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full:rendering
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/external/jmonkeyengine/engine/src/core/com/jme3/texture/
Texture2D.java
71
*
rendering
.
85
*
rendering
.
Texture3D.java
71
*
rendering
.
86
*
rendering
.
/external/jmonkeyengine/engine/src/test/jme3test/post/
TestMultiRenderTarget.java
188
* Enable conditional
rendering
190
GPU skips
rendering
for invisible lights
/external/mesa3d/docs/
MESA_swap_frame_usage.spec
183
GLX_BAD_CONTEXT The current
rendering
context is not a direct
188
None. This extension only extends to direct
rendering
contexts.
RELNOTES-6.3
56
it is no longer bound in any
rendering
context (the reference count
62
Note that textures, programs and buffers can be shared by several
rendering
contents.html
61
<li><a href="osmesa.html" target="MainFrame">Off-Screen
Rendering
</a>
92
<li><a href="modelers.html" target="MainFrame">Modeling and
Rendering
</a>
relnotes-7.8.3.html
56
<li>Fixed a bug
rendering
to 16-bit buffers using swrast.</li>
59
<li>Fixed an issue
rendering
to 32-bit channels with swrast (bug
/external/mesa3d/docs/OLD/
MESA_sprite_point.spec
68
POLYGON_SMOOTH does effect the
rendering
of the quadrilateral, however.
97
No. Since we're
rendering
the point as a quadrilateral there's no
/external/mesa3d/src/gallium/docs/source/
distro.rst
80
Direct
Rendering
Infrastructure
160
use with element-based
rendering
.
/external/mesa3d/src/gallium/drivers/softpipe/
sp_context.h
73
/** Other
rendering
state */
150
/** Software quad
rendering
pipeline */
/external/mesa3d/src/gallium/include/pipe/
p_screen.h
63
* hardware-specific that doesn't actually require a
rendering
114
* wait for
rendering
to complete (which cannot be achieved with queries).
/external/mesa3d/src/mesa/drivers/dri/intel/
intel_span.c
129
* Prepare for software
rendering
. Map current read/draw framebuffers'
146
* Called when done software
rendering
. Unmap the buffers we mapped in
/external/mesa3d/src/mesa/state_tracker/
st_atom_framebuffer.c
126
/*
rendering
to a GL texture, may have to update surface */
148
/*
rendering
to a GL texture, may have to update surface */
/external/mesa3d/src/mesa/vbo/
vbo_split.c
124
*
rendering
after transformation is complete. Are there any devices
125
* with hardware tnl that cannot do indexed
rendering
?
/external/skia/src/gpu/gl/unix/
SkNativeGLContext_unix.cpp
262
//SkDebugf("Indirect GLX
rendering
context obtained.\n");
264
//SkDebugf("Direct GLX
rendering
context obtained.\n");
/frameworks/base/graphics/java/android/renderscript/
RSSurfaceView.java
118
* pause the
rendering
thread.
131
* recreate the OpenGL display and resume the
rendering
RSTextureView.java
125
* pause the
rendering
thread.
138
* recreate the OpenGL display and resume the
rendering
/frameworks/base/tools/layoutlib/bridge/src/android/util/
BridgeXmlPullAttributes.java
19
import com.android.ide.common.
rendering
.api.RenderResources;
20
import com.android.ide.common.
rendering
.api.ResourceValue;
/packages/apps/UnifiedEmail/src/com/android/mail/browse/
ConversationWebView.java
37
/** The initial delay when
rendering
in hardware layer. */
118
* (i.e. drawn in hardware) with the results of software
rendering
.
/packages/apps/VideoEditor/res/values/
strings.xml
50
<!-- Menu item used to change the
rendering
mode. Launches a single choice dialog. -->
51
<string name="editor_change_rendering_mode">Change
rendering
mode</string>
145
<!-- Error message displayed in a toast if the
rendering
mode of an image/video clip cannot be changed. -->
146
<string name="editor_set_rendering_mode_error">Can\'t set the
rendering
mode.</string>
293
<!--
Rendering
modes displayed in the single choice selection dialog-->
294
<!-- The black borders
rendering
mode. -->
296
<!-- The stretch to fit
rendering
mode. -->
298
<!-- The cropping
rendering
mode. -->
/packages/inputmethods/LatinIME/java/res/xml/
rowkeys_nepali_romanized2.xml
68
<!-- Because the font
rendering
system prior to API version 16 can't automatically
77
<!-- Because the font
rendering
system prior to API version 16 can't automatically
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/
ContextPullParser.java
35
import com.android.ide.common.
rendering
.api.ILayoutPullParser;
36
import com.android.ide.common.
rendering
.api.IProjectCallback;
/external/chromium_org/third_party/WebKit/Source/core/css/
CSSProperties.in
67
image-
rendering
116
text-
rendering
custom_all
247
buffered-
rendering
svg
251
color-
rendering
svg
255
shape-
rendering
svg
/external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderFlowThread.cpp
32
#include "core/
rendering
/RenderFlowThread.h"
37
#include "core/
rendering
/FlowThreadController.h"
38
#include "core/
rendering
/HitTestRequest.h"
39
#include "core/
rendering
/HitTestResult.h"
40
#include "core/
rendering
/PaintInfo.h"
41
#include "core/
rendering
/RenderBoxRegionInfo.h"
42
#include "core/
rendering
/RenderInline.h"
43
#include "core/
rendering
/RenderLayer.h"
44
#include "core/
rendering
/RenderRegion.h"
45
#include "core/
rendering
/RenderView.h
[
all
...]
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/osmesa/
osmesa.c
27
* Off-Screen Mesa
rendering
/
Rendering
into client memory space
65
* OSMesa
rendering
context, derived from core Mesa struct gl_context.
128
* Macros for optimized line/triangle
rendering
.
224
/***** Optimized triangle
rendering
*****/
589
* Create an Off-Screen Mesa
rendering
context. The only attribute needed is
799
* Destroy an Off-Screen Mesa
rendering
context.
839
* Input: osmesa - the
rendering
context
878
* GL
rendering
from multiple threads.
888
* that converts
rendering
from CHAN_BITS to the user-requested channe
[
all
...]
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