HomeSort by relevance Sort by last modified time
    Searched refs:y4 (Results 1 - 25 of 62) sorted by null

1 2 3

  /external/valgrind/main/memcheck/tests/
badrw.c 10 int y4; local
19 y4 = *x4;
20 *x4 = y4;
  /external/chromium_org/third_party/freetype/src/base/
ftbbox.c 240 FT_Pos y4 = arc[3];
243 if ( y1 == y4 )
248 else if ( y1 < y4 )
250 if ( y2 >= y1 && y2 <= y4 && y3 >= y1 && y3 <= y4 ) /* ascending */
255 if ( y2 >= y4 && y2 <= y1 && y3 >= y4 && y3 <= y1 ) /* descending */
258 y1 = y4;
259 y4 = y2;
265 arc[6] = y4;
    [all...]
  /cts/tests/src/android/renderscript/cts/
intrinsic_convolve5x5.rs 37 uint32_t y4 = min((int32_t)y+2, gHeight-1);
63 float4 p4 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y4)) * gCoeffs[20]
64 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y4)) * gCoeffs[21]
65 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y4)) * gCoeffs[22]
66 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y4)) * gCoeffs[23]
67 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y4)) * gCoeffs[24];
84 uint32_t y4 = min((int32_t)y+2, gHeight-1);
110 float3 p4 = convert_float3(rsGetElementAt_uchar3(gIn, x0, y4)) * gCoeffs[20]
111 + convert_float3(rsGetElementAt_uchar3(gIn, x1, y4)) * gCoeffs[21]
112 + convert_float3(rsGetElementAt_uchar3(gIn, x2, y4)) * gCoeffs[22
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/
bezier.h 37 float x4, y4; member in struct:bezier
54 float x4, float y4);
bezier.c 55 bez->y3 = bez->y3 + t * (bez->y4 - bez->y3);
64 left->y4 = bez->y1 = left->y3 + t * (bez->y2 - left->y3);
83 second_half->y3 = (bez->y3 + bez->y4) * 0.5;
85 second_half->y4 = bez->y4;
88 first_half->y4 = second_half->y1 =
110 double y4y1 = b->y4 - b->y1;
124 polygon_vertex_append(poly, b->x4, b->y4);
142 len = len + line_length(bez->x3, bez->y3, bez->x4, bez->y4);
144 chord = line_length(bez->x1, bez->y1, bez->x4, bez->y4);
    [all...]
  /external/mesa3d/src/gallium/state_trackers/vega/
bezier.h 37 float x4, y4; member in struct:bezier
54 float x4, float y4);
bezier.c 55 bez->y3 = bez->y3 + t * (bez->y4 - bez->y3);
64 left->y4 = bez->y1 = left->y3 + t * (bez->y2 - left->y3);
83 second_half->y3 = (bez->y3 + bez->y4) * 0.5;
85 second_half->y4 = bez->y4;
88 first_half->y4 = second_half->y1 =
110 double y4y1 = b->y4 - b->y1;
124 polygon_vertex_append(poly, b->x4, b->y4);
142 len = len + line_length(bez->x3, bez->y3, bez->x4, bez->y4);
144 chord = line_length(bez->x1, bez->y1, bez->x4, bez->y4);
    [all...]
  /external/clang/test/SemaCXX/
warn-literal-conversion.cpp 12 int y4 = 1.23E1F; // expected-warning {{implicit conversion from 'float' to 'int' changes value from 12.3 to 12}} local
default-constructor-initializers.cpp 38 struct Y4 {
42 Y4 y4; variable
explicit.cpp 57 Y y4 = Y(z); local
  /frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/
convolve5x5.fs 36 uint32_t y4 = min((int32_t)y+2, gHeight-1);
62 float4 p4 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y4)) * gCoeffs[20]
63 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y4)) * gCoeffs[21]
64 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y4)) * gCoeffs[22]
65 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y4)) * gCoeffs[23]
66 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y4)) * gCoeffs[24];
  /frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/
convolve5x5.fs 36 uint32_t y4 = min((int32_t)y+2, gHeight-1);
62 float4 p4 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y4)) * gCoeffs[20]
63 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y4)) * gCoeffs[21]
64 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y4)) * gCoeffs[22]
65 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y4)) * gCoeffs[23]
66 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y4)) * gCoeffs[24];
  /frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
convolve5x5.fs 36 uint32_t y4 = min((int32_t)y+2, gHeight-1);
62 float4 p4 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y4)) * gCoeffs[20]
63 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y4)) * gCoeffs[21]
64 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y4)) * gCoeffs[22]
65 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y4)) * gCoeffs[23]
66 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y4)) * gCoeffs[24];
  /external/freetype/src/base/
ftbbox.c 329 FT_Pos y4,
334 /* FT_Pos a = y4 - 3*y3 + 3*y2 - y1; */
341 FT_UNUSED ( y4 );
373 FT_Pos y4,
381 if ( y4 < *min ) *min = y4;
382 else if ( y4 > *max ) *max = y4;
385 if ( y1 <= y4 )
388 if ( y1 <= y2 && y2 <= y4 && y1 <= y3 && y3 <= y4
    [all...]
  /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/filters/
ColorSpaceMatrix.java 69 int y4 = y * 4; local
71 temp[y4 + x] = mMatrix[y4 + 0] * a[x]
72 + mMatrix[y4 + 1] * a[4 + x]
73 + mMatrix[y4 + 2] * a[8 + x]
74 + mMatrix[y4 + 3] * a[12 + x];
  /external/chromium_org/third_party/WebKit/Source/core/platform/audio/
DynamicsCompressorKernel.cpp 261 float y4 = releaseFrames * releaseZone4; local
264 // match the evenly spaced x values as follows: (y1 : x == 0, y2 : x == 1, y3 : x == 2, y4 : x == 3)
265 float kA = 0.9999999999999998f*y1 + 1.8432219684323923e-16f*y2 - 1.9373394351676423e-16f*y3 + 8.824516011816245e-18f*y4;
266 float kB = -1.5788320352845888f*y1 + 2.3305837032074286f*y2 - 0.9141194204840429f*y3 + 0.1623677525612032f*y4;
267 float kC = 0.5334142869106424f*y1 - 1.272736789213631f*y2 + 0.9258856042207512f*y3 - 0.18656310191776226f*y4;
268 float kD = 0.08783463138207234f*y1 - 0.1694162967925622f*y2 + 0.08588057951595272f*y3 - 0.00429891410546283f*y4;
269 float kE = -0.042416883008123074f*y1 + 0.1115693827987602f*y2 - 0.09764676325265872f*y3 + 0.028494263462021576f*y4;
  /frameworks/rs/cpu_ref/
rsCpuIntrinsicConvolve5x5.cpp 346 const void *y2, const void *y3, const void *y4,
364 uint32_t y4 = rsMin((int32_t)p->y+2, (int32_t)(p->dimY-1)); local
370 const uchar4 *py4 = (const uchar4 *)(pin + stride * y4);
413 uint32_t y4 = rsMin((int32_t)p->y+2, (int32_t)(p->dimY-1)); local
419 const uchar2 *py4 = (const uchar2 *)(pin + stride * y4);
462 uint32_t y4 = rsMin((int32_t)p->y+2, (int32_t)(p->dimY-1)); local
468 const uchar *py4 = (const uchar *)(pin + stride * y4);
511 uint32_t y4 = rsMin((int32_t)p->y+2, (int32_t)(p->dimY-1)); local
517 const float4 *py4 = (const float4 *)(pin + stride * y4);
560 uint32_t y4 = rsMin((int32_t)p->y+2, (int32_t)(p->dimY-1)) local
609 uint32_t y4 = rsMin((int32_t)p->y+2, (int32_t)(p->dimY-1)); local
    [all...]
  /frameworks/base/libs/hwui/font/
CacheTexture.h 160 float x4, float y4, float u4, float v4) {
165 TextureVertex::set(mesh++, x4, y4, u4, v4);
  /external/clang/test/Analysis/
dead-stores.c 246 int y4 = 4; local
268 ++y4;
314 0 ? : ((void)y4, ({ return; }));
  /frameworks/base/libs/hwui/
FontRenderer.h 167 float x4, float y4, float u4, float v4, CacheTexture* texture);
171 float x4, float y4, float u4, float v4, CacheTexture* texture);
175 float x4, float y4, float u4, float v4, CacheTexture* texture);
FontRenderer.cpp 538 float x4, float y4, float u4, float v4, CacheTexture* texture) {
545 x3, y3, u3, v3, x4, y4, u4, v4);
550 float x4, float y4, float u4, float v4, CacheTexture* texture) {
553 (x1 > mClip->right || y1 < mClip->top || x2 < mClip->left || y4 > mClip->bottom)) {
557 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture);
573 float x4, float y4, float u4, float v4, CacheTexture* texture) {
575 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture);
579 mBounds->top = fmin(mBounds->top, fmin(y1, fmin(y2, fmin(y3, y4))));
581 mBounds->bottom = fmax(mBounds->bottom, fmax(y1, fmax(y2, fmax(y3, y4))));
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/jni/
colorspace.cpp 73 int u, v, y1, y2, y3, y4; local
78 y4 = pInY[width + 1];
86 pOutColor[width + 1] = convertYuvToRgba(y4, u, v);
  /frameworks/rs/driver/
rsdGL.h 96 float x4, float y4, float z4, float u4, float v4);
  /frameworks/rs/scriptc/
rs_graphics.rsh 260 * @param y4
267 float x4, float y4, float z4);
290 * @param y4
299 float x4, float y4, float z4, float u4, float v4);
  /prebuilts/sdk/renderscript/include/
rs_graphics.rsh 260 * @param y4
267 float x4, float y4, float z4);
290 * @param y4
299 float x4, float y4, float z4, float u4, float v4);

Completed in 2501 milliseconds

1 2 3