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/external/icu4c/test/intltest/
miscdtfm.cpp
352
//don't
hard
code the index .. compute it.
/external/jmonkeyengine/engine/src/android/com/jme3/audio/android/
AndroidAudioRenderer.java
309
* Plays using the {@link SoundPool} of Android. Due to
hard
limitation of
/external/jmonkeyengine/engine/src/networking/com/jme3/network/base/
KernelAdapter.java
157
* before or during the first's would be really confusing and
hard
/external/kernel-headers/original/linux/
fd.h
275
* Right now, these positions are
hard
wired to 0. */
genhd.h
6
* Generic
hard
disk header file by
/external/libvpx/libvpx/examples/includes/geshi/geshi/
cpp-qt.php
252
'
HARD
' => '',
/external/libxslt/libxslt/
imports.c
388
* transformation-time if we
hard
-wire the called templates
security.c
267
* Local copy of xmlCheckFilename to avoid a
hard
dependency on
/external/llvm/lib/Target/Mips/MCTargetDesc/
MipsAsmBackend.cpp
243
// We shouldn't be using a
hard
coded number for instruction size.
/external/markdown/MarkdownTest/Tests_2004/
Markdown Documentation - Syntax.html
192
that Markdown supports "
hard
-wrapped" text paragraphs. This differs
203
work best -- and look better -- when you format them with
hard
breaks.</p>
248
know how to create a blockquote in Markdown. It looks best if you
hard
260
line of a
hard
-wrapped paragraph:</p>
Markdown Documentation - Syntax.text-out
204
rule is that Markdown supports "
hard
-wrapped" text paragraphs. This
217
look better -- when you format them with
hard
breaks.</p>
262
Markdown. It looks best if you
hard
wrap the text and put a
274
<code>></code> before the first line of a
hard
-wrapped
Markdown Documentation - Syntax.text-res
204
rule is that Markdown supports "
hard
-wrapped" text paragraphs. This
217
look better -- when you format them with
hard
breaks.</p>
262
Markdown. It looks best if you
hard
wrap the text and put a
274
<code>></code> before the first line of a
hard
-wrapped
/external/markdown/MarkdownTest/Tests_2007/
Markdown Documentation - Syntax.html
192
that Markdown supports "
hard
-wrapped" text paragraphs. This differs
203
work best -- and look better -- when you format them with
hard
breaks.</p>
248
know how to create a blockquote in Markdown. It looks best if you
hard
260
line of a
hard
-wrapped paragraph:</p>
/external/markdown/tests/extensions-x-def_list/
markdown-syntax.html
156
that Markdown supports "
hard
-wrapped" text paragraphs. This differs
165
work best -- and look better -- when you format them with
hard
breaks.</p>
201
know how to create a blockquote in Markdown. It looks best if you
hard
211
line of a
hard
-wrapped paragraph:</p>
/external/markdown/tests/extensions-x-toc/
syntax-toc.html
140
that Markdown supports "
hard
-wrapped" text paragraphs. This differs
149
work best -- and look better -- when you format them with
hard
breaks.</p>
183
know how to create a blockquote in Markdown. It looks best if you
hard
193
line of a
hard
-wrapped paragraph:</p>
/external/markdown/tests/markdown-test/
markdown-syntax.html
156
that Markdown supports "
hard
-wrapped" text paragraphs. This differs
165
work best -- and look better -- when you format them with
hard
breaks.</p>
201
know how to create a blockquote in Markdown. It looks best if you
hard
211
line of a
hard
-wrapped paragraph:</p>
/external/mesa3d/docs/
RELNOTES-3.3
224
The depth buffer changes shouldn't be
hard
to make for existing
/external/mesa3d/src/gallium/auxiliary/draw/
draw_pt_fetch_shade_pipeline.c
88
* not. It's
hard
to get rid of it in particular because of the
draw_pt_fetch_shade_pipeline_llvm.c
88
* not. It's
hard
to get rid of it in particular because of the
/external/mesa3d/src/gallium/auxiliary/util/
u_debug.h
140
*
Hard
-coded breakpoint.
/external/mesa3d/src/gallium/tests/graw/
quad-sample.c
303
/* It's
hard
to say whether window or screen should be created
vs-test.c
381
/* It's
hard
to say whether window or screen should be created
/external/mesa3d/src/glsl/
opt_tree_grafting.cpp
42
* The
hard
part is making sure we don't move an expression across
/external/openssh/
sftp.0
242
hard
link.
/external/oprofile/libregex/
stl.pat.in
10
#
hard
limit on number of subsitutions) so you can apply successive change to
Completed in 1013 milliseconds
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