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Searched
full:spill
(Results
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535
) sorted by null
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_fs_reg_allocate.cpp
233
/* Failed to allocate registers.
Spill
a reg, and the caller will
239
fail("no register to
spill
\n");
291
*
spill
. Nothing else will make it up to MRF 14/15.
311
*
spill
/unspill we'll have to do, and guess that the insides of
322
* registers have a width of 1 so if we try to
spill
them we'll
383
/* Generate
spill
/unspill instructions for the objects being
384
* spilled. Right now, we
spill
or unspill the whole thing to a
386
* could just
spill
/unspill the GRF being accessed.
brw_wm_pass2.c
166
/* Allocate a
spill
slot. Note that allocations start from 0x40 -
174
/* The
spill
will be done in brw_wm_emit.c immediately after the
188
* TODO: implement
spill
-to-reg so that we can rearrange discontigous
189
* free regs and then
spill
the oldest non-free regs in sequence.
303
* result registers. Where necessary
spill
registers to scratch space
/external/chromium_org/v8/test/mjsunit/regress/
regress-crbug-173907.js
36
function
spill
() {
function
45
spill
(); // At this point initial values for phi1 and phi2 are spilled.
/external/llvm/lib/CodeGen/
RegisterScavenging.cpp
13
//
spill
slots.
377
// have to
spill
. Search explicitly rather than masking out based on
389
// If we found an unused register there is no reason to
spill
it.
402
// We need to scavenge a register but have no
spill
slot, the target
411
// otherwise, use the emergency stack
spill
slot.
413
//
Spill
the scavenged register before I.
415
"Cannot scavenge register without an emergency
spill
slot!");
437
DEBUG(dbgs() << "Scavenged register (with
spill
): " << TRI->getName(SReg) <<
PrologEpilogInserter.cpp
91
// Scan the function for modified callee saved registers and insert
spill
code
95
// Determine placement of CSR
spill
/restore code:
266
// Nope, just
spill
it anywhere convenient.
278
//
Spill
it to the stack where we must.
288
/// insertCSRSpillsAndRestores - Insert
spill
and restore code for
308
//
Spill
using target interface.
313
// It's killed at the
spill
.
316
// Insert the
spill
to the stack frame.
388
// It's killed at the
spill
.
391
// Insert the
spill
to the stack frame
[
all
...]
/external/llvm/test/CodeGen/Mips/
stldst.ll
36
; 16: sw ${{[0-9]+}}, {{[0-9]+}} ( $sp ); # 4-byte Folded
Spill
38
; 16: sw ${{[0-9]+}}, {{[0-9]+}} ( $sp ); # 4-byte Folded
Spill
/external/mesa3d/src/mesa/drivers/dri/i965/
brw_fs_reg_allocate.cpp
233
/* Failed to allocate registers.
Spill
a reg, and the caller will
239
fail("no register to
spill
\n");
291
*
spill
. Nothing else will make it up to MRF 14/15.
311
*
spill
/unspill we'll have to do, and guess that the insides of
322
* registers have a width of 1 so if we try to
spill
them we'll
383
/* Generate
spill
/unspill instructions for the objects being
384
* spilled. Right now, we
spill
or unspill the whole thing to a
386
* could just
spill
/unspill the GRF being accessed.
brw_wm_pass2.c
166
/* Allocate a
spill
slot. Note that allocations start from 0x40 -
174
/* The
spill
will be done in brw_wm_emit.c immediately after the
188
* TODO: implement
spill
-to-reg so that we can rearrange discontigous
189
* free regs and then
spill
the oldest non-free regs in sequence.
303
* result registers. Where necessary
spill
registers to scratch space
/art/compiler/jni/quick/
calling_convention.h
187
// Registers to
spill
to caller's out registers on entry.
199
// | { Return value
spill
} | (live on return slow paths)
230
// Callee save registers to
spill
prior to native code (which may clobber)
233
//
Spill
mask values
/dalvik/vm/mterp/x86/
OP_IGET.S
14
SPILL
(rIBASE) # preserve rIBASE
OP_IGET_WIDE.S
12
SPILL
(rIBASE) # preserve rIBASE
OP_IPUT.S
15
SPILL
(rIBASE)
OP_IPUT_WIDE.S
12
SPILL
(rIBASE)
/external/llvm/test/CodeGen/ARM/
gpr-paired-spill-thumbinst.ll
17
; Make sure we are actually creating the Thumb versions of the
spill
/external/llvm/test/CodeGen/Hexagon/
validate-offset.ll
5
; by 'Hexagon Expand Predicate
Spill
Code' pass.
/external/llvm/test/CodeGen/PowerPC/
buildvec_canonicalize.ll
12
; The fmul will
spill
a vspltisw to create a -0.0 vector used as the addend
frame-size.ll
10
; Check that the RS
spill
slot has been allocated (because the estimate
/external/llvm/test/CodeGen/Thumb/
2011-06-16-NoGPRs.ll
6
; to
spill
them.
/external/llvm/test/CodeGen/Thumb2/
inflate-regs.ll
7
; RAGreedy should split the range and use d16-d31 to avoid a
spill
.
/external/llvm/test/CodeGen/X86/
2008-01-08-SchedulerCrash.ll
3
; Test scheduling a multi-use compare. We should neither
spill
flags
/art/compiler/jni/quick/arm/
calling_convention_arm.cc
89
// We
spill
the argument registers on ARM to free them up for scratch use, we then assume
134
// Compute
spill
mask to agree with callee saves initialized in the constructor
149
// Plus return value
spill
area size
/art/compiler/jni/quick/mips/
calling_convention_mips.cc
89
// We
spill
the argument registers on MIPS to free them up for scratch use, we then assume
137
// Compute
spill
mask to agree with callee saves initialized in the constructor
153
// Plus return value
spill
area size
/external/llvm/include/llvm/CodeGen/
RegAllocPBQP.h
76
//
spill
is a preg. (This might be extended one day to support remat).
83
// We hardcode option zero as the
spill
option.
109
///
spill
, interference and coalescing costs by default. You can extend this
/external/llvm/lib/Target/PowerPC/
PPCMachineFunctionInfo.h
46
/// Does this function
spill
using instructions with only r+r (not r+i)
68
/// calls. Used for creating an area before the register
spill
area.
87
/// CRSpillFrameIndex - FrameIndex for CR
spill
slot for 32-bit SVR4.
/external/chromium_org/v8/src/
lithium-allocator.h
541
//
Spill
the given life range after position pos.
544
//
Spill
the given life range after position [start] and up to position [end].
549
//
Spill
the given life range after position [start] and up to position [end].
558
// If we are trying to
spill
a range inside the loop try to
559
// hoist
spill
position out to the point just before the loop.
563
void
Spill
(LiveRange* range);
Completed in 1093 milliseconds
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