/frameworks/base/docs/html/tools/debugging/ |
ddms.jd | 12 <li><a href="#how-ddms-works">How DDMS Interacts with a Debugger</a></li> 49 <h2 id="how-ddms-works">How DDMS Interacts with a Debugger</h2> 52 (VM). Each VM exposes a unique port that a debugger can attach to.</p> 58 VM's debugger, through the adb daemon (adbd) on the device. DDMS can now talk to the VM using a 62 DDMS assigns port 8600 for the first debuggable VM, the next on 8601, and so on. When a debugger 63 connects to one of these ports, all traffic is forwarded to the debugger from the associated 64 VM. You can only attach a single debugger to a single port, but DDMS can handle multiple, attached 69 it to the debugger on port 8700. This allows you to attach one debugger to port 8700, and debug 87 debugger.</p [all...] |
/dalvik/vm/ |
Debugger.cpp | 19 * requests from the debugger, so speed is not essential. Maintaining 22 * Collecting all debugger-related pieces here will also allow us to #ifdef 30 JDWP does not allow the debugger to assume that objects passed to it 32 ObjectReference.DisableCollection) to allow the debugger to manage 40 with situations where the debugger itself allocates strings or executes 42 short of disabling GC whenever the debugger is connected, is to ensure 43 that the debugger thread can't cause a GC: it has to expand the heap or 44 fail to allocate. (Might want to make that "is debugger thread AND all 49 representation from what we show the debugger. This allows us to 54 (1) Disable garbage collection entirely while the debugger is attached [all...] |
Dalvik.h | 42 #include "Debugger.h"
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/art/runtime/ |
debugger.h | 18 * Dalvik-specific side of debugger support. (The JDWP code is intended to 103 * when the debugger attaches. 110 // Returns true if we're actually debugging with a real debugger, false if it's 120 * Time, in milliseconds, since the last debugger activity. Does not 122 * Returns 0 if we're in the middle of handling a debugger request. 321 * Debugger notification
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/external/antlr/antlr-3.4/runtime/C/src/ |
antlr3baserecognizer.c | 186 recognizer->debugger = NULL; 723 // Invoke the debugger event if there is a debugger listening to us 725 if (recognizer->debugger != NULL) 727 recognizer->debugger->recognitionException(recognizer->debugger, recognizer->state->exception); 753 if (recognizer->debugger != NULL) 755 recognizer->debugger->beginBacktrack(recognizer->debugger, level); 762 if (recognizer->debugger != NULL [all...] |
/external/chromium_org/skia/ |
skia_library.gypi | 138 '../third_party/skia/src/utils/debugger/SkDebugCanvas.cpp', 139 '../third_party/skia/src/utils/debugger/SkDebugCanvas.h', 140 '../third_party/skia/src/utils/debugger/SkDrawCommand.cpp', 141 '../third_party/skia/src/utils/debugger/SkDrawCommand.h', 142 '../third_party/skia/src/utils/debugger/SkObjectParser.cpp', 143 '../third_party/skia/src/utils/debugger/SkObjectParser.h',
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/external/chromium_org/third_party/WebKit/Source/core/inspector/ |
InspectorInstrumentation.idl | 49 * Examples: DOM, Page, Debugger. 160 [Debugger, Inline=FastReturn] 184 [Debugger, Timeline, Inline=FastReturn] 306 [Debugger] 421 [Console, Debugger] // FIXME: Drop this once we no longer generate stacks outside of Inspector. 424 [Console, Debugger]
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/external/chromium_org/v8/src/ |
debug-agent.cc | 38 // Public V8 debugger API message handler function. This function just delegates 39 // to the debugger agent through it's data parameter. 47 // Debugger agent main thread. 120 isolate_->debugger()->SetMessageHandler(DebuggerAgentMessageHandler); 173 // Read data from the debugger front end. 200 // Send the request received to the debugger.
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/external/chromium_org/v8/test/cctest/ |
test-debug.cc | 54 using ::v8::internal::Debugger; 430 // Check that the debugger has been fully unloaded. 432 // Check that the debugger context is cleared and that there is no debug 433 // information stored for the debugger. 441 // Iterate the head and check that there are no debugger related objects left. 467 Isolate::Current()->debugger()->never_unload_debugger_ = false; 468 Isolate::Current()->debugger()->UnloadDebugger(); 475 // Check that the debugger has been fully unloaded. 477 // Let debugger to unload itself synchronously 5972 i::Debugger* debugger = i::Isolate::Current()->debugger(); local [all...] |
/external/v8/src/ |
debug-agent.cc | 38 // Public V8 debugger API message handler function. This function just delegates 39 // to the debugger agent through it's data parameter. 47 // Debugger agent main thread. 120 isolate_->debugger()->SetMessageHandler(DebuggerAgentMessageHandler); 171 // Read data from the debugger front end. 205 // Send the request received to the debugger.
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/external/chromium_org/chrome_frame/crash_reporting/ |
vectored_handler-impl.h | 58 // 0x40010006 - OutputDebugStringA. Seen when no debugger is attached 59 // (otherwise debugger swallows the exception and prints 64 // STATUS_BREAKPOINT and Co. - Debugger related breakpoints
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/external/chromium_org/third_party/WebKit/Tools/Scripts/webkitpy/test/ |
printer.py | 195 # Note that we don't want to capture any output generated by the debugger 202 # is being generated by the python debugger (or the user calling something 203 # from inside the debugger).
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/external/clang/include/clang/Basic/ |
LangOptions.def | 133 BENIGN_LANGOPT(DebuggerSupport , 1, 0, "debugger support") 134 BENIGN_LANGOPT(DebuggerCastResultToId, 1, 0, "for 'po' in the debugger, cast the result to id if it is of unknown type") 135 BENIGN_LANGOPT(DebuggerObjCLiteral , 1, 0, "debugger Objective-C literals and subscripting support")
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/external/v8/ |
Android.v8common.mk | 193 src/debug-debugger.js \ 195 src/liveedit-debugger.js \ 196 src/mirror-debugger.js \
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/frameworks/base/docs/html/tools/workflow/ |
index.jd | 47 <p>Next, you debug your application using a JDWP-compliant debugger along with the debugging 49 a compatible debugger. For more information see, 132 resources, a graphical debugger, unit testing support using Android
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/frameworks/base/docs/html/tools/ |
workflow.jd | 47 <p>Next, you debug your application using a JDWP-compliant debugger along with the debugging 49 a compatible debugger. For more information see, 132 resources, a graphical debugger, unit testing support using Android
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/ |
link.h | 39 details of shared object loading to the debugger. If the executable's 52 The debugger can set a breakpoint at this address if it wants to 87 /* These first few members are part of the protocol with the debugger.
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/ |
link.h | 39 details of shared object loading to the debugger. If the executable's 52 The debugger can set a breakpoint at this address if it wants to 87 /* These first few members are part of the protocol with the debugger.
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/ |
link.h | 39 details of shared object loading to the debugger. If the executable's 52 The debugger can set a breakpoint at this address if it wants to 87 /* These first few members are part of the protocol with the debugger.
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/bionic/linker/ |
Android.mk | 12 debugger.cpp \
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/development/tools/hosttestlib/src/com/android/hosttest/ |
DeviceConnector.java | 43 // initialize DDMS with no clientSupport aka debugger support
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/external/antlr/antlr-3.4/runtime/ActionScript/project/src/org/antlr/runtime/ |
Token.as | 50 * This must be valid in order to use the ANTLRWorks debugger.
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/external/antlr/antlr-3.4/runtime/C/include/ |
antlr3treeparser.h | 55 * for the generated code so it is easier on the eye (though not the debugger ;-).
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/external/antlr/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime/ |
IToken.cs | 76 * This must be valid in order to use the ANTLRWorks debugger.
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/external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime/ |
IToken.cs | 85 * This must be valid in order to use the ANTLRWorks debugger.
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