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  /external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Post/
Overlay.frag 3 varying vec2 texCoord;
Overlay15.frag 5 in vec2 texCoord;
  /external/jmonkeyengine/engine/src/niftygui/Common/MatDefs/Nifty/
NiftyQuad.vert 7 vec2 pos = (g_WorldViewProjectionMatrix * inPosition).xy;
NiftyTex.frag 4 varying vec2 texCoord;
  /external/mesa3d/src/glsl/builtins/ir/
acos.ir 9 (signature vec2
11 (declare (in) vec2 x))
12 ((declare () vec2 s)
14 (return (expression vec2 - (constant float (1.5707964)) (var_ref s)))))
intBitsToFloat.ir 7 (signature vec2
10 ((return (expression vec2 bitcast_i2f (var_ref arg)))))
uintBitsToFloat.ir 7 (signature vec2
10 ((return (expression vec2 bitcast_u2f (var_ref arg)))))
  /external/mesa3d/src/glsl/builtins/profiles/
OES_EGL_image_external.glsl 4 vec4 texture2D(samplerExternalOES sampler, vec2 coord);
110.frag 7 vec4 texture1DProj (sampler1D sampler, vec2 coord, float bias);
10 vec4 texture2D (sampler2D sampler, vec2 coord, float bias);
28 vec2 dFdx(vec2 p);
33 vec2 dFdy(vec2 p);
38 vec2 fwidth(vec2 p);
120.frag 6 vec4 texture1DProj (sampler1D sampler, vec2 coord, float bias);
9 vec4 texture2D (sampler2D sampler, vec2 coord, float bias);
27 vec2 dFdx(vec2 p);
32 vec2 dFdy(vec2 p);
37 vec2 fwidth(vec2 p);
EXT_texture_array.frag 2 vec4 texture1DArray(sampler1DArray sampler, vec2 coord);
3 vec4 texture1DArray(sampler1DArray sampler, vec2 coord, float bias);
EXT_texture_array.vert 2 vec4 texture1DArray(sampler1DArray sampler, vec2 coord);
3 vec4 texture1DArrayLod(sampler1DArray sampler, vec2 coord, float lod);
  /frameworks/base/tests/RenderScriptTests/PerfTest/res/raw/
singletexf.glsl 1 varying vec2 varTex0;
  /packages/wallpapers/MagicSmoke/res/raw/
pf4tex.glslf 3 varying vec2 varTex0;
4 varying vec2 varTex1;
5 varying vec2 varTex2;
6 varying vec2 varTex3;
  /external/llvm/unittests/ADT/
PackedVectorTest.cpp 34 PackedVector<unsigned, 2> Vec2(3);
35 EXPECT_EQ(3U, Vec2.size());
36 EXPECT_FALSE(Vec2.empty());
52 EXPECT_FALSE(Vec == Vec2);
53 EXPECT_TRUE(Vec != Vec2);
55 Vec2.swap(Vec);
62 EXPECT_EQ(2U, Vec2[0]);
63 EXPECT_EQ(0U, Vec2[1]);
64 EXPECT_EQ(1U, Vec2[2]);
65 EXPECT_EQ(3U, Vec2[3])
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  /external/chromium_org/third_party/mesa/src/src/glsl/builtins/ir/
intBitsToFloat.ir 7 (signature vec2
10 ((return (expression vec2 bitcast_i2f (var_ref arg)))))
uintBitsToFloat.ir 7 (signature vec2
10 ((return (expression vec2 bitcast_u2f (var_ref arg)))))
  /external/chromium_org/third_party/mesa/src/src/glsl/builtins/profiles/
110.frag 7 vec4 texture1DProj (sampler1D sampler, vec2 coord, float bias);
10 vec4 texture2D (sampler2D sampler, vec2 coord, float bias);
28 vec2 dFdx(vec2 p);
33 vec2 dFdy(vec2 p);
38 vec2 fwidth(vec2 p);
120.frag 6 vec4 texture1DProj (sampler1D sampler, vec2 coord, float bias);
9 vec4 texture2D (sampler2D sampler, vec2 coord, float bias);
27 vec2 dFdx(vec2 p);
32 vec2 dFdy(vec2 p);
37 vec2 fwidth(vec2 p);
EXT_texture_array.frag 2 vec4 texture1DArray(sampler1DArray sampler, vec2 coord);
3 vec4 texture1DArray(sampler1DArray sampler, vec2 coord, float bias);
EXT_texture_array.vert 2 vec4 texture1DArray(sampler1DArray sampler, vec2 coord);
3 vec4 texture1DArrayLod(sampler1DArray sampler, vec2 coord, float lod);
  /external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Light/
Glow.frag 3 varying vec2 texCoord1;
5 varying vec2 texCoord;
  /external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Misc/
Particle.frag 14 vec2 uv = mix(texCoord.xy, texCoord.zw, gl_PointCoord.xy);
16 vec2 uv = texCoord.xy;
  /external/jmonkeyengine/engine/src/terrain/Common/MatDefs/Terrain/
Terrain.vert 5 attribute vec2 inTexCoord;
7 varying vec2 texCoord;
  /external/chromium_org/third_party/angle_dx11/src/compiler/
BuiltInFunctionEmulator.h 49 TFunctionCos2, // vec2 cos(vec2);
54 TFunctionDistance2_2, // vec2 distance(vec2, vec2);
59 TFunctionDot2_2, // vec2 dot(vec2, vec2);
64 TFunctionLength2, // float length(vec2);
69 TFunctionNormalize2, // vec2 normalize(vec2)
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