/external/chromium_org/gpu/tools/compositor_model_bench/ |
render_model_utils.cc | 36 HandleTexture(&i->texID, 46 HandleTexture(&i->texID, i->width, i->height, i->format); 108 void TextureGenerator::HandleTexture(int* texID, 112 if (*texID == -1) 116 discovered_ids_.insert(*texID); 119 *texID = remapped_ids_[*texID]; 124 if (ids_for_completed_textures_.count(*texID)) 126 GenerateImageForTexture(*texID, width, height, format); 127 ids_for_completed_textures_.insert(*texID); [all...] |
render_model_utils.h | 49 void HandleTexture(int* texID, int width, int height, GLenum format); 50 void GenerateImageForTexture(int texID, int width, int height, GLenum format);
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shaders.h | 50 void DrawTileQuad(GLuint texID, int x, int y);
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shaders.cc | 293 DCHECK_NE(n->texture(0)->texID, -1); 295 glBindTexture(GL_TEXTURE_2D, n->texture(0)->texID); 301 DCHECK_NE(n->texture(0)->texID, -1); 302 DCHECK_NE(n->texture(1)->texID, -1); 303 DCHECK_NE(n->texture(2)->texID, -1); 306 glBindTexture(GL_TEXTURE_2D, n->texture(0)->texID); 311 glBindTexture(GL_TEXTURE_2D, n->texture(1)->texID); 316 glBindTexture(GL_TEXTURE_2D, n->texture(2)->texID); 411 void DrawTileQuad(GLuint texID, int x, int y) { 431 glBindTexture(GL_TEXTURE_2D, texID); [all...] |
render_tree.h | 28 int texID; 32 int texID;
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forward_render_model.cc | 37 DrawTileQuad(i->texID, i->x, i->y);
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render_tree.cc | 266 if (tdict->HasKey("texID")) { 267 if (!VerifyDictionaryEntry(tdict, "texID", Value::TYPE_INTEGER)) 269 tdict->GetInteger("texID", &t.texID); 271 t.texID = -1; 299 if (!VerifyDictionaryEntry(tex, "texID", Value::TYPE_INTEGER) || 306 tex->GetInteger("texID", &t.texID);
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/external/chromium_org/third_party/skia/src/gpu/gl/ |
GrGLRenderTarget.cpp | 18 GrGLTexID* texID) { 23 fTexIDObj.reset(SkSafeRef(texID)); 46 GrGLTexID* texID, 55 GrAssert(NULL != texID); 65 this->init(desc, viewport, texID);
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GrGLRenderTarget.h | 42 GrGLTexID* texID, 102 void init(const Desc& desc, const GrGLIRect& viewport, GrGLTexID* texID);
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GrGLTexture.h | 22 GrGLTexID(const GrGLInterface* gl, GrGLuint texID, bool isWrapped) 24 , fTexID(texID)
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GrGpuGL.h | 253 GrGLuint texID,
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GrGpuGL.cpp | 781 GrGLuint texID, 855 texID, 0, desc->fSampleCnt)); 860 texID, 0)); [all...] |
/external/skia/src/gpu/gl/ |
GrGLRenderTarget.cpp | 18 GrGLTexID* texID) { 23 fTexIDObj.reset(SkSafeRef(texID)); 46 GrGLTexID* texID, 55 GrAssert(NULL != texID); 65 this->init(desc, viewport, texID);
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GrGLRenderTarget.h | 42 GrGLTexID* texID, 102 void init(const Desc& desc, const GrGLIRect& viewport, GrGLTexID* texID);
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GrGLTexture.h | 22 GrGLTexID(const GrGLInterface* gl, GrGLuint texID, bool isWrapped) 24 , fTexID(texID)
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GrGpuGL.h | 253 GrGLuint texID,
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GrGpuGL.cpp | 781 GrGLuint texID, 855 texID, 0, desc->fSampleCnt)); 860 texID, 0)); [all...] |
/frameworks/native/libs/gui/tests/ |
SurfaceTexture_test.cpp | [all...] |