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full:rendering
(Results
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/external/chromium_org/content/renderer/media/
webrtc_local_audio_renderer.cc
161
// Start the capturer and local
rendering
. Note that, the capturer is owned
205
// Resumes
rendering
by ensuring that WebRtcLocalAudioRenderer::Render()
222
// Temporarily suspends
rendering
audio.
/external/chromium_org/media/audio/win/
core_audio_util_win.h
80
// Query if the audio device is a
rendering
device or a capture device.
167
// output data to a
rendering
endpoint buffer.
177
// Fills up the endpoint
rendering
buffer with silence for an existing
/external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderVideo.cpp
28
#include "core/
rendering
/RenderVideo.h"
37
#include "core/
rendering
/PaintInfo.h"
38
#include "core/
rendering
/RenderFullScreen.h"
/external/chromium_org/third_party/WebKit/Source/core/rendering/shapes/
Shape.cpp
31
#include "core/
rendering
/shapes/Shape.h"
36
#include "core/
rendering
/shapes/PolygonShape.h"
37
#include "core/
rendering
/shapes/RectangleShape.h"
/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGModelObject.cpp
33
#include "core/
rendering
/svg/RenderSVGModelObject.h"
36
#include "core/
rendering
/svg/RenderSVGRoot.h"
37
#include "core/
rendering
/svg/SVGResourcesCache.h"
SVGTextLayoutAttributesBuilder.cpp
22
#include "core/
rendering
/svg/SVGTextLayoutAttributesBuilder.h"
24
#include "core/
rendering
/svg/RenderSVGInlineText.h"
25
#include "core/
rendering
/svg/RenderSVGText.h"
/external/chromium_org/third_party/WebKit/Source/core/svg/
SVGAnimateMotionElement.cpp
28
#include "core/
rendering
/RenderObject.h"
29
#include "core/
rendering
/svg/RenderSVGResource.h"
30
#include "core/
rendering
/svg/SVGPathData.h"
SVGTextContentElement.cpp
32
#include "core/
rendering
/RenderObject.h"
33
#include "core/
rendering
/svg/RenderSVGResource.h"
34
#include "core/
rendering
/svg/SVGTextQuery.h"
/external/chromium_org/third_party/angle_dx11/extensions/
ANGLE_texture_usage.txt
49
used for
rendering
.
110
framebuffer object and used as a desination for
rendering
or blits."
160
/* specify that we'll be
rendering
to the texture */
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/Stencil_Test/
Stencil_Test.c
80
// values to control
rendering
221
// later in
rendering
.
226
// Use the stencil buffer for controlling where
rendering
will
/external/chromium_org/third_party/mesa/src/docs/
RELNOTES-3.5
123
off-screen
rendering
. Apps which need the OSMesa interface should link
137
or fall back to software
rendering
. The Xlib driver was the only driver
217
in Mesa 3.5. Only the OSMesa interface can be used for 16-bit
rendering
.
vmware-guest.html
86
<li>Mesa/Gallium master branch. This code is used to build libGL, and the direct
rendering
svga driver for libGL, vmwgfx_dri.so, and the X acceleration library libxatracker.so.x.x.x.
117
The vmwgfx_dri.so is used by the OpenGL libraries during direct
rendering
,
118
and by the Xorg server during accelerated indirect GL
rendering
.
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/glx/xlib/
xm_api.h
34
2. Call XMesaCreateContext() to create an X/Mesa
rendering
context, given
135
* Create a new XMesaContext for
rendering
into an X11 window.
150
* Destroy a
rendering
context as returned by XMesaCreateContext()
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_clear.c
84
* this subspan, it's the hardware's current clear value." Then later
rendering
88
* value that was used on the depth buffer in place for all further
rendering
,
176
* "If other
rendering
operations have preceded this clear, a
/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_gen_mipmap.c
67
* Generate mipmap levels using hardware
rendering
.
96
/* Disable conditional
rendering
. */
206
/* Try to generate the mipmap by
rendering
/texturing. If that fails,
/external/chromium_org/tools/
include_tracer.py
100
'third_party/WebKit/Source/core/
rendering
',
101
'third_party/WebKit/Source/core/
rendering
/style',
102
'third_party/WebKit/Source/core/
rendering
/svg',
/external/mesa3d/docs/
RELNOTES-3.5
123
off-screen
rendering
. Apps which need the OSMesa interface should link
137
or fall back to software
rendering
. The Xlib driver was the only driver
217
in Mesa 3.5. Only the OSMesa interface can be used for 16-bit
rendering
.
vmware-guest.html
86
<li>Mesa/Gallium master branch. This code is used to build libGL, and the direct
rendering
svga driver for libGL, vmwgfx_dri.so, and the X acceleration library libxatracker.so.x.x.x.
117
The vmwgfx_dri.so is used by the OpenGL libraries during direct
rendering
,
118
and by the Xorg server during accelerated indirect GL
rendering
.
/external/mesa3d/src/gallium/state_trackers/glx/xlib/
xm_api.h
34
2. Call XMesaCreateContext() to create an X/Mesa
rendering
context, given
135
* Create a new XMesaContext for
rendering
into an X11 window.
150
* Destroy a
rendering
context as returned by XMesaCreateContext()
/external/mesa3d/src/mesa/drivers/dri/i965/
brw_clear.c
84
* this subspan, it's the hardware's current clear value." Then later
rendering
88
* value that was used on the depth buffer in place for all further
rendering
,
176
* "If other
rendering
operations have preceded this clear, a
/external/mesa3d/src/mesa/state_tracker/
st_gen_mipmap.c
67
* Generate mipmap levels using hardware
rendering
.
96
/* Disable conditional
rendering
. */
206
/* Try to generate the mipmap by
rendering
/texturing. If that fails,
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/bars/
CustomBar.java
19
import com.android.ide.common.
rendering
.api.RenderResources;
20
import com.android.ide.common.
rendering
.api.ResourceValue;
21
import com.android.ide.common.
rendering
.api.StyleResourceValue;
/packages/apps/LegacyCamera/src/com/android/camera/panorama/
MosaicRendererSurfaceView.java
79
/* Setup the context factory for 2.0
rendering
.
93
/* Set the renderer responsible for frame
rendering
*/
135
/* This EGL config specification is used to specify 2.0
rendering
.
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/assetstudio/
CreateAssetSetWizardState.java
105
* Gets the text font to be used for text
rendering
if the
139
* Sets the text font to be used for text
rendering
if the
222
// This requires Batik for SVG
rendering
/sdk/eclipse/plugins/com.android.ide.eclipse.base/META-INF/
MANIFEST.MF
33
com.android.ide.common.
rendering
,
34
com.android.ide.common.
rendering
.api,
35
com.android.ide.common.
rendering
.legacy,
Completed in 2288 milliseconds
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