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/external/icu4c/i18n/ |
bocsu.h | 110 * - Four-byte values are necessary to cover the rest of Unicode.
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/external/icu4c/layout/ |
ArabicShaping.cpp | 131 // four boolean states:
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/external/iptables/iptables/ |
xshared.c | 76 * Some explanations (after four different bugs in 3 different releases): If
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/external/iputils/doc/ |
clockdiff.sgml | 52 IP TIMESTAMP with prespecified hop addresses instead of four term one.
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/external/jmonkeyengine/engine/src/test/jme3test/collision/ |
TestMousePick.java | 65 /** create four colored boxes and a floor to shoot at: */
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/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
HelloTerrain.java | 59 /** 1. Create terrain material and load four textures into it. */
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/external/kernel-headers/original/linux/ |
pfkeyv2.h | 333 /* The next four entries are for setting up NAT Traversal */
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/external/libvorbis/doc/ |
stereo.html | 356 four possible values. Given that the magnitude vector may be positive 365 <h4>example: four phase stereo</h4> 367 <p>Similarly, four phase stereo takes the quantization one step further; 370 <p><img src="fourphase.png" alt="four phase"/></p>
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/external/libvorbis/doc/vorbisfile/ |
ov_read.html | 37 <li>four channels - the stream is quadraphonic surround. channel order: front left,
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/external/libvpx/libvpx/examples/ |
simple_encoder.txt | 15 is specified in the first four bytes of the frame header. The payload is
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/external/libvpx/libvpx/vp8/encoder/ppc/ |
fdct_altivec.asm | 80 vspltw v8, \Ceven, 0 ;# v8 = c00 c10 or c02 c12 four times
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/external/llvm/include/llvm/Transforms/ |
Instrumentation.h | 43 // A four-byte version string. The meaning of a version string is described in
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/external/llvm/runtime/libprofile/ |
CommonProfiling.c | 143 /* Pad out to a multiple of four bytes */
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/external/llvm/test/CodeGen/NVPTX/ |
sext-in-reg.ll | 60 define void @four(i32 %a, i32 %b, i32* %p1, i32* %p2) {
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/external/llvm/test/Transforms/IndVarSimplify/ |
ada-loops.ll | 8 ; Note that all four functions should actually be converted to
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/external/llvm/test/Transforms/SimplifyCFG/ |
MagicPointer.ll | 19 @.str3 = private constant [5 x i8] c"four\00" ; <[5 x i8]*> [#uses=2]
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/external/mesa3d/docs/OLD/ |
MESA_sprite_point.spec | 122 aligned quadrilaterals. If the four vertices of the quadrilateral
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/external/mesa3d/src/gallium/auxiliary/draw/ |
draw_cliptest_tmp.h | 114 /* first four clip distance in first vector etc. */
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draw_llvm_sample.c | 167 * The 'texel' parameter returns four vectors corresponding to R, G, B, A.
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_tex_sample.c | 172 * The 'texel' parameter returns four vectors corresponding to R, G, B, A.
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/external/mesa3d/src/gallium/drivers/r300/compiler/ |
radeon_compiler.h | 119 /* Registers corresponding to the four colorbuffers. */
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/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_fs_exec.c | 79 * Compute quad X,Y,Z,W for the four fragments in a quad.
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sp_quad_depth_test_tmp.h | 66 /* compute scaled depth of the four pixels in first quad */
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/external/mesa3d/src/glsl/ |
lower_vector.cpp | 150 /* Generate upto four assignments to that variable. Try to group component
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/external/mesa3d/src/glx/ |
vertarr.c | 113 * they appear in the interleaved arrays, one of the four possible types
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