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  /prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_video.h 176 Uint32 blit_hw :1; /**< Flag: Accelerated blits HW --> HW */
177 Uint32 blit_hw_CC :1; /**< Flag: Accelerated blits with Colorkey */
178 Uint32 blit_hw_A :1; /**< Flag: Accelerated blits with Alpha */
179 Uint32 blit_sw :1; /**< Flag: Accelerated blits SW --> HW */
180 Uint32 blit_sw_CC :1; /**< Flag: Accelerated blits with Colorkey */
181 Uint32 blit_sw_A :1; /**< Flag: Accelerated blits with Alpha */
182 Uint32 blit_fill :1; /**< Flag: Accelerated color fill */
223 Uint32 hw_overlay :1; /**< Flag: This overlay hardware accelerated? */
    [all...]
  /prebuilts/tools/linux-x86/sdl/include/SDL/
SDL_video.h 176 Uint32 blit_hw :1; /**< Flag: Accelerated blits HW --> HW */
177 Uint32 blit_hw_CC :1; /**< Flag: Accelerated blits with Colorkey */
178 Uint32 blit_hw_A :1; /**< Flag: Accelerated blits with Alpha */
179 Uint32 blit_sw :1; /**< Flag: Accelerated blits SW --> HW */
180 Uint32 blit_sw_CC :1; /**< Flag: Accelerated blits with Colorkey */
181 Uint32 blit_sw_A :1; /**< Flag: Accelerated blits with Alpha */
182 Uint32 blit_fill :1; /**< Flag: Accelerated color fill */
223 Uint32 hw_overlay :1; /**< Flag: This overlay hardware accelerated? */
    [all...]
  /prebuilts/tools/windows/sdl/include/SDL/
SDL_video.h 176 Uint32 blit_hw :1; /**< Flag: Accelerated blits HW --> HW */
177 Uint32 blit_hw_CC :1; /**< Flag: Accelerated blits with Colorkey */
178 Uint32 blit_hw_A :1; /**< Flag: Accelerated blits with Alpha */
179 Uint32 blit_sw :1; /**< Flag: Accelerated blits SW --> HW */
180 Uint32 blit_sw_CC :1; /**< Flag: Accelerated blits with Colorkey */
181 Uint32 blit_sw_A :1; /**< Flag: Accelerated blits with Alpha */
182 Uint32 blit_fill :1; /**< Flag: Accelerated color fill */
223 Uint32 hw_overlay :1; /**< Flag: This overlay hardware accelerated? */
    [all...]
  /external/ceres-solver/data/nist/
Nelson.dat 13 accelerated tests, published in IEEE Transactions
  /external/chromium/chrome/browser/resources/ntp4/
new_tab.css 135 GPU-accelerated translate3d */
  /external/chromium_org/chrome/common/extensions/docs/examples/api/fontSettings/css/
overlay.css 24 /* TODO(flackr): Add perspective(500px) rotateX(5deg) when accelerated
  /external/chromium_org/content/browser/gpu/
gpu_data_manager_impl.h 139 // Is the GPU process using the accelerated surface to present, instead of
gpu_data_manager_impl_private.h 87 // Is the GPU process using the accelerated surface to present, instead of
  /external/chromium_org/content/browser/renderer_host/
render_widget_host_view_browsertest.cc 260 return false; // Renderer did not turn on accelerated compositing.
263 // Using accelerated compositing, but a compositing surface might not be
303 // Return whether the renderer left accelerated compositing turned off.
436 // Test that we can copy twice from an accelerated composited page.
    [all...]
  /external/chromium_org/media/filters/
gpu_video_decoder.h 31 // GPU-accelerated video decoder implementation. Relies on
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/
ImageBuffer.h 66 Accelerated
MediaPlayer.h 166 // whether accelerated rendering is supported by the media engine for the current media.
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/radeon/
AMDILBase.td 66 "Debug mode is enabled, so disable hardware accelerated address spaces.">;
  /external/chromium_org/third_party/skia/src/core/
SkBitmapProcState.h 109 not have an accelerated version can just leave that field as is. A valid
  /external/chromium_org/ui/base/cocoa/
underlay_opengl_hosting_window.mm 106 // OpenGL-accelerated content works by punching holes in windows. Therefore
  /external/chromium_org/ui/webui/resources/css/
overlay.css 24 /* TODO(flackr): Add perspective(500px) rotateX(5deg) when accelerated
  /external/mesa3d/src/gallium/drivers/radeon/
AMDILBase.td 66 "Debug mode is enabled, so disable hardware accelerated address spaces.">;
  /external/qemu/distrib/sdl-1.2.15/docs/html/
sdloverlay.html 208 >This will be set to 1 if the overlay is hardware accelerated.</TD
  /external/qemu/distrib/sdl-1.2.15/docs/man3/
SDL_SetAlpha.3 19 The\fBsurface\fR parameter specifies which surface whose alpha attributes you wish to adjust\&. \fBflags\fR is used to specify whether alpha blending should be used (\fBSDL_SRCALPHA\fP) and whether the surface should use RLE acceleration for blitting (\fBSDL_RLEACCEL\fP)\&. \fBflags\fR can be an OR\&'d combination of these two options, one of these options or 0\&. If \fBSDL_SRCALPHA\fP is not passed as a flag then all alpha information is ignored when blitting the surface\&. The \fBalpha\fR parameter is the per-surface alpha value; a surface need not have an alpha channel to use per-surface alpha and blitting can still be accelerated with \fBSDL_RLEACCEL\fP\&.
  /external/qemu/distrib/sdl-1.2.15/src/video/maccommon/
SDL_macgl.c 98 if ( this->gl_config.accelerated > 0 ) {
  /external/skia/src/core/
SkBitmapProcState.h 109 not have an accelerated version can just leave that field as is. A valid
  /external/valgrind/main/helgrind/
hg_errors.h 78 Slow linear search accelerated in some special cases normal hash
  /frameworks/av/include/media/
EffectsFactoryApi.h 100 // For future use especially with tunneled HW accelerated effects
  /frameworks/base/core/java/android/view/
HardwareCanvas.java 25 * Hardware accelerated canvas.
  /packages/apps/Browser/src/com/android/browser/
TabScrollView.java 207 // window. When hardware accelerated, we need to recreate their display list

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