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  /external/chromium/chrome/browser/ui/cocoa/toolbar/
toolbar_view.h 12 // A view that handles any special rendering of the toolbar bar. At
  /external/chromium/chrome/common/extensions/docs/examples/apps/hello-java/workspace/HelloLicense/war/
index.html 4 <!-- the browser's rendering engine into -->
  /external/chromium_org/android_webview/browser/
gpu_memory_handle_impl.cc 14 // Provides hardware rendering functions from the Android glue layer.
  /external/chromium_org/chrome/browser/resources/local_ntp/
most_visited_thumbnail.js 7 * @fileoverview Rendering for iframed most visited thumbnails.
  /external/chromium_org/chrome/browser/ui/cocoa/toolbar/
toolbar_view.h 11 // A view that handles any special rendering of the toolbar bar. At
  /external/chromium_org/content/public/browser/android/
synchronous_compositor.h 27 // Memory limit for rendering and pre-rendering.
30 // Limit of number of GL resources used for rendering and pre-rendering.
  /external/chromium_org/gpu/tools/compositor_model_bench/
render_models.cc 14 return "Forward Rendering";
  /external/chromium_org/media/tools/player_x11/
gl_video_renderer.h 28 // Initializes GL rendering for the given dimensions.
  /external/chromium_org/media/tools/shader_bench/
cpu_color_painter.h 13 // Does color conversion using CPU, rendering on GPU.
  /external/chromium_org/ppapi/api/private/
ppb_gpu_blacklist_private.idl 15 * will be emulated via software rendering.
  /external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderTreeAsText.cpp 27 #include "core/rendering/RenderTreeAsText.h"
37 #include "core/rendering/FlowThreadController.h"
38 #include "core/rendering/InlineTextBox.h"
39 #include "core/rendering/RenderBR.h"
40 #include "core/rendering/RenderDetailsMarker.h"
41 #include "core/rendering/RenderFileUploadControl.h"
42 #include "core/rendering/RenderInline.h"
43 #include "core/rendering/RenderLayer.h"
44 #include "core/rendering/RenderLayerBacking.h"
45 #include "core/rendering/RenderListItem.h
    [all...]
  /external/chromium_org/third_party/WebKit/Source/core/rendering/shapes/
ShapeInfo.cpp 31 #include "core/rendering/shapes/ShapeInfo.h"
33 #include "core/rendering/RenderRegion.h"
34 #include "core/rendering/shapes/Shape.h"
35 #include "core/rendering/style/RenderStyle.h"
  /external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
SVGInlineFlowBox.cpp 24 #include "core/rendering/svg/SVGInlineFlowBox.h"
28 #include "core/rendering/svg/RenderSVGInlineText.h"
29 #include "core/rendering/svg/SVGInlineTextBox.h"
30 #include "core/rendering/svg/SVGRenderingContext.h"
SVGRenderingContext.h 29 #include "core/rendering/PaintInfo.h"
46 // Does not start rendering.
66 // Automatically finishes context rendering.
91 // Support for the buffered-rendering hint.
  /external/chromium_org/third_party/angle_dx11/extensions/
EGL_ANGLE_software_display.txt 37 This extension allows for receiving a device that uses software rendering.
  /external/chromium_org/third_party/freetype/include/freetype/
ftgasp.h 47 * bytecode interpreter to duplicate the Windows text rendering results.
70 * Anti-aliased rendering should be performed at the specified ppem.
71 * If not set, do monochrome rendering.
86 * `ClearType' is Microsoft's implementation of LCD rendering, partly
  /external/chromium_org/third_party/libjingle/source/talk/examples/android/assets/
channel.html 8 rendering this page by an Android app's class such as AppRTCClient.
  /external/chromium_org/third_party/mesa/src/docs/
osmesa.html 5 <title>Off-screen Rendering</title>
10 <h1>Off-screen Rendering</h1>
14 Mesa's off-screen rendering interface is used for rendering into
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
condrender.c 29 * Conditional rendering functions
110 * This function is called by software rendering commands (all point,
115 * rendering state. Ideally, this check would be implemented by the
116 * GPU when doing hardware rendering. XXX should this function be
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_texrender.c 29 * This allows rendering into the texture as if it were a renderbuffer.
57 * Update the renderbuffer wrapper for rendering to a texture.
108 * Called when rendering to a texture image begins, or when changing
115 * The image we're rendering into is
  /external/chromium_org/ui/gl/
gl_context_osmesa.h 19 // Encapsulates an OSMesa OpenGL context that uses software rendering.
  /external/chromium_org/ui/views/examples/
multiline_example.h 19 // An example that compares the multi-line rendering of different controls.
  /external/freetype/include/freetype/
ftgasp.h 47 * bytecode interpreter to duplicate the Windows text rendering results.
70 * Anti-aliased rendering should be performed at the specified ppem.
71 * If not set, do monochrome rendering.
86 * `ClearType' is Microsoft's implementation of LCD rendering, partly
  /external/jsilver/src/com/google/clearsilver/jsilver/output/
OutputBufferProvider.java 25 * Returns a clean Appendable buffer ready to use while rendering.
  /external/mesa3d/docs/
osmesa.html 5 <title>Off-screen Rendering</title>
10 <h1>Off-screen Rendering</h1>
14 Mesa's off-screen rendering interface is used for rendering into

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