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/external/protobuf/src/google/protobuf/ |
message_lite.h | 226 // modified, which would be too hard and expensive. (E.g. if a deeply-nested
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/external/qemu/android/ |
async-socket.h | 35 * Since it's hard to control lifespan of an object in asynchronous environment,
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/external/qemu/distrib/sdl-1.2.15/src/video/Xext/extensions/ |
xf86vmstr.h | 46 * major version 1 == uses parameter-to-wire functions hard-coded in xvidtune
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/external/qemu/distrib/sdl-1.2.15/src/video/symbian/EKA2/ |
SDL_epocevents.cpp | 483 ENonCharacterKeyBase + 0x0081]; // !!hard coded
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/external/regex-re2/re2/ |
prog.cc | 178 // but a few are hard to avoid.
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/external/replicaisland/res/values/ |
kyle.xml | 15 Tell you what, grease ball. You stay out of my way and I might not send your shiny green posterior into outer orbit. My name?s Kyle, and I am the best of the best. One false move and I?ll hit you so hard your code will run in reverse.
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/external/skia/src/core/ |
SkBitmapHeap.h | 92 * not a hard limit as it can grow larger if the number of bitmaps in the heap with active
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/external/srec/tools/grxmlcompile/ |
sub_grph.h | 366 int opStack[100000]; // TODO: remove hard coded number
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/external/valgrind/main/ |
Makefile.all.am | 122 # automake, but this does not really matter and seems hard to avoid.
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/external/webrtc/src/modules/audio_processing/utility/ |
delay_estimator.c | 267 // The "hard" threshold can't be lower than 17 (in Q9).
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/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/ |
post_proc.h | 44 #define KThH 4 /*threshold for hard filtering */
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/frameworks/base/docs/html/design/patterns/ |
pure-android.jd | 96 app, or view the content of a weblink in a browser. Don't use hard-coded, explicit links to
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/frameworks/base/docs/html/google/play-services/ |
setup.jd | 102 Because it is hard to anticipate the state of each device, you must <em>always</em> check for a
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/frameworks/base/docs/html/training/notify-user/ |
navigation.jd | 62 information that would be hard to display in the notification itself.
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/frameworks/base/services/java/com/android/server/location/ |
LocationFudger.java | 277 * make both approaches very hard.
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/frameworks/compile/slang/ |
slang_backend.cpp | 137 Options.FloatABIType = llvm::FloatABI::Hard;
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/libcore/luni/src/test/java/libcore/java/io/ |
FileTest.java | 123 // TODO: how do we test these without hard-coding assumptions about where our temporary
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/ndk/docs/text/ |
CPLUSPLUS-SUPPORT.text | 221 Which is not recommended, since this hard-codes the path in your code.
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/ndk/sources/host-tools/make-3.81/tests/ |
NEWS | 158 suggesting this, as well as discovering the hard way that the old
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/ndk/sources/host-tools/sed-4.2.1/m4/ |
threadlib.m4 | 135 [Define if the pthread_in_use() detection is hard.])
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/packages/experimental/DreamTheater/src/com/android/dreamtheater/ |
BouncyDroid.java | 163 b.setBackgroundColor(0); // very hard to see! :)
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/packages/providers/ContactsProvider/src/com/android/providers/contacts/ |
PhotoStore.java | 37 * Photo storage system that stores the files directly onto the hard disk
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/packages/providers/ContactsProvider/tests/src/com/android/providers/contacts/ |
GlobalSearchSupportTest.java | 329 * TODO(tomo): Replace with actual expected value? This might be hard
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/packages/services/Telephony/src/com/android/phone/ |
RejectWithTextMessageManager.java | 98 // otherwise it's hard to be sure that anything actually
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/prebuilts/gcc/darwin-x86/arm/arm-eabi-4.6/lib/gcc/arm-eabi/4.6.x-google/include/ |
stddef.h | 297 /* Why is this file so hard to maintain properly? In contrast to
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