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  /external/chromium_org/ui/gfx/
OWNERS 1 # Font rendering and what not.
  /frameworks/base/graphics/java/android/renderscript/
RenderScriptGL.java 37 * called. This script is expected to issue the rendering commands to repaint
150 * Configure the multisample rendering.
157 * different rendering quality.
177 * @param sc The desired format of the primary rendering surface.
262 * Temporarly halt calls to the root rendering script.
272 * Resume calls to the root rendering script.
285 * @param s Graphics script to process rendering requests.
295 * rendering script.
307 * root rendering script.
319 * root rendering script
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  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
RenderService.java 24 import com.android.ide.common.rendering.HardwareConfigHelper;
25 import com.android.ide.common.rendering.LayoutLibrary;
26 import com.android.ide.common.rendering.api.Capability;
27 import com.android.ide.common.rendering.api.DrawableParams;
28 import com.android.ide.common.rendering.api.HardwareConfig;
29 import com.android.ide.common.rendering.api.IImageFactory;
30 import com.android.ide.common.rendering.api.ILayoutPullParser;
31 import com.android.ide.common.rendering.api.LayoutLog;
32 import com.android.ide.common.rendering.api.RenderSession;
33 import com.android.ide.common.rendering.api.ResourceValue
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  /development/ndk/platforms/android-18/samples/gles3jni/
README 19 The OpenGL ES 3.0 rendering path uses a few new features compared to the
22 * Instanced rendering and vertex attribute divisor to reduce the number of
  /external/chromium_org/chrome/common/
badge_util.h 21 // badge_util provides a set of helper routines for rendering dynamically
26 // rendering badge overlay text (correct font, typeface, etc).
  /external/chromium_org/ppapi/lib/gl/gles2/
gl2ext_ppapi.h 31 // Sets context to be used for rendering in the current thread.
34 // Gets context being used for rendering in the current thread.
  /external/chromium_org/third_party/WebKit/Source/core/rendering/
PointerEventsHitRules.h 23 #include "core/rendering/HitTestRequest.h"
24 #include "core/rendering/style/RenderStyleConstants.h"
RenderFrame.h 26 #include "core/rendering/RenderFrameSet.h"
27 #include "core/rendering/RenderPart.h"
RenderMeter.h 24 #include "core/rendering/RenderBlock.h"
25 #include "core/rendering/RenderWidget.h"
RenderTableCaption.cpp 21 #include "core/rendering/RenderTableCaption.h"
23 #include "core/rendering/RenderTable.h"
RenderPart.cpp 26 #include "core/rendering/RenderPart.h"
32 #include "core/rendering/HitTestResult.h"
33 #include "core/rendering/RenderLayer.h"
34 #include "core/rendering/RenderView.h"
35 #include "core/rendering/svg/RenderSVGRoot.h"
  /external/chromium_org/third_party/WebKit/Source/core/rendering/style/
StyleCustomFilterProgram.cpp 32 #include "core/rendering/style/StyleCustomFilterProgram.h"
34 #include "core/rendering/style/StyleCustomFilterProgramCache.h"
StyleVisualData.cpp 23 #include "core/rendering/style/StyleVisualData.h"
25 #include "core/rendering/style/RenderStyle.h"
  /external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGForeignObject.cpp 24 #include "core/rendering/svg/RenderSVGForeignObject.h"
27 #include "core/rendering/HitTestResult.h"
28 #include "core/rendering/LayoutRepainter.h"
29 #include "core/rendering/RenderView.h"
30 #include "core/rendering/svg/SVGRenderSupport.h"
31 #include "core/rendering/svg/SVGRenderingContext.h"
32 #include "core/rendering/svg/SVGResourcesCache.h"
124 ASSERT(!view()->layoutStateEnabled()); // RenderSVGRoot disables layoutState for the SVG rendering tree.
RenderSVGResource.cpp 25 #include "core/rendering/svg/RenderSVGResource.h"
28 #include "core/rendering/svg/RenderSVGResourceClipper.h"
29 #include "core/rendering/svg/RenderSVGResourceFilter.h"
30 #include "core/rendering/svg/RenderSVGResourceMasker.h"
31 #include "core/rendering/svg/RenderSVGResourceSolidColor.h"
32 #include "core/rendering/svg/SVGResources.h"
33 #include "core/rendering/svg/SVGResourcesCache.h"
64 // When rendering the mask for a RenderSVGResourceClipper, always use the initial fill paint server, and ignore stroke.
RenderSVGInline.cpp 24 #include "core/rendering/svg/RenderSVGInline.h"
26 #include "core/rendering/svg/RenderSVGText.h"
27 #include "core/rendering/svg/SVGInlineFlowBox.h"
28 #include "core/rendering/svg/SVGRenderSupport.h"
29 #include "core/rendering/svg/SVGResourcesCache.h"
  /external/chromium_org/third_party/mesa/src/docs/
MESA_multithread_makecurrent.spec 66 Replace the following sentence from section 2.2 Rendering Contexts:
67 In addition, a rendering context can be current for only one
70 In addition, an indirect rendering context can be current for
71 only one thread at a time. A direct rendering context may be
78 Replace the following sentence from section 3.3.7 Rendering Contexts:
85 Replace the following sentence from section 3.5 Rendering Contexts:
94 None. The GLX extension only extends to direct rendering contexts.
130 further rendering in either thread will use the new
  /external/chromium_org/tools/perf/page_sets/tough_layer_cases/
opacity.html 31 how to blend the offscreen rendering into the current composite rendering.
  /external/mesa3d/docs/
MESA_multithread_makecurrent.spec 66 Replace the following sentence from section 2.2 Rendering Contexts:
67 In addition, a rendering context can be current for only one
70 In addition, an indirect rendering context can be current for
71 only one thread at a time. A direct rendering context may be
78 Replace the following sentence from section 3.3.7 Rendering Contexts:
85 Replace the following sentence from section 3.5 Rendering Contexts:
94 None. The GLX extension only extends to direct rendering contexts.
130 further rendering in either thread will use the new
  /external/skia/gm/
lcdtext.cpp 10 /* Tests text rendering with LCD and subpixel rendering turned on and off.
  /frameworks/compile/libbcc/tests/debuginfo/target-tests/driver-common/SRC/
DriverView.java.template 28 // Script that does the rendering
42 // Create an instance of the script that does the rendering
  /sdk/eclipse/plugins/com.android.ide.eclipse.tests/src/com/android/ide/eclipse/tests/functests/layoutRendering/
ApiDemosRenderingTest.java 20 import com.android.ide.common.rendering.LayoutLibrary;
21 import com.android.ide.common.rendering.api.AdapterBinding;
22 import com.android.ide.common.rendering.api.HardwareConfig;
23 import com.android.ide.common.rendering.api.ILayoutPullParser;
24 import com.android.ide.common.rendering.api.IProjectCallback;
25 import com.android.ide.common.rendering.api.RenderSession;
26 import com.android.ide.common.rendering.api.ResourceReference;
27 import com.android.ide.common.rendering.api.ResourceValue;
28 import com.android.ide.common.rendering.api.SessionParams;
29 import com.android.ide.common.rendering.api.SessionParams.RenderingMode
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  /external/chromium_org/media/base/
video_renderer.h 41 // |statistics_cb| is executed periodically with video rendering stats, such
44 // |time_cb| is executed whenever time has advanced by way of video rendering.
49 // |ended_cb| is executed when video rendering has reached the end of stream.
66 // Start audio decoding and rendering at the current playback rate, executing
70 // Temporarily suspend decoding and rendering video, executing |callback| when
  /external/chromium_org/third_party/WebKit/Source/modules/webaudio/
AudioSummingJunction.h 54 // Rendering code accesses its version of the current connections here.
67 // The rendering code should never use this directly, but instead uses m_renderingOutputs.
70 // numberOfConnections() should never be called from the audio rendering thread.
74 // m_renderingOutputs is a copy of m_outputs which will never be modified during the graph rendering on the audio thread.
75 // This is the list which is used by the rendering code.
  /packages/inputmethods/LatinIME/java/res/xml/
rowkeys_nepali_traditional3_right5.xml 28 <!-- Because the font rendering system prior to API version 16 can't automatically
37 <!-- Because the font rendering system prior to API version 16 can't automatically
53 <!-- Because the font rendering system prior to API version 16 can't automatically
62 <!-- Because the font rendering system prior to API version 16 can't automatically
81 <!-- Because the font rendering system prior to API version 16 can't automatically

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