/external/skia/bench/ |
RectBench.cpp | 251 U8CPU alpha = 0xFF; local 269 alpha = 0xFF; 272 alpha = 0xFF; 277 alpha = rand.nextU() & 255; 285 paint.setAlpha(alpha);
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/external/skia/src/core/ |
SkBlitter_ARGB32.cpp | 19 U8CPU alpha = SkGetPackedA32(srcColor); local 21 if (alpha != 255) { 35 proc(dstRow, srcRow, width, alpha); 186 void SkARGB32_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { 187 if (alpha == 0 || fSrcA == 0) { 194 if (alpha != 255) { 195 color = SkAlphaMulQ(color, SkAlpha255To256(alpha)); 290 // we call this on the output from the shader + alpha from the aa buffer 542 void SkARGB32_Shader_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { 554 if (255 == alpha) { [all...] |
SkConvolver.cpp | 206 unsigned char alpha = ClampTo8(accum[3]); local 208 // Make sure the alpha channel doesn't come out smaller than any of the 209 // color channels. We use premultipled alpha channels, so this should 218 if (alpha < maxColorChannel) { 221 outRow[byteOffset + 3] = alpha; 224 // No alpha channel, the image is opaque.
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SkMaskFilter.cpp | 128 uint8_t* alpha = (uint8_t*)(runs + innerW + 1); local 140 alpha[0] = *mask.getAddr8(cx, mask.fBounds.top() + y); 141 blitter->blitAntiH(r.left(), outerR.top() + y, alpha, runs); 153 alpha[0] = *mask.getAddr8(cx, mask.fBounds.bottom() - y - 1); 154 blitter->blitAntiH(r.left(), outerR.bottom() - y - 1, alpha, runs);
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SkSpriteBlitter_RGB16.cpp | 79 #define SkSPRITE_ARGS , uint8_t alpha 81 #define SkSPRITE_INIT fSrcAlpha = alpha; 122 #define SkSPRITE_ARGS , uint8_t alpha 124 #define SkSPRITE_INIT fSrcAlpha = alpha; 152 #define SkSPRITE_ARGS , uint8_t alpha 154 #define SkSPRITE_INIT fSrcAlpha = alpha; 244 #define SkSPRITE_ARGS , uint8_t alpha 246 #define SkSPRITE_INIT fSrcAlpha = alpha; 291 U8CPU alpha = fPaint->getAlpha(); local 294 proc(dst, src, width, alpha, x, y) 325 unsigned alpha = paint.getAlpha(); local [all...] |
/external/skia/src/effects/ |
SkColorFilters.cpp | 198 unsigned alpha = SkColorGetA(color); local 206 if (0 == alpha) { 208 } else if (255 == alpha) { 216 (0 == alpha && (SkXfermode::kSrcOver_Mode == mode || 222 (0xFF == alpha && SkXfermode::kDstIn_Mode == mode)) {
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/external/skia/src/images/ |
SkImageDecoder_libico.cpp | 270 //check the alpha bit first, but pass it along to the function to figure out how to deal with it 361 //alphaBit == 1 => alpha = 0 362 int alpha = (alphaBit-1) & 0xFF; local 363 *address = SkPreMultiplyARGB(alpha, red, green, blue); 378 int alpha = readByte(buf, xorOffset + 4*pixelNo + 3) & ((alphaBit-1)&0xFF); local 379 *address = SkPreMultiplyARGB(alpha, red, green, blue);
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/external/skia/src/opts/ |
SkBitmapProcState_opts_SSSE3.cpp | 19 // In this file, variations for alpha and non alpha versions are implemented 163 // by alpha when has_alpha is true. 170 const __m128i& alpha) { 175 // Multiply by alpha. 176 *pixels = _mm_mullo_epi16(*pixels, alpha); 189 // @param alpha when has_alpha is true, scale all resulting components by this 192 // ((Aa2 * (16 - x1) + Aa3 * x1) * alpha, ..., 193 // (Ra0 * (16 - x0) + Ra1 * x0) * alpha) (when has_alpha is true) 204 const __m128i& alpha) { 419 __m128i alpha = _mm_setzero_si128(); local 601 __m128i alpha; local [all...] |
/external/skia/src/ports/ |
SkFontHost_FreeType_common.cpp | 189 uint8_t alpha = *src_row++; local 193 *dst_row++ = alpha;
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/external/skia/tests/ |
BlitRowTest.cpp | 241 uint8_t alpha = (k & 2) ? 0x80 : 0xFF; local 243 paint.setAlpha(alpha); 259 str.printf("Diagonal config=%s bg=0x%x dither=%d alpha=0x%x src=0x%x", 260 gConfigName[gDstConfig[i]], bgColor, dither, alpha, c);
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/external/speex/libspeex/ |
scal.c | 76 float *alpha; member in struct:SpeexDecorrState_ 99 st->alpha = speex_alloc(channels*sizeof(float)); 113 st->alpha[ch] = 0; 160 float alpha; local 166 alpha = st->alpha[ch]; 185 st->y[i] = alpha*(x[i-ALLPASS_ORDER+order]-beta*x[i-ALLPASS_ORDER+order-1])*st->vorbis_win[st->frame_size+i+order] 187 - alpha*(ring[ringID] 204 alpha = alpha + .4*uni_rand(&st->seed) [all...] |
/external/svox/pico/tts/ |
svox_ssml_parser.cpp | 166 int alpha = 1; /* set to 1 if alphabet is ipa */ local 179 alpha = 0; 195 if (alpha)
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/external/webrtc/src/modules/audio_coding/codecs/isac/main/source/ |
lpc_analysis.c | 81 double sum, alpha; local 83 alpha = 0; //warning -DH 92 alpha = r[0] + r[1] * k[0]; 98 k[m] = -sum / alpha; 99 alpha += k[m] * sum; 109 return alpha;
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/frameworks/av/media/libstagefright/codecs/amrnb/common/src/ |
vad1.cpp | 762 Word16 alpha; local 846 alpha = ALPHA4; 849 alpha = 32767; 853 alpha = ALPHA5; 859 temp = mult_r(alpha, temp, pOverflow); 1259 Word16 alpha; \/* Q15 *\/ local [all...] |
/frameworks/av/media/libstagefright/codecs/amrnb/enc/src/ |
qgain795.cpp | 403 alpha -- Word16 -- gain adaptor factor (>0), Q15 483 Word16 alpha, /* i : gain adaptor factor (>0), Q15 */ 521 underlined = constant; alp = FLP value of alpha, alpha = FIP 558 /* 0 < alpha <= 0.5 => 0.5 <= 1-alpha < 1, i.e one_alpha is normalized */ 559 one_alpha = add(sub(32767, alpha, pOverflow), 1, pOverflow); /* 32768 - alpha */ 562 /* alpha <= 0.5 -> mult. by 2 to keep precision; compensate in exponent */ 563 L_t1 = L_mult(alpha, frac_en[1], pOverflow) 837 Word16 ltpg, alpha, gcode0; local [all...] |
/frameworks/av/media/libstagefright/codecs/amrwbenc/src/ |
wb_vad.c | 264 Word16 alpha; local 326 alpha = ALPHA4; 329 alpha = 32767; 332 alpha = ALPHA5; 336 st->ave_level[i] = add1(st->ave_level[i], vo_mult_r(alpha, vo_sub(level[i], st->ave_level[i]))); 573 Word16 alpha; local 602 alpha = ALPHA_SP_UP; 605 alpha = ALPHA_SP_DOWN; 609 st->speech_level = add1(st->speech_level, vo_mult_r(alpha, vo_sub(tmp, st->speech_level)));
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/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/ |
rate_control.h | 35 Int alpha; /* weight for I frame */ member in struct:__anon31544
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p10/src/ |
armVCM4P10_DeblockingLuma_unsafe_s.s | 29 alpha RN 6 label 120 ;// Since beta <= 18 and alpha <= 255 we know 219 ;// - 1 - ap0q0, 6 - alpha 228 ;// apflg = apflg && |p0-q0|<((alpha>>2)+2) 229 ;// apflg = aqflg && |p0-q0|<((alpha>>2)+2) 235 UHADD8 alpha, alpha, m00 237 UHADD8 alpha, alpha, m00 238 ADD alpha, alpha, m01, LSL #1 [all...] |
omxVCM4P10_FilterDeblockingChroma_HorEdge_I_s.s | 38 alpha RN 6 label 164 ;// Check |p0-q0|<Alpha 168 USUB8 a, ap0q0, alpha 229 M_LDRD alpha, beta, pAlphaBeta0 242 ;// Since beta <= 18 and alpha <= 255 we know 308 M_LDRD alpha, beta, pAlphaBeta0 321 M_LDRD alpha, beta, pAlphaBeta1 324 M_STRD alpha, beta, pAlphaBeta0
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/frameworks/base/cmds/input/src/com/android/commands/input/ |
Input.java | 211 float alpha = (float) elapsedTime / duration; local 212 injectMotionEvent(inputSource, MotionEvent.ACTION_MOVE, now, lerp(x1, x2, alpha), 213 lerp(y1, y2, alpha), 1.0f); 263 private static final float lerp(float a, float b, float alpha) { 264 return (b - a) * alpha + a;
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/frameworks/base/graphics/java/android/graphics/ |
Color.java | 27 * Colors are represented as packed ints, made up of 4 bytes: alpha, red, 29 * stored solely in the alpha component, and not in the color components. The 30 * components are stored as follows (alpha << 24) | (red << 16) | 52 * Return the alpha component of a color int. This is the same as saying 55 public static int alpha(int color) { method in class:Color 85 * The alpha component is implicity 255 (fully opaque). 98 * Return a color-int from alpha, red, green, blue components. 102 * @param alpha Alpha component [0..255] of the color 107 public static int argb(int alpha, int red, int green, int blue) [all...] |
/frameworks/base/libs/hwui/ |
FontRenderer.h | 67 int alpha, SkXfermode::Mode mode, SkPaint* paint): Functor(), 69 alpha(alpha), mode(mode), paint(paint) { 79 int alpha; member in class:android::uirenderer::TextSetupFunctor
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GradientCache.cpp | 218 const float alpha = start.a * oppAmount + end.a * amount; local 219 const float a = alpha / 255.0f; 224 *dst++ = uint8_t(alpha);
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LayerRenderer.cpp | 403 float alpha = layer->getAlpha(); local 478 layer->setAlpha(alpha, mode);
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/frameworks/base/media/mca/filterfw/native/core/ |
shader_program.h | 350 void SetClearColor(float red, float green, float blue, float alpha); 430 float alpha; member in struct:android::filterfw::ShaderProgram::RGBAColor 432 RGBAColor() : red(0), green(0), blue(0), alpha(1) {
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