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  /frameworks/base/libs/hwui/
PatchCache.h 141 * A buffer block represents an empty range in the mesh buffer
176 // First available free block inside the mesh buffer
Patch.h 44 * Returns the size of this patch's mesh in bytes.
OpenGLRenderer.cpp 1217 TextureVertex* mesh = mCaches.getRegionMesh(); local
1377 Vertex mesh[count * 4]; local
2218 ColorTextureVertex mesh[count]; local
2419 const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(), local
3118 TextureVertex* mesh = &layer->mesh[0]; local
3346 Vertex mesh[count]; local
    [all...]
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/
TestAppLoadingScreen.java 67 Mesh robotMesh;
76 if (entry != null && entry.getEntryType() == FileA3D.EntryType.MESH) {
  /external/chromium_org/chrome/browser/ui/cocoa/constrained_window/
constrained_window_animation.mm 58 CGPointWarp* mesh);
147 // A 2 x 2 mesh that maps each corner of the window to a location in screen
149 CGPointWarp mesh[2][2] = {
173 CGSSetWindowWarp(cid, [window windowNumber], 2, 2, &(mesh[0][0]));
  /external/jmonkeyengine/engine/src/core/com/jme3/asset/
Desktop.cfg 17 LOADER com.jme3.scene.plugins.ogre.MeshLoader : meshxml, mesh.xml
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/mesh/
IndexByteBuffer.java 33 package com.jme3.scene.mesh;
IndexIntBuffer.java 33 package com.jme3.scene.mesh;
IndexShortBuffer.java 33 package com.jme3.scene.mesh;
  /external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
MeshAnimationLoader.java 49 * Utility class used by OgreLoader to load poses and mesh animations.
73 //// // find the poses for each mesh
102 // if (XMLUtil.getAttribute(trackNode, "target").equals("mesh")){
134 // if (getAttribute(poseNode, "target").equals("mesh")){
  /frameworks/base/tests/RenderScriptTests/PerfTest/src/com/android/perftest/
TorusTest.java 29 import android.renderscript.Mesh.Primitive;
66 private Mesh mTorus;
244 if (entry == null || entry.getEntryType() != FileA3D.EntryType.MESH) {
247 mTorus = (Mesh)entry.getObject();
  /frameworks/rs/
rs.h 34 // Mesh update functions
  /packages/wallpapers/Basic/src/com/android/wallpaper/galaxy/
GalaxyRS.java 20 import android.renderscript.Mesh.Primitive;
39 private Mesh mParticlesMesh;
72 final Mesh.AllocationBuilder meshBuilder = new Mesh.AllocationBuilder(mRS);
  /cts/suite/pts/deviceTests/opengl/jni/reference/scene/flocking/
FlockingScene.cpp 27 #include <graphics/Mesh.h>
123 mMeshes.add(GLUtils::loadMesh("mesh/fish.cob"));
124 mMeshes.add(GLUtils::loadMesh("mesh/plane.cob"));
  /external/chromium_org/third_party/mesa/src/docs/
science.html 17 Mesh Viewer (GMV)</a> - scientific vis.
25 finite element mesh generator / viewer
40 </li><li><a href="http://www-rocq.inria.fr/gamma/medit/medit.html" target="_parent">Medit</a> - 3D surface mesh viewer
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/
HeightfieldCollisionShape.java 13 import com.jme3.scene.Mesh;
22 * than using a regular mesh.
114 public Mesh createJmeMesh() {
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/
WireSphere.java 36 import com.jme3.scene.Mesh;
37 import com.jme3.scene.Mesh.Mode;
46 public class WireSphere extends Mesh {
  /external/jmonkeyengine/engine/src/test/jme3test/collision/
TestTriangleCollision.java 46 import com.jme3.scene.Mesh;
64 Mesh mesh1 = new Box(0.5f, 0.5f, 0.5f);
73 golem = assetManager.loadModel("Models/Oto/Oto.mesh.xml");
  /external/mesa3d/docs/
science.html 17 Mesh Viewer (GMV)</a> - scientific vis.
25 finite element mesh generator / viewer
40 </li><li><a href="http://www-rocq.inria.fr/gamma/medit/medit.html" target="_parent">Medit</a> - 3D surface mesh viewer
  /frameworks/base/docs/html/sdk/api_diff/16/changes/
android.renderscript.Mesh.Primitive.html 10 android.renderscript.Mesh.Primitive
74 Class android.renderscript.<A HREF="../../../../reference/android/renderscript/Mesh.Primitive.html" target="_top"><font size="+2"><code>Mesh.Primitive</code></font></A>
  /frameworks/base/tests/RenderScriptTests/ModelViewer/src/com/android/modelviewer/
SceneGraphRS.java 62 private Mesh mMesh;
190 if (entry == null || entry.getEntryType() != FileA3D.EntryType.MESH) {
193 mMesh = (Mesh)entry.getObject();
  /frameworks/native/services/surfaceflinger/RenderEngine/
RenderEngine.h 35 class Mesh;
98 virtual void drawMesh(const Mesh& mesh) = 0;
  /frameworks/ex/carousel/java/com/android/ex/carousel/
CarouselRS.java 619 public void setDefaultGeometry(Mesh mesh)
621 mScript.set_defaultGeometry(mesh);
624 public void setLoadingGeometry(Mesh mesh)
626 mScript.set_loadingGeometry(mesh);
807 public void setGeometry(int n, Mesh geometry)
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  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
SceneManager.java 44 import android.renderscript.Mesh;
68 Mesh mQuad;
428 public Mesh getScreenAlignedQuad() {
433 Mesh.TriangleMeshBuilder tmb = new Mesh.TriangleMeshBuilder(mRS,
434 3, Mesh.TriangleMeshBuilder.TEXTURE_0);
  /frameworks/native/services/surfaceflinger/
Layer.h 47 #include "RenderEngine/Mesh.h"
138 void computeGeometry(const sp<const DisplayDevice>& hw, Mesh& mesh) const;
361 // The mesh used to draw the layer in GLES composition mode
362 mutable Mesh mMesh;
363 // The mesh used to draw the layer in GLES composition mode

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