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  /external/icu4c/i18n/
bocsu.h 110 * - Four-byte values are necessary to cover the rest of Unicode.
  /external/icu4c/layout/
ArabicShaping.cpp 131 // four boolean states:
  /external/iptables/iptables/
xshared.c 76 * Some explanations (after four different bugs in 3 different releases): If
  /external/iputils/doc/
clockdiff.sgml 52 IP TIMESTAMP with prespecified hop addresses instead of four term one.
  /external/jmonkeyengine/engine/src/test/jme3test/collision/
TestMousePick.java 65 /** create four colored boxes and a floor to shoot at: */
  /external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloTerrain.java 59 /** 1. Create terrain material and load four textures into it. */
  /external/kernel-headers/original/linux/
pfkeyv2.h 333 /* The next four entries are for setting up NAT Traversal */
  /external/libvorbis/doc/
stereo.html 356 four possible values. Given that the magnitude vector may be positive
365 <h4>example: four phase stereo</h4>
367 <p>Similarly, four phase stereo takes the quantization one step further;
370 <p><img src="fourphase.png" alt="four phase"/></p>
  /external/libvorbis/doc/vorbisfile/
ov_read.html 37 <li>four channels - the stream is quadraphonic surround. channel order: front left,
  /external/libvpx/libvpx/examples/
simple_encoder.txt 15 is specified in the first four bytes of the frame header. The payload is
  /external/libvpx/libvpx/vp8/encoder/ppc/
fdct_altivec.asm 80 vspltw v8, \Ceven, 0 ;# v8 = c00 c10 or c02 c12 four times
  /external/llvm/include/llvm/Transforms/
Instrumentation.h 43 // A four-byte version string. The meaning of a version string is described in
  /external/llvm/runtime/libprofile/
CommonProfiling.c 143 /* Pad out to a multiple of four bytes */
  /external/llvm/test/CodeGen/NVPTX/
sext-in-reg.ll 60 define void @four(i32 %a, i32 %b, i32* %p1, i32* %p2) {
  /external/llvm/test/Transforms/IndVarSimplify/
ada-loops.ll 8 ; Note that all four functions should actually be converted to
  /external/llvm/test/Transforms/SimplifyCFG/
MagicPointer.ll 19 @.str3 = private constant [5 x i8] c"four\00" ; <[5 x i8]*> [#uses=2]
  /external/mesa3d/docs/OLD/
MESA_sprite_point.spec 122 aligned quadrilaterals. If the four vertices of the quadrilateral
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_cliptest_tmp.h 114 /* first four clip distance in first vector etc. */
draw_llvm_sample.c 167 * The 'texel' parameter returns four vectors corresponding to R, G, B, A.
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_tex_sample.c 172 * The 'texel' parameter returns four vectors corresponding to R, G, B, A.
  /external/mesa3d/src/gallium/drivers/r300/compiler/
radeon_compiler.h 119 /* Registers corresponding to the four colorbuffers. */
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_fs_exec.c 79 * Compute quad X,Y,Z,W for the four fragments in a quad.
sp_quad_depth_test_tmp.h 66 /* compute scaled depth of the four pixels in first quad */
  /external/mesa3d/src/glsl/
lower_vector.cpp 150 /* Generate upto four assignments to that variable. Try to group component
  /external/mesa3d/src/glx/
vertarr.c 113 * they appear in the interleaved arrays, one of the four possible types

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