkPoint3 location(
spotLightSource
->position().x(),
spotLightSource
->position().y(),
spotLightSource
->position().z());
445
SkPoint3 target(
spotLightSource
->direction().x(),
spotLightSource
->direction().y(),
spotLightSource
->direction().z())
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