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full:allocation (Results
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/external/llvm/test/CodeGen/ARM/ |
2013-05-13-AAPCS-byval-padding.ll | 1 ;PR15293: ARM codegen ice - expected larger existing stack allocation
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2013-05-13-AAPCS-byval-padding2.ll | 1 ;PR15293: ARM codegen ice - expected larger existing stack allocation
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/external/llvm/test/CodeGen/PowerPC/ |
2012-10-11-dynalloc.ll | 15 ; Check we actually have two instances of dynamic stack allocation,
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/external/oprofile/libop/ |
op_alloc_counter.h | 3 * hardware counter allocation
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/external/replicaisland/src/com/replica/replicaisland/ |
TObjectPool.java | 21 * allocation.
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/external/stlport/test/compiler/ |
eh.cc | 21 // CPPUNIT_ASSERT( pbigStruct != 0 && "Allocation failed but no exception thrown" );
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/external/v8/test/mjsunit/compiler/ |
alloc-object.js | 30 // Test that inlined object allocation works for different layouts of 43 // Test adding a new property after allocation was inlined. 49 // Test changing the prototype after allocation was inlined. 85 // Test inlined allocation while slack tracking is still in progress.
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/external/valgrind/main/drd/tests/ |
filter_stderr | 15 -e "s/^Allocation context: stack of thread \([0-9]*\), offset -[0-9]*$/Allocation context: stack of thread \1, offset .../" \ 18 -e 's/^Allocation context: Data section of .\//Allocation context: BSS section of /' \
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read_and_free_race.stderr.exp | 8 Address 0x........ is at offset 0 from 0x......... Allocation context:
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/external/valgrind/main/memcheck/tests/ |
badpoll.c | 20 // Previously, the bounds-error due to the under-allocation was detected,
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/frameworks/base/docs/html/guide/topics/renderscript/ |
compute.jd | 70 {@link android.renderscript.Element} within an {@link android.renderscript.Allocation}. 86 automatically filled in based on the input {@link android.renderscript.Allocation} passed to the 88 android.renderscript.Allocation}, with one execution of the kernel body per {@link 89 android.renderscript.Element} in the {@link android.renderscript.Allocation}. The third notable 91 written to the appropriate location in the output {@link android.renderscript.Allocation}. The 96 <p>A kernel may have an input {@link android.renderscript.Allocation}, an output {@link 97 android.renderscript.Allocation}, or both. A kernel may not have more than one input or one output 98 {@link android.renderscript.Allocation}. If more than one input or output is required, those objects 248 <li><strong>Create at least one {@link android.renderscript.Allocation} to be passed to a 249 script.</strong> An {@link android.renderscript.Allocation} is a RenderScript object that provide [all...] |
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/ |
TestAppLoadingScreen.java | 31 import android.renderscript.Allocation.MipmapControl; 66 Allocation robotTex; 70 robotTex = Allocation.createFromBitmapResource(mRS, mRes, R.drawable.robot, 72 Allocation.USAGE_GRAPHICS_TEXTURE);
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/frameworks/rs/driver/ |
rsdBcc.h | 40 const android::renderscript::Allocation * ain, 41 android::renderscript::Allocation * aout, 68 uint32_t slot, android::renderscript::Allocation *data); 86 android::renderscript::Allocation * rsdScriptGetAllocationForPointer(
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/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/ |
Contrast.java | 21 import android.renderscript.Allocation;
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Exposure.java | 21 import android.renderscript.Allocation;
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Shadows.java | 21 import android.renderscript.Allocation;
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TestBase.java | 28 import android.renderscript.Allocation; 45 protected Allocation mInPixelsAllocation; 46 protected Allocation mInPixelsAllocation2; 47 protected Allocation mOutPixelsAllocation;
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Vibrance.java | 21 import android.renderscript.Allocation;
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/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/ |
Blend.java | 39 private Allocation image1; 40 private Allocation image2; 63 image1 = Allocation.createTyped(mRS, mInPixelsAllocation.getType()); 64 image2 = Allocation.createTyped(mRS, mInPixelsAllocation2.getType());
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/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/ |
Contrast.java | 21 import android.renderscript.Allocation;
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Exposure.java | 21 import android.renderscript.Allocation;
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Shadows.java | 21 import android.renderscript.Allocation;
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TestBase.java | 28 import android.renderscript.Allocation; 45 protected Allocation mInPixelsAllocation; 46 protected Allocation mInPixelsAllocation2; 47 protected Allocation mOutPixelsAllocation;
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Vibrance.java | 21 import android.renderscript.Allocation;
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/frameworks/rs/ |
rsScript.h | 102 void setSlot(uint32_t slot, Allocation *a); 113 const Allocation * ain, 114 Allocation * aout, 129 ObjectBaseRef<Allocation> *mSlots;
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