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  /frameworks/native/services/surfaceflinger/RenderEngine/
GLES20RenderEngine.h 47 GLuint fbo; member in struct:android::GLES20RenderEngine::Group
  /packages/apps/Camera/src/com/android/camera/
MosaicRenderer.java 42 * renderer viewports and FBO dimensions.
  /packages/apps/Camera2/src/com/android/camera/
MosaicRenderer.java 42 * renderer viewports and FBO dimensions.
  /packages/apps/LegacyCamera/src/com/android/camera/panorama/
MosaicRenderer.java 42 * renderer viewports and FBO dimensions.
  /external/chromium_org/gpu/command_buffer/service/
gles2_cmd_decoder.h 102 // offscreen: whether to make the context offscreen or not. When FBO 0 is
122 // Set the surface associated with the default FBO.
  /external/chromium_org/third_party/mesa/src/docs/
relnotes-8.0.1.html 52 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=45221">Bug 45221</a> - [bisected IVB] glean/fbo regression in stencil-only case</li>
87 <li>meta: Avoid FBO resizing/reallocating in decompress_texture_image</li>
relnotes-7.10.3.html 67 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=36173">Bug 36173</a> - struct renderbuffer's 'format' field never set when using FBO</li>
81 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=37739">Bug 37739</a> - Color clear of FBO without color buffer crashes</li>
152 <li>intel: Use _mesa_base_tex_format for FBO texture attachments.</li>
261 <li>mesa: queries of non-existent FBO attachments should return INVALID_OPERATION</li>
relnotes-7.8.3.html 55 <li>Fix ReadPixels crash when reading depth/stencil from an FBO</li>
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_vtbl.c 114 /* this updates the DrawBuffer's Width/Height if it's a FBO */
122 /*_mesa_debug(ctx, "DrawBuffer: incomplete user FBO\n");*/
brw_sf_state.c 209 * The viewport is inverted for rendering to a FBO, and that inverts
249 /* If rendering to an FBO, the pixel coordinate system is
  /external/mesa3d/docs/
relnotes-8.0.1.html 52 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=45221">Bug 45221</a> - [bisected IVB] glean/fbo regression in stencil-only case</li>
87 <li>meta: Avoid FBO resizing/reallocating in decompress_texture_image</li>
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_vtbl.c 114 /* this updates the DrawBuffer's Width/Height if it's a FBO */
122 /*_mesa_debug(ctx, "DrawBuffer: incomplete user FBO\n");*/
brw_sf_state.c 209 * The viewport is inverted for rendering to a FBO, and that inverts
249 /* If rendering to an FBO, the pixel coordinate system is
  /frameworks/base/libs/hwui/
OpenGLRenderer.cpp 199 mSnapshot->fbo = getTargetFbo();
242 if (mSnapshot->fbo == 0) {
312 // When finish() is invoked on FBO 0 we've reached the end
374 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
396 glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
782 const GLuint previousFbo = mSnapshot->fbo;
802 // When the layer is not an FBO, we may use glCopyTexImage so we
838 const GLuint previousFbo = mSnapshot->fbo;
842 // initialize the snapshot as though it almost represents an FBO layer so deferred draw
870 * A way to implement layers is to create an FBO for each layer, backed by an RGB
    [all...]
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/gpu/
DrawingBuffer.cpp 323 // Since the m_frontColorBuffer was produced and sent to the compositor, it cannot be bound to an fbo.
431 // create a multisample FBO
441 // resize regular FBO
534 // The multisample fbo was just cleared, but we also need to clear the non-multisampled buffer too.
647 // resize multisample FBO
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
radeon_texture.c 286 GLenum srcType, GLboolean fbo)
295 if (fbo)
326 GLenum type, GLboolean fbo)
360 return do32bpt ? radeonChoose8888TexFormat(rmesa, format, type, fbo) :
387 radeonChoose8888TexFormat(rmesa, format, type, fbo) :
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_texture.c 286 GLenum srcType, GLboolean fbo)
295 if (fbo)
326 GLenum type, GLboolean fbo)
360 return do32bpt ? radeonChoose8888TexFormat(rmesa, format, type, fbo) :
387 radeonChoose8888TexFormat(rmesa, format, type, fbo) :
  /external/chromium_org/third_party/skia/include/gpu/
GrTypes.h 383 * Indicates that all allocations (color buffer, FBO completeness, etc)
522 * any ancillary 3D API (stencil buffer, FBO id, etc) objects necessary for
598 * OpenGL: FBO ID
  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
LwjglRenderer.java 336 logger.log(Level.FINER, "FBO RB Max Size: {0}", maxRBSize);
340 logger.log(Level.FINER, "FBO Max renderbuffers: {0}", maxFBOAttachs);
347 logger.log(Level.FINER, "FBO Max Samples: {0}", maxFBOSamples);
366 logger.log(Level.FINER, "FBO Max MRT renderbuffers: {0}", maxMRTFBOAttachs);
    [all...]
  /external/skia/include/gpu/
GrTypes.h 383 * Indicates that all allocations (color buffer, FBO completeness, etc)
522 * any ancillary 3D API (stencil buffer, FBO id, etc) objects necessary for
598 * OpenGL: FBO ID
  /external/srec/srec/cfront/
spec_anl.c 52 void filtbank(front_freq *freqobj, fftdata *density, cepdata *fbo);
270 void filtbank(front_freq *freqobj, fftdata *density, cepdata *fbo)
317 fbo[i] = (cepdata) t;
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/
i915_context.h 238 * be from a PBO or FBO. Will have to do this for draw and depth for
239 * FBO's...
  /external/mesa3d/src/mesa/drivers/dri/i915/
i915_context.h 238 * be from a PBO or FBO. Will have to do this for draw and depth for
239 * FBO's...
  /frameworks/native/opengl/tests/gl2_copyTexImage/
gl2_copyTexImage.cpp 234 // Bind FBO and draw into it
253 // Copy content of FBO into a texture
  /cts/suite/pts/deviceTests/opengl/jni/primitive/contextswitch/
ContextSwitchRenderer.cpp 202 // Switch to FBO and re-attach.

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