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full:rendering
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/external/chromium_org/third_party/mesa/src/doxygen/
gallium.doc
63
- Setting
rendering
state (texture sampler state, vertex array info, drawing surfaces, etc.)
102
are translated into textured quadrilateral
rendering
. Basically, any
103
rendering
operation that isn't directly supported by modern graphics hardware
132
The Draw module provides point/line/polygon
rendering
services such as
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/
draw_pipe_offset.c
62
* doing unfilled
rendering
.
/external/chromium_org/third_party/mesa/src/src/gallium/docs/source/cso/
blend.rst
6
This state controls blending of the final fragments into the target
rendering
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/
i915_context.c
174
* Create drawing context and plug our
rendering
stage into it.
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/
lp_context.c
158
* Create drawing context and plug our
rendering
stage into it.
lp_query.c
129
* frame of
rendering
.
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/include/
svga3d_caps.h
30
* are used to query for optional
rendering
features during
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/
svga_swtnl_draw.c
145
* Create drawing context and plug our
rendering
stage into it.
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/egl/common/
egl_g3d_st.c
144
/* for
rendering
and binding to texture */
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/egl/x11/
glcore.h
50
** exported according to how they are used by the core
rendering
functions.
/external/chromium_org/third_party/mesa/src/src/gallium/tests/graw/
fs-fragcoord.c
22
* make sure we can spot upside-down
rendering
.
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_sf.c
199
/* If we're
rendering
to a FBO, we have to invert the polygon
gen6_wm_state.c
138
*
rendering
, CurrentFragmentProgram is used for this check to
gen7_wm_state.c
169
*
rendering
, CurrentFragmentProgram is used for this check to
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/
nv10_render.c
158
/* Vertex array
rendering
defs. */
nv20_render.c
182
/* Vertex array
rendering
defs. */
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/
r200_tcl.c
288
* Predict total emit size for next
rendering
operation so there is no flush in middle of
rendering
322
rendering
code may decide convert to elts.
481
WARN_ONCE("
Rendering
was %d commands larger than predicted size."
/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_atom_constbuf.c
76
* avoid gratuitous
rendering
synchronization.
st_atom_shader.c
31
* until
rendering
time since the linkage between the vertex outputs and
st_context.h
254
* For textures, T=0=Bottom, so by extension Y=0=Bottom for
rendering
.
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_bitmap.c
27
* \brief glBitmap
rendering
.
/external/chromium_org/third_party/skia/include/core/
SkFontHost.h
55
vertically. When
rendering
subpixel glyphs we need to know which way
/external/chromium_org/tools/perf/measurements/
rasterize_and_record.py
13
Utility class for collecting
rendering
stats from timeline model.
/external/chromium_org/ui/base/models/
menu_model.h
42
// triggering a custom
rendering
mode.
/external/chromium_org/ui/gl/
gl_surface.h
104
// Create a GL surface used for offscreen
rendering
.
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