/external/mesa3d/src/mesa/main/ |
light.c | 117 if (TEST_EQ_4V(light->Diffuse, params)) 120 COPY_4V( light->Diffuse, params ); 350 COPY_4V( params, ctx->Light.Light[l].Diffuse ); 403 params[0] = FLOAT_TO_INT(ctx->Light.Light[l].Diffuse[0]); 404 params[1] = FLOAT_TO_INT(ctx->Light.Light[l].Diffuse[1]); 405 params[2] = FLOAT_TO_INT(ctx->Light.Light[l].Diffuse[2]); 406 params[3] = FLOAT_TO_INT(ctx->Light.Light[l].Diffuse[3]); 671 /* update material diffuse values */ 674 SCALE_3V( light->_MatDiffuse[0], light->Diffuse, 681 SCALE_3V( light->_MatDiffuse[1], light->Diffuse, [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
RenderContext.java | 244 * Diffuse color (GL1 only) 246 public ColorRGBA diffuse; field in class:RenderContext 315 ambient = diffuse = specular = color = null;
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/ |
TODO | 27 We could also use diffuse/specular and pack two sets of 2D coords in a single
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/external/jmonkeyengine/engine/src/test/jme3test/batching/ |
TestBatchNode.java | 49 // mat.setColor("Diffuse", ColorRGBA.Blue);
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/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/ |
TextureAtlas.java | 144 Texture diffuse = getMaterialTexture(geometry, "DiffuseMap"); local 147 if (diffuse == null) { 148 diffuse = getMaterialTexture(geometry, "ColorMap"); 151 if (diffuse != null && diffuse.getKey() != null) { 152 String keyName = diffuse.getKey().toString(); 153 if (!addTexture(diffuse, "DiffuseMap")) { 157 addTexture(diffuse, "NormalMap", keyName); 262 throw new IllegalStateException(mapName + " " + name + " does not fit " + rootMapName + " tile size. Make sure all textures (diffuse, normal, specular) for one model are the same size.");
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/external/mesa3d/src/gallium/drivers/i915/ |
TODO | 27 We could also use diffuse/specular and pack two sets of 2D coords in a single
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/ |
d3d11spikysphere.hlsl | 183 float3 diffuse = float3(0.6, 0.6, 0.4);
189 r.xyz += saturate(dot(light, normalize(input.worldnormal))) * diffuse;
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/external/jmonkeyengine/engine/src/test/jme3test/post/ |
TestBloom.java | 80 mat.setColor("Diffuse", ColorRGBA.Yellow.mult(0.2f)); 90 matSoil.setColor("Diffuse", ColorRGBA.Black);
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TestCrossHatch.java | 80 mat.setColor("Diffuse", ColorRGBA.Yellow.mult(0.2f)); 90 matSoil.setColor("Diffuse", ColorRGBA.Black);
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TestPosterization.java | 80 mat.setColor("Diffuse", ColorRGBA.Yellow.mult(0.2f)); 90 matSoil.setColor("Diffuse", ColorRGBA.Black);
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TestTransparentCartoonEdge.java | 92 m.setColor("Diffuse", ColorRGBA.White);
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/ |
d3d11spikysphere.hlsl | 183 float3 diffuse = float3(0.6, 0.6, 0.4);
189 r.xyz += saturate(dot(light, normalize(input.worldnormal))) * diffuse;
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/external/chromium_org/third_party/mesa/src/src/glsl/ |
builtin_types.h | 116 { glsl_type::vec4_type, "diffuse" }, 123 { glsl_type::vec4_type, "diffuse" }, 146 { glsl_type::vec4_type, "diffuse" },
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builtin_variables.cpp | 150 {"diffuse", {STATE_MATERIAL, 0, STATE_DIFFUSE}, SWIZZLE_XYZW}, 158 {"diffuse", {STATE_MATERIAL, 1, STATE_DIFFUSE}, SWIZZLE_XYZW}, 165 {"diffuse", {STATE_LIGHT, 0, STATE_DIFFUSE}, SWIZZLE_XYZW}, 196 {"diffuse", {STATE_LIGHTPROD, 0, 0, STATE_DIFFUSE}, SWIZZLE_XYZW}, 202 {"diffuse", {STATE_LIGHTPROD, 0, 1, STATE_DIFFUSE}, SWIZZLE_XYZW}, [all...] |
/external/mesa3d/src/glsl/ |
builtin_types.h | 116 { glsl_type::vec4_type, "diffuse" }, 123 { glsl_type::vec4_type, "diffuse" }, 146 { glsl_type::vec4_type, "diffuse" },
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builtin_variables.cpp | 150 {"diffuse", {STATE_MATERIAL, 0, STATE_DIFFUSE}, SWIZZLE_XYZW}, 158 {"diffuse", {STATE_MATERIAL, 1, STATE_DIFFUSE}, SWIZZLE_XYZW}, 165 {"diffuse", {STATE_LIGHT, 0, STATE_DIFFUSE}, SWIZZLE_XYZW}, 196 {"diffuse", {STATE_LIGHTPROD, 0, 0, STATE_DIFFUSE}, SWIZZLE_XYZW}, 202 {"diffuse", {STATE_LIGHTPROD, 0, 1, STATE_DIFFUSE}, SWIZZLE_XYZW}, [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/svgadump/ |
svga_dump.c | 400 _debug_printf("\t\t.material.diffuse[0] = %f\n", (*cmd).material.diffuse[0]); 401 _debug_printf("\t\t.material.diffuse[1] = %f\n", (*cmd).material.diffuse[1]); 402 _debug_printf("\t\t.material.diffuse[2] = %f\n", (*cmd).material.diffuse[2]); 403 _debug_printf("\t\t.material.diffuse[3] = %f\n", (*cmd).material.diffuse[3]); 448 _debug_printf("\t\t.data.diffuse[0] = %f\n", (*cmd).data.diffuse[0]) [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/light/ |
TestLightNode.java | 71 mat.setColor("Diffuse", ColorRGBA.White);
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TestLightRadius.java | 70 mat.setColor("Diffuse", ColorRGBA.White);
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TestSimpleLighting.java | 78 mat.setColor("Diffuse", ColorRGBA.Gray);
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/external/mesa3d/src/gallium/drivers/svga/svgadump/ |
svga_dump.c | 400 _debug_printf("\t\t.material.diffuse[0] = %f\n", (*cmd).material.diffuse[0]); 401 _debug_printf("\t\t.material.diffuse[1] = %f\n", (*cmd).material.diffuse[1]); 402 _debug_printf("\t\t.material.diffuse[2] = %f\n", (*cmd).material.diffuse[2]); 403 _debug_printf("\t\t.material.diffuse[3] = %f\n", (*cmd).material.diffuse[3]); 448 _debug_printf("\t\t.data.diffuse[0] = %f\n", (*cmd).data.diffuse[0]) [all...] |
/external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/program/ |
program_parse.tab.h | 68 DIFFUSE = 286, 176 #define DIFFUSE 286
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/external/jmonkeyengine/engine/src/test/jme3test/animation/ |
TestCameraMotionPath.java | 127 mat.setColor("Diffuse", ColorRGBA.DarkGray); 132 matSoil.setColor("Diffuse", ColorRGBA.Gray);
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TestMotionPath.java | 120 mat.setColor("Diffuse", ColorRGBA.DarkGray); 125 matSoil.setColor("Diffuse", ColorRGBA.Black);
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/external/chromium_org/third_party/mesa/src/src/mesa/tnl/ |
t_vb_lighttmp.h | 162 /* Which side gets the diffuse & specular terms? */ 181 /* diffuse term */ 361 /* diffuse term */
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