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  /external/grub/docs/
boot.S 78 /* Our stack area. */
boot.S.texi 78 /* @r{Our stack area.} */
  /external/grub/stage2/
size_test 38 # The bootloader area of a FFS partition is 14 sectors.
  /external/kernel-headers/original/asm-x86/
user32.h 54 __u32 start_stack; /* Starting virtual address of stack area.
  /external/libffi/testsuite/libffi.call/
closure_stdcall.c 0 /* Area: closure_call (stdcall convention)
cls_1_1byte.c 0 /* Area: ffi_call, closure_call
cls_multi_schar.c 0 /* Area: ffi_call, closure_call
cls_multi_sshort.c 0 /* Area: ffi_call, closure_call
cls_multi_ushort.c 0 /* Area: ffi_call, closure_call
struct7.c 0 /* Area: ffi_call
struct8.c 0 /* Area: ffi_call
  /external/libvpx/libvpx/vp8/common/arm/armv6/
dc_only_idct_add_v6.asm 12 AREA |.text|, CODE, READONLY
dequantize_v6.asm 14 AREA |.text|, CODE, READONLY ; name this block of code
  /external/libvpx/libvpx/vp8/common/arm/neon/
copymem8x8_neon.asm 17 AREA Block, CODE, READONLY ; name this block of code
  /external/libvpx/libvpx/vp9/common/arm/neon/
vp9_dc_only_idct_add_neon.asm 16 AREA ||.text||, CODE, READONLY, ALIGN=2
vp9_short_idct4x4_1_add_neon.asm 16 AREA ||.text||, CODE, READONLY, ALIGN=2
  /external/oprofile/module/
op_util.c 45 * area and marking the pages as reserved.
  /external/qemu/distrib/sdl-1.2.15/src/video/
SDL_cursor_c.h 64 extern void SDL_MouseRect(SDL_Rect *area);
  /external/qemu/distrib/sdl-1.2.15/test/
testsprite.c 65 SDL_Rect area, *position, *velocity; local
89 area = *position;
90 SDL_BlitSurface(sprite, NULL, screen, &area);
91 sprite_rects[nupdates++] = area;
  /external/skia/bench/
TableBench.cpp 23 // 2&4 are then drawn grey. Areas 2&3 are thus double drawn while area 4 is
  /external/skia/gm/
nocolorbleed.cpp 46 // the subrect is a pure white area
  /external/skia/include/pathops/
SkPathOps.h 44 same area as the original path.
  /external/skia/tools/tests/skdiff/test1/output-expected/
stdout 27 Largest area mismatch was 97.99% of pixels
  /external/zlib/src/contrib/infback9/
inflate9.h 45 unsigned short work[288]; /* work area for code table building */
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/source/arm_neon_asm/
h264bsdCountLeadingZeros.s 20 AREA |.text|, CODE

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