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Searched
refs:texImage2DResourceSafe
(Results
1 - 3
of
3
) sorted by null
/external/chromium_org/third_party/WebKit/Source/core/platform/graphics/gpu/
DrawingBuffer.cpp
246
m_context->
texImage2DResourceSafe
(GraphicsContext3D::TEXTURE_2D, 0, m_internalColorFormat, m_size.width(), m_size.height(), 0, m_colorFormat, GraphicsContext3D::UNSIGNED_BYTE);
424
m_context->
texImage2DResourceSafe
(GraphicsContext3D::TEXTURE_2D, 0, m_internalColorFormat, size.width(), size.height(), 0, m_colorFormat, GraphicsContext3D::UNSIGNED_BYTE);
445
m_context->
texImage2DResourceSafe
(GraphicsContext3D::TEXTURE_2D, 0, m_internalColorFormat, size.width(), size.height(), 0, m_colorFormat, GraphicsContext3D::UNSIGNED_BYTE);
/external/chromium_org/third_party/WebKit/Source/core/platform/graphics/
GraphicsContext3D.h
451
bool
texImage2DResourceSafe
(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, GC3Dint alignment = 4);
[
all
...]
GraphicsContext3D.cpp
678
bool GraphicsContext3D::
texImage2DResourceSafe
(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, GC3Dint unpackAlignment)
[
all
...]
Completed in 169 milliseconds