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  /external/skia/tools/
bench_pictures_cfg_helper.py 16 def TileArgs(tile_x, tile_y, timeIndividualTiles=True):
17 config = {'mode': ['tile', str(tile_x), str(tile_y)]}
31 def TiledBitmapConfig(tile_x, tile_y, timeIndividualTiles=True, **kwargs):
32 return BitmapConfig(**dict(TileArgs(tile_x, tile_y,
36 def TiledGPUConfig(tile_x, tile_y, **kwargs):
37 return GPUConfig(**dict(TileArgs(tile_x, tile_y).items() + kwargs.items()))
40 def TiledConfig(tile_x, tile_y, timeIndividualTiles=True, **kwargs):
41 return Config(**dict(TileArgs(tile_x, tile_y,
63 def CopyTilesConfig(tile_x, tile_y, **kwargs):
64 return BitmapConfig(mode=['copyTile', str(tile_x), str(tile_y)], **kwargs
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  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
gen7_misc_state.c 109 uint32_t tile_x = 0, tile_y = 0; local
119 tile_x = draw_x & tile_mask_x;
129 * We have no guarantee that tile_x and tile_y are correctly aligned,
134 * tile_x and tile_y to 0. This is a temporary workaround until we
137 tile_x &= ~7;
142 dw3 = ((srb->Base.Base.Width + tile_x - 1) << 4) |
152 OUT_BATCH(tile_x | (tile_y << 16));
157 uint32_t tile_x, tile_y, offset; local
161 tile_x = draw_x & tile_mask_x;
171 * We have no guarantee that tile_x and tile_y are correctly aligned
    [all...]
brw_misc_state.c 372 uint32_t tile_x, tile_y; local
398 tile_x = draw_x & tile_mask_x;
408 * We have no guarantee that tile_x and tile_y are correctly aligned,
413 * tile_x and tile_y to 0. This is a temporary workaround until we come
417 tile_x &= ~7;
430 OUT_BATCH(((stencil_irb->Base.Base.Width + tile_x - 1) << 6) |
435 OUT_BATCH(tile_x | (tile_y << 16));
437 assert(tile_x == 0 && tile_y == 0);
446 uint32_t tile_x, tile_y, offset; local
456 tile_x = draw_x & tile_mask_x
    [all...]
brw_blorp.cpp 125 brw_blorp_surface_info::compute_tile_offsets(uint32_t *tile_x,
134 *tile_x = x_offset & mask_x;
gen6_blorp.cpp 427 uint32_t tile_x, tile_y; local
439 surf[1] = (surface->compute_tile_offsets(&tile_x, &tile_y) +
461 assert(tile_x % 4 == 0);
463 surf[5] = ((tile_x / 4) << BRW_SURFACE_X_OFFSET_SHIFT |
841 uint32_t tile_x = draw_x & tile_mask_x; local
855 * We have no guarantee that tile_x and tile_y are correctly aligned,
860 * tile_x and tile_y to 0. This is a temporary workaround until we come
863 tile_x &= ~7;
884 (params->depth.width + tile_x - 1) << 6 |
887 OUT_BATCH(tile_x |
    [all...]
gen7_blorp.cpp 153 uint32_t tile_x, tile_y; local
171 surf->ss1.base_addr = surface->compute_tile_offsets(&tile_x, &tile_y);
177 assert(tile_x % 4 == 0);
179 surf->ss5.x_offset = tile_x / 4;
589 uint32_t tile_x = draw_x & tile_mask_x; local
603 * We have no guarantee that tile_x and tile_y are correctly aligned,
608 * tile_x and tile_y to 0. This is a temporary workaround until we come
611 tile_x &= ~7;
628 OUT_BATCH((params->depth.width + tile_x - 1) << 4 |
631 OUT_BATCH(tile_x |
    [all...]
brw_blorp.h 107 uint32_t compute_tile_offsets(uint32_t *tile_x, uint32_t *tile_y) const;
gen7_wm_surface_state.c 510 uint32_t tile_x, tile_y; local
552 surf->ss1.base_addr = intel_renderbuffer_tile_offsets(irb, &tile_x, &tile_y);
559 assert(tile_x % 4 == 0);
561 surf->ss5.x_offset = tile_x / 4;
brw_wm_surface_state.c 1125 uint32_t tile_x, tile_y; local
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
gen7_misc_state.c 109 uint32_t tile_x = 0, tile_y = 0; local
119 tile_x = draw_x & tile_mask_x;
129 * We have no guarantee that tile_x and tile_y are correctly aligned,
134 * tile_x and tile_y to 0. This is a temporary workaround until we
137 tile_x &= ~7;
142 dw3 = ((srb->Base.Base.Width + tile_x - 1) << 4) |
152 OUT_BATCH(tile_x | (tile_y << 16));
157 uint32_t tile_x, tile_y, offset; local
161 tile_x = draw_x & tile_mask_x;
171 * We have no guarantee that tile_x and tile_y are correctly aligned
    [all...]
brw_misc_state.c 372 uint32_t tile_x, tile_y; local
398 tile_x = draw_x & tile_mask_x;
408 * We have no guarantee that tile_x and tile_y are correctly aligned,
413 * tile_x and tile_y to 0. This is a temporary workaround until we come
417 tile_x &= ~7;
430 OUT_BATCH(((stencil_irb->Base.Base.Width + tile_x - 1) << 6) |
435 OUT_BATCH(tile_x | (tile_y << 16));
437 assert(tile_x == 0 && tile_y == 0);
446 uint32_t tile_x, tile_y, offset; local
456 tile_x = draw_x & tile_mask_x
    [all...]
brw_blorp.cpp 125 brw_blorp_surface_info::compute_tile_offsets(uint32_t *tile_x,
134 *tile_x = x_offset & mask_x;
gen6_blorp.cpp 427 uint32_t tile_x, tile_y; local
439 surf[1] = (surface->compute_tile_offsets(&tile_x, &tile_y) +
461 assert(tile_x % 4 == 0);
463 surf[5] = ((tile_x / 4) << BRW_SURFACE_X_OFFSET_SHIFT |
841 uint32_t tile_x = draw_x & tile_mask_x; local
855 * We have no guarantee that tile_x and tile_y are correctly aligned,
860 * tile_x and tile_y to 0. This is a temporary workaround until we come
863 tile_x &= ~7;
884 (params->depth.width + tile_x - 1) << 6 |
887 OUT_BATCH(tile_x |
    [all...]
gen7_blorp.cpp 153 uint32_t tile_x, tile_y; local
171 surf->ss1.base_addr = surface->compute_tile_offsets(&tile_x, &tile_y);
177 assert(tile_x % 4 == 0);
179 surf->ss5.x_offset = tile_x / 4;
589 uint32_t tile_x = draw_x & tile_mask_x; local
603 * We have no guarantee that tile_x and tile_y are correctly aligned,
608 * tile_x and tile_y to 0. This is a temporary workaround until we come
611 tile_x &= ~7;
628 OUT_BATCH((params->depth.width + tile_x - 1) << 4 |
631 OUT_BATCH(tile_x |
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brw_blorp.h 107 uint32_t compute_tile_offsets(uint32_t *tile_x, uint32_t *tile_y) const;
gen7_wm_surface_state.c 510 uint32_t tile_x, tile_y; local
552 surf->ss1.base_addr = intel_renderbuffer_tile_offsets(irb, &tile_x, &tile_y);
559 assert(tile_x % 4 == 0);
561 surf->ss5.x_offset = tile_x / 4;
  /external/chromium_org/third_party/libwebp/dsp/
lossless.c 522 int tile_x, int tile_y, int bits,
526 const int col_start = tile_x << bits;
578 int tile_x, int tile_y, int bits, int mode,
581 const int col_start = tile_x << bits;
628 int tile_x; local
635 for (tile_x = 0; tile_x < tiles_per_row; ++tile_x) {
638 const int tile_x_offset = tile_x * max_tile_size;
643 pred = GetBestPredictorForTile(width, height, tile_x, tile_y, bits, histo
1008 int tile_x; local
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  /external/webp/src/dsp/
lossless.c 522 int tile_x, int tile_y, int bits,
526 const int col_start = tile_x << bits;
578 int tile_x, int tile_y, int bits, int mode,
581 const int col_start = tile_x << bits;
628 int tile_x; local
635 for (tile_x = 0; tile_x < tiles_per_row; ++tile_x) {
638 const int tile_x_offset = tile_x * max_tile_size;
643 pred = GetBestPredictorForTile(width, height, tile_x, tile_y, bits, histo
1008 int tile_x; local
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  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
intel_span.c 75 uint32_t tile_x = x / tile_width; local
83 + tile_x * tile_size
intel_fbo.h 166 uint32_t *tile_x,
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_span.c 75 uint32_t tile_x = x / tile_width; local
83 + tile_x * tile_size
intel_fbo.h 166 uint32_t *tile_x,
  /external/skia/bench/
tile_analyze.py 145 [tile_x, tile_y] = [int(i) for i in tile_size.split('x')]
147 viewport_cols = int(math.ceil(viewport_x * 1.0 / tile_x))
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/
lp_rast.c 340 const unsigned tile_x = task->x, tile_y = task->y; local
367 tile_x + x, tile_y + y);
370 depth = lp_rast_get_depth_block_pointer(task, tile_x + x, tile_y + y);
375 tile_x + x, tile_y + y,
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_rast.c 340 const unsigned tile_x = task->x, tile_y = task->y; local
367 tile_x + x, tile_y + y);
370 depth = lp_rast_get_depth_block_pointer(task, tile_x + x, tile_y + y);
375 tile_x + x, tile_y + y,

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