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  /external/jmonkeyengine/engine/src/core/com/jme3/texture/
Texture2D.java 71 * rendering.
85 * rendering.
Texture3D.java 71 * rendering.
86 * rendering.
  /external/jmonkeyengine/engine/src/test/jme3test/post/
TestMultiRenderTarget.java 188 * Enable conditional rendering
190 GPU skips rendering for invisible lights
  /external/mesa3d/docs/
MESA_swap_frame_usage.spec 183 GLX_BAD_CONTEXT The current rendering context is not a direct
188 None. This extension only extends to direct rendering contexts.
RELNOTES-6.3 56 it is no longer bound in any rendering context (the reference count
62 Note that textures, programs and buffers can be shared by several rendering
contents.html 61 <li><a href="osmesa.html" target="MainFrame">Off-Screen Rendering</a>
92 <li><a href="modelers.html" target="MainFrame">Modeling and Rendering</a>
relnotes-7.8.3.html 56 <li>Fixed a bug rendering to 16-bit buffers using swrast.</li>
59 <li>Fixed an issue rendering to 32-bit channels with swrast (bug
  /external/mesa3d/docs/OLD/
MESA_sprite_point.spec 68 POLYGON_SMOOTH does effect the rendering of the quadrilateral, however.
97 No. Since we're rendering the point as a quadrilateral there's no
  /external/mesa3d/src/gallium/docs/source/
distro.rst 80 Direct Rendering Infrastructure
160 use with element-based rendering.
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_context.h 73 /** Other rendering state */
150 /** Software quad rendering pipeline */
  /external/mesa3d/src/gallium/include/pipe/
p_screen.h 63 * hardware-specific that doesn't actually require a rendering
114 * wait for rendering to complete (which cannot be achieved with queries).
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_span.c 129 * Prepare for software rendering. Map current read/draw framebuffers'
146 * Called when done software rendering. Unmap the buffers we mapped in
  /external/mesa3d/src/mesa/state_tracker/
st_atom_framebuffer.c 126 /* rendering to a GL texture, may have to update surface */
148 /* rendering to a GL texture, may have to update surface */
  /external/mesa3d/src/mesa/vbo/
vbo_split.c 124 * rendering after transformation is complete. Are there any devices
125 * with hardware tnl that cannot do indexed rendering?
  /external/skia/src/gpu/gl/unix/
SkNativeGLContext_unix.cpp 262 //SkDebugf("Indirect GLX rendering context obtained.\n");
264 //SkDebugf("Direct GLX rendering context obtained.\n");
  /frameworks/base/graphics/java/android/renderscript/
RSSurfaceView.java 118 * pause the rendering thread.
131 * recreate the OpenGL display and resume the rendering
RSTextureView.java 125 * pause the rendering thread.
138 * recreate the OpenGL display and resume the rendering
  /frameworks/base/tools/layoutlib/bridge/src/android/util/
BridgeXmlPullAttributes.java 19 import com.android.ide.common.rendering.api.RenderResources;
20 import com.android.ide.common.rendering.api.ResourceValue;
  /packages/apps/UnifiedEmail/src/com/android/mail/browse/
ConversationWebView.java 37 /** The initial delay when rendering in hardware layer. */
118 * (i.e. drawn in hardware) with the results of software rendering.
  /packages/apps/VideoEditor/res/values/
strings.xml 50 <!-- Menu item used to change the rendering mode. Launches a single choice dialog. -->
51 <string name="editor_change_rendering_mode">Change rendering mode</string>
145 <!-- Error message displayed in a toast if the rendering mode of an image/video clip cannot be changed. -->
146 <string name="editor_set_rendering_mode_error">Can\'t set the rendering mode.</string>
293 <!-- Rendering modes displayed in the single choice selection dialog-->
294 <!-- The black borders rendering mode. -->
296 <!-- The stretch to fit rendering mode. -->
298 <!-- The cropping rendering mode. -->
  /packages/inputmethods/LatinIME/java/res/xml/
rowkeys_nepali_romanized2.xml 68 <!-- Because the font rendering system prior to API version 16 can't automatically
77 <!-- Because the font rendering system prior to API version 16 can't automatically
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/
ContextPullParser.java 35 import com.android.ide.common.rendering.api.ILayoutPullParser;
36 import com.android.ide.common.rendering.api.IProjectCallback;
  /external/chromium_org/third_party/WebKit/Source/core/css/
CSSProperties.in 67 image-rendering
116 text-rendering custom_all
247 buffered-rendering svg
251 color-rendering svg
255 shape-rendering svg
  /external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderFlowThread.cpp 32 #include "core/rendering/RenderFlowThread.h"
37 #include "core/rendering/FlowThreadController.h"
38 #include "core/rendering/HitTestRequest.h"
39 #include "core/rendering/HitTestResult.h"
40 #include "core/rendering/PaintInfo.h"
41 #include "core/rendering/RenderBoxRegionInfo.h"
42 #include "core/rendering/RenderInline.h"
43 #include "core/rendering/RenderLayer.h"
44 #include "core/rendering/RenderRegion.h"
45 #include "core/rendering/RenderView.h
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  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/osmesa/
osmesa.c 27 * Off-Screen Mesa rendering / Rendering into client memory space
65 * OSMesa rendering context, derived from core Mesa struct gl_context.
128 * Macros for optimized line/triangle rendering.
224 /***** Optimized triangle rendering *****/
589 * Create an Off-Screen Mesa rendering context. The only attribute needed is
799 * Destroy an Off-Screen Mesa rendering context.
839 * Input: osmesa - the rendering context
878 * GL rendering from multiple threads.
888 * that converts rendering from CHAN_BITS to the user-requested channe
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