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  /external/chromium_org/third_party/mesa/src/docs/
MESA_pixmap_colormap.spec 32 Since Mesa allows RGB rendering into drawables with PseudoColor,
34 in order to compute pixel values during rendering.
61 Add to section 3.4.2 Off Screen Rendering
63 The Mesa implementation of GLX allows RGB rendering into X windows and
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/windows/gdi/
wmesadef.h 10 * The Windows Mesa rendering context, derived from struct gl_context.
  /external/chromium_org/ui/gfx/
font_render_params_linux.h 24 // Different subpixel orders to be used for subpixel rendering.
51 // Whether subpixel rendering should be used or not, and if so, the display's
56 // Returns the system's default parameters for font rendering.
59 // Returns the system's default parameters for WebKit font rendering.
  /external/libyuv/
README.google 8 and rendering.
  /external/mesa3d/docs/
ARB_color_buffer_float.txt 2 - Rendering to multiple render targets, some fixed-point, some floating-point, with FIXED_ONLY fragment clamping and polygon smooth enabled may write incorrect values to the fixed point buffers (depends on spec interpretation)
MESA_pixmap_colormap.spec 32 Since Mesa allows RGB rendering into drawables with PseudoColor,
34 in order to compute pixel values during rendering.
61 Add to section 3.4.2 Off Screen Rendering
63 The Mesa implementation of GLX allows RGB rendering into X windows and
  /external/mesa3d/src/mesa/drivers/windows/gdi/
wmesadef.h 10 * The Windows Mesa rendering context, derived from struct gl_context.
  /external/chromium_org/third_party/WebKit/Source/core/rendering/style/
StyleBackgroundData.cpp 23 #include "core/rendering/style/StyleBackgroundData.h"
25 #include "core/rendering/style/RenderStyle.h"
26 #include "core/rendering/style/RenderStyleConstants.h"
StyleRareNonInheritedData.h 29 #include "core/rendering/ClipPathOperation.h"
30 #include "core/rendering/style/BasicShapes.h"
31 #include "core/rendering/style/CounterDirectives.h"
32 #include "core/rendering/style/CursorData.h"
33 #include "core/rendering/style/DataRef.h"
34 #include "core/rendering/style/FillLayer.h"
35 #include "core/rendering/style/LineClampValue.h"
36 #include "core/rendering/style/NinePieceImage.h"
37 #include "core/rendering/style/ShapeValue.h"
  /frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
PlayAnimationThread.java 19 import com.android.ide.common.rendering.api.IAnimationListener;
20 import com.android.ide.common.rendering.api.Result;
21 import com.android.ide.common.rendering.api.Result.Status;
RenderAction.java 19 import static com.android.ide.common.rendering.api.Result.Status.ERROR_LOCK_INTERRUPTED;
20 import static com.android.ide.common.rendering.api.Result.Status.ERROR_TIMEOUT;
21 import static com.android.ide.common.rendering.api.Result.Status.SUCCESS;
23 import com.android.ide.common.rendering.api.HardwareConfig;
24 import com.android.ide.common.rendering.api.LayoutLog;
25 import com.android.ide.common.rendering.api.RenderParams;
26 import com.android.ide.common.rendering.api.RenderResources;
27 import com.android.ide.common.rendering.api.RenderResources.FrameworkResourceIdProvider;
28 import com.android.ide.common.rendering.api.Result;
48 * Base class for rendering action
    [all...]
RenderDrawable.java 19 import static com.android.ide.common.rendering.api.Result.Status.ERROR_UNKNOWN;
21 import com.android.ide.common.rendering.api.DrawableParams;
22 import com.android.ide.common.rendering.api.HardwareConfig;
23 import com.android.ide.common.rendering.api.ResourceValue;
24 import com.android.ide.common.rendering.api.Result;
25 import com.android.ide.common.rendering.api.Result.Status;
  /external/chromium_org/media/base/
audio_renderer.h 30 // |statistics_cb| is executed periodically with audio rendering stats.
37 // |time_cb| is executed whenever time has advanced by way of audio rendering.
39 // |ended_cb| is executed when audio rendering has reached the end of stream.
41 // |disabled_cb| is executed when audio rendering has been disabled due to
55 // Start audio decoding and rendering at the current playback rate, executing
59 // Temporarily suspend decoding and rendering audio, executing |callback| when
  /external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderThemeChromiumAndroid.cpp 27 #include "core/rendering/RenderThemeChromiumAndroid.h"
34 #include "core/rendering/PaintInfo.h"
35 #include "core/rendering/RenderMediaControlsChromium.h"
36 #include "core/rendering/RenderObject.h"
37 #include "core/rendering/RenderProgress.h"
38 #include "core/rendering/RenderSlider.h"
RenderTextTrackCue.h 30 #include "core/rendering/RenderBlock.h"
31 #include "core/rendering/RenderInline.h"
32 #include "core/rendering/RenderView.h"
  /external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGResourceSolidColor.cpp 22 #include "core/rendering/svg/RenderSVGResourceSolidColor.h"
27 #include "core/rendering/style/RenderStyle.h"
28 #include "core/rendering/svg/RenderSVGShape.h"
29 #include "core/rendering/svg/SVGRenderSupport.h"
46 // RenderSVGResourceSolidColor is the only resource which may be used from HTML, when rendering
69 // When rendering the mask for a RenderSVGResourceClipper, the stroke code path is never hit.
SVGRootInlineBox.h 26 #include "core/rendering/RootInlineBox.h"
27 #include "core/rendering/svg/SVGRenderSupport.h"
28 #include "core/rendering/svg/SVGTextLayoutEngine.h"
RenderSVGImage.cpp 28 #include "core/rendering/svg/RenderSVGImage.h"
31 #include "core/rendering/ImageQualityController.h"
32 #include "core/rendering/LayoutRepainter.h"
33 #include "core/rendering/PointerEventsHitRules.h"
34 #include "core/rendering/RenderImageResource.h"
35 #include "core/rendering/svg/RenderSVGResource.h"
36 #include "core/rendering/svg/SVGRenderingContext.h"
37 #include "core/rendering/svg/SVGResources.h"
38 #include "core/rendering/svg/SVGResourcesCache.h"
SVGTextLayoutEngine.h 24 #include "core/rendering/svg/SVGTextChunkBuilder.h"
25 #include "core/rendering/svg/SVGTextFragment.h"
26 #include "core/rendering/svg/SVGTextLayoutAttributes.h"
27 #include "core/rendering/svg/SVGTextMetrics.h"
  /frameworks/base/tests/RenderScriptTests/FountainFbo/src/com/example/android/rs/fountainfbo/
fountainfbo.rs 16 //fragment shader for rendering without a texture (used for rendering to framebuffer object)
18 //fragment shader for rendering with a texture (used for rendering to default framebuffer)
46 //Begin rendering on a white background
50 //When done, tell Renderscript runtime to stop rendering to framebuffer object
  /external/chromium_org/third_party/WebKit/Source/core/css/resolver/
StyleResourceLoader.cpp 34 #include "core/rendering/style/ContentData.h"
35 #include "core/rendering/style/CursorList.h"
36 #include "core/rendering/style/FillLayer.h"
37 #include "core/rendering/style/RenderStyle.h"
38 #include "core/rendering/style/StyleCustomFilterProgram.h"
39 #include "core/rendering/style/StyleCustomFilterProgramCache.h"
40 #include "core/rendering/style/StyleFetchedImage.h"
41 #include "core/rendering/style/StyleFetchedImageSet.h"
42 #include "core/rendering/style/StyleFetchedShader.h"
43 #include "core/rendering/style/StyleGeneratedImage.h
    [all...]
  /frameworks/base/tests/RenderScriptTests/HelloWorld/src/com/example/android/rs/helloworld/
HelloWorldView.java 28 // Script that does the rendering
42 // Create an instance of the script that does the rendering
66 // Pass touch events from the system to the rendering script
  /external/chromium_org/chrome/browser/ui/cocoa/autofill/
down_arrow_popup_menu_cell.h 12 // has modified rendering to add static title.
  /external/chromium_org/third_party/WebKit/PerformanceTests/Parser/
html-parser.html 9 iframe.style.display = "none"; // Prevent creation of the rendering tree, so we only test HTML parsing.
  /external/chromium_org/third_party/WebKit/Source/core/platform/
DEPS 23 "!core/rendering",

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