/external/skia/tools/ |
bench_pictures_cfg_helper.py | 16 def TileArgs(tile_x, tile_y, timeIndividualTiles=True): 17 config = {'mode': ['tile', str(tile_x), str(tile_y)]} 31 def TiledBitmapConfig(tile_x, tile_y, timeIndividualTiles=True, **kwargs): 32 return BitmapConfig(**dict(TileArgs(tile_x, tile_y, 36 def TiledGPUConfig(tile_x, tile_y, **kwargs): 37 return GPUConfig(**dict(TileArgs(tile_x, tile_y).items() + kwargs.items())) 40 def TiledConfig(tile_x, tile_y, timeIndividualTiles=True, **kwargs): 41 return Config(**dict(TileArgs(tile_x, tile_y, 63 def CopyTilesConfig(tile_x, tile_y, **kwargs): 64 return BitmapConfig(mode=['copyTile', str(tile_x), str(tile_y)], **kwargs [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
gen7_misc_state.c | 109 uint32_t tile_x = 0, tile_y = 0; local 120 tile_y = draw_y & tile_mask_y; 129 * We have no guarantee that tile_x and tile_y are correctly aligned, 134 * tile_x and tile_y to 0. This is a temporary workaround until we 138 tile_y &= ~7; 143 ((srb->Base.Base.Height + tile_y - 1) << 18); 152 OUT_BATCH(tile_x | (tile_y << 16)); 157 uint32_t tile_x, tile_y, offset; local 162 tile_y = draw_y & tile_mask_y; 171 * We have no guarantee that tile_x and tile_y are correctly aligned [all...] |
brw_misc_state.c | 372 uint32_t tile_x, tile_y; local 399 tile_y = draw_y & tile_mask_y; 408 * We have no guarantee that tile_x and tile_y are correctly aligned, 413 * tile_x and tile_y to 0. This is a temporary workaround until we come 418 tile_y &= ~7; 431 (stencil_irb->Base.Base.Height + tile_y - 1) << 19); 435 OUT_BATCH(tile_x | (tile_y << 16)); 437 assert(tile_x == 0 && tile_y == 0); 446 uint32_t tile_x, tile_y, offset; local 457 tile_y = draw_y & tile_mask_y [all...] |
brw_blorp.cpp | 126 uint32_t *tile_y) const 135 *tile_y = y_offset & mask_y;
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gen6_blorp.cpp | 427 uint32_t tile_x, tile_y; local 439 surf[1] = (surface->compute_tile_offsets(&tile_x, &tile_y) + 462 assert(tile_y % 2 == 0); 464 (tile_y / 2) << BRW_SURFACE_Y_OFFSET_SHIFT | 842 uint32_t tile_y = draw_y & tile_mask_y; local 855 * We have no guarantee that tile_x and tile_y are correctly aligned, 860 * tile_x and tile_y to 0. This is a temporary workaround until we come 864 tile_y &= ~7; 885 (params->depth.height + tile_y - 1) << 19); 888 tile_y << 16) [all...] |
gen7_blorp.cpp | 153 uint32_t tile_x, tile_y; local 171 surf->ss1.base_addr = surface->compute_tile_offsets(&tile_x, &tile_y); 178 assert(tile_y % 2 == 0); 180 surf->ss5.y_offset = tile_y / 2; 590 uint32_t tile_y = draw_y & tile_mask_y; local 603 * We have no guarantee that tile_x and tile_y are correctly aligned, 608 * tile_x and tile_y to 0. This is a temporary workaround until we come 612 tile_y &= ~7; 629 (params->depth.height + tile_y - 1) << 18); 632 tile_y << 16) [all...] |
brw_blorp.h | 107 uint32_t compute_tile_offsets(uint32_t *tile_x, uint32_t *tile_y) const;
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gen7_wm_surface_state.c | 510 uint32_t tile_x, tile_y; local 552 surf->ss1.base_addr = intel_renderbuffer_tile_offsets(irb, &tile_x, &tile_y); 560 assert(tile_y % 2 == 0); 562 surf->ss5.y_offset = tile_y / 2;
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brw_wm_surface_state.c | 1125 uint32_t tile_x, tile_y; local [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
gen7_misc_state.c | 109 uint32_t tile_x = 0, tile_y = 0; local 120 tile_y = draw_y & tile_mask_y; 129 * We have no guarantee that tile_x and tile_y are correctly aligned, 134 * tile_x and tile_y to 0. This is a temporary workaround until we 138 tile_y &= ~7; 143 ((srb->Base.Base.Height + tile_y - 1) << 18); 152 OUT_BATCH(tile_x | (tile_y << 16)); 157 uint32_t tile_x, tile_y, offset; local 162 tile_y = draw_y & tile_mask_y; 171 * We have no guarantee that tile_x and tile_y are correctly aligned [all...] |
brw_misc_state.c | 372 uint32_t tile_x, tile_y; local 399 tile_y = draw_y & tile_mask_y; 408 * We have no guarantee that tile_x and tile_y are correctly aligned, 413 * tile_x and tile_y to 0. This is a temporary workaround until we come 418 tile_y &= ~7; 431 (stencil_irb->Base.Base.Height + tile_y - 1) << 19); 435 OUT_BATCH(tile_x | (tile_y << 16)); 437 assert(tile_x == 0 && tile_y == 0); 446 uint32_t tile_x, tile_y, offset; local 457 tile_y = draw_y & tile_mask_y [all...] |
brw_blorp.cpp | 126 uint32_t *tile_y) const 135 *tile_y = y_offset & mask_y;
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gen6_blorp.cpp | 427 uint32_t tile_x, tile_y; local 439 surf[1] = (surface->compute_tile_offsets(&tile_x, &tile_y) + 462 assert(tile_y % 2 == 0); 464 (tile_y / 2) << BRW_SURFACE_Y_OFFSET_SHIFT | 842 uint32_t tile_y = draw_y & tile_mask_y; local 855 * We have no guarantee that tile_x and tile_y are correctly aligned, 860 * tile_x and tile_y to 0. This is a temporary workaround until we come 864 tile_y &= ~7; 885 (params->depth.height + tile_y - 1) << 19); 888 tile_y << 16) [all...] |
gen7_blorp.cpp | 153 uint32_t tile_x, tile_y; local 171 surf->ss1.base_addr = surface->compute_tile_offsets(&tile_x, &tile_y); 178 assert(tile_y % 2 == 0); 180 surf->ss5.y_offset = tile_y / 2; 590 uint32_t tile_y = draw_y & tile_mask_y; local 603 * We have no guarantee that tile_x and tile_y are correctly aligned, 608 * tile_x and tile_y to 0. This is a temporary workaround until we come 612 tile_y &= ~7; 629 (params->depth.height + tile_y - 1) << 18); 632 tile_y << 16) [all...] |
brw_blorp.h | 107 uint32_t compute_tile_offsets(uint32_t *tile_x, uint32_t *tile_y) const;
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gen7_wm_surface_state.c | 510 uint32_t tile_x, tile_y; local 552 surf->ss1.base_addr = intel_renderbuffer_tile_offsets(irb, &tile_x, &tile_y); 560 assert(tile_y % 2 == 0); 562 surf->ss5.y_offset = tile_y / 2;
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/external/chromium_org/third_party/libwebp/dsp/ |
lossless.c | 522 int tile_x, int tile_y, int bits, 527 const int row_start = tile_y << bits; 578 int tile_x, int tile_y, int bits, int mode, 582 const int row_start = tile_y << bits; 621 int tile_y; local 624 for (tile_y = 0; tile_y < tiles_per_col; ++tile_y) { 625 const int tile_y_offset = tile_y * max_tile_size; 627 (tile_y < tiles_per_col - 1) ? max_tile_size : height - tile_y_offset 1007 int tile_y; local [all...] |
/external/webp/src/dsp/ |
lossless.c | 522 int tile_x, int tile_y, int bits, 527 const int row_start = tile_y << bits; 578 int tile_x, int tile_y, int bits, int mode, 582 const int row_start = tile_y << bits; 621 int tile_y; local 624 for (tile_y = 0; tile_y < tiles_per_col; ++tile_y) { 625 const int tile_y_offset = tile_y * max_tile_size; 627 (tile_y < tiles_per_col - 1) ? max_tile_size : height - tile_y_offset 1007 int tile_y; local [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/ |
intel_span.c | 76 uint32_t tile_y = y / tile_height; local 82 uintptr_t u = tile_y * row_size
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intel_fbo.h | 167 uint32_t *tile_y);
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_span.c | 76 uint32_t tile_y = y / tile_height; local 82 uintptr_t u = tile_y * row_size
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intel_fbo.h | 167 uint32_t *tile_y);
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/external/skia/bench/ |
tile_analyze.py | 145 [tile_x, tile_y] = [int(i) for i in tile_size.split('x')] 148 viewport_rows = int(math.ceil(viewport_y * 1.0 / tile_y))
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/ |
lp_rast.c | 340 const unsigned tile_x = task->x, tile_y = task->y; local 367 tile_x + x, tile_y + y); 370 depth = lp_rast_get_depth_block_pointer(task, tile_x + x, tile_y + y); 375 tile_x + x, tile_y + y,
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_rast.c | 340 const unsigned tile_x = task->x, tile_y = task->y; local 367 tile_x + x, tile_y + y); 370 depth = lp_rast_get_depth_block_pointer(task, tile_x + x, tile_y + y); 375 tile_x + x, tile_y + y,
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