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  /external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Post/
Posterization.frag 2 varying vec2 texCoord;
Posterization15.frag 4 in vec2 texCoord;
  /external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/SSAO/
normal.frag 2 varying vec2 texCoord;
  /external/mesa3d/src/glsl/builtins/ir/
floatBitsToInt.ir 9 (declare (in) vec2 arg))
floatBitsToUint.ir 9 (declare (in) vec2 arg))
isnan.ir 8 (declare (in) vec2 x))
noise1.ir 8 (declare (in) vec2 x))
max.ir 8 (signature vec2
10 (declare (in) vec2 arg0)
11 (declare (in) vec2 arg1))
12 ((return (expression vec2 max (var_ref arg0) (var_ref arg1)))))
26 (signature vec2
28 (declare (in) vec2 arg0)
30 ((return (expression vec2 max (var_ref arg0) (var_ref arg1)))))
min.ir 8 (signature vec2
10 (declare (in) vec2 arg0)
11 (declare (in) vec2 arg1))
12 ((return (expression vec2 min (var_ref arg0) (var_ref arg1)))))
26 (signature vec2
28 (declare (in) vec2 arg0)
30 ((return (expression vec2 min (var_ref arg0) (var_ref arg1)))))
refract.ir 27 (signature vec2
29 (declare (in) vec2 i)
30 (declare (in) vec2 n)
42 ((return (constant vec2 (0.0 0.0))))
43 ((return (expression vec2 -
44 (expression vec2 * (var_ref eta) (var_ref i))
45 (expression vec2 *
step.ir 8 (signature vec2
11 (declare (in) vec2 x))
12 ((declare () vec2 t)
38 (signature vec2
40 (declare (in) vec2 edge)
41 (declare (in) vec2 x))
42 ((declare () vec2 t)
clamp.ir 9 (signature vec2
11 (declare (in) vec2 arg0)
12 (declare (in) vec2 arg1)
13 (declare (in) vec2 arg2))
14 ((return (expression vec2 max (expression vec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
30 (signature vec2
32 (declare (in) vec2 arg0)
35 ((return (expression vec2 max (expression vec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1))))
    [all...]
  /frameworks/base/tests/RenderScriptTests/MiscSamples/res/raw/
shader2v.glsl 3 varying vec2 varTex0;
  /frameworks/base/tests/RenderScriptTests/PerfTest/res/raw/
shader2v.glsl 3 varying vec2 varTex0;
  /frameworks/base/tests/RenderScriptTests/SceneGraph/res/raw/
select_color.glsl 1 varying vec2 varTex0;
  /external/chromium_org/cc/output/
shader.cc 144 attribute TexCoordPrecision vec2 a_texCoord;
146 varying TexCoordPrecision vec2 v_texCoord;
183 attribute TexCoordPrecision vec2 a_texCoord;
185 varying TexCoordPrecision vec2 v_texCoord;
186 uniform TexCoordPrecision vec2 texScale;
257 attribute TexCoordPrecision vec2 a_texCoord;
262 varying TexCoordPrecision vec2 v_texCoord;
277 varying TexCoordPrecision vec2 v_texCoord;
280 v_texCoord = (a_position.xy + vec2(1.0)) * 0.5;
319 uniform TexCoordPrecision vec2 quad[4]
    [all...]
  /external/chromium_org/third_party/mesa/src/src/glsl/builtins/ir/
max.ir 8 (signature vec2
10 (declare (in) vec2 arg0)
11 (declare (in) vec2 arg1))
12 ((return (expression vec2 max (var_ref arg0) (var_ref arg1)))))
26 (signature vec2
28 (declare (in) vec2 arg0)
30 ((return (expression vec2 max (var_ref arg0) (var_ref arg1)))))
min.ir 8 (signature vec2
10 (declare (in) vec2 arg0)
11 (declare (in) vec2 arg1))
12 ((return (expression vec2 min (var_ref arg0) (var_ref arg1)))))
26 (signature vec2
28 (declare (in) vec2 arg0)
30 ((return (expression vec2 min (var_ref arg0) (var_ref arg1)))))
refract.ir 27 (signature vec2
29 (declare (in) vec2 i)
30 (declare (in) vec2 n)
42 ((return (constant vec2 (0.0 0.0))))
43 ((return (expression vec2 -
44 (expression vec2 * (var_ref eta) (var_ref i))
45 (expression vec2 *
step.ir 8 (signature vec2
11 (declare (in) vec2 x))
12 ((declare () vec2 t)
38 (signature vec2
40 (declare (in) vec2 edge)
41 (declare (in) vec2 x))
42 ((declare () vec2 t)
clamp.ir 9 (signature vec2
11 (declare (in) vec2 arg0)
12 (declare (in) vec2 arg1)
13 (declare (in) vec2 arg2))
14 ((return (expression vec2 max (expression vec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))
30 (signature vec2
32 (declare (in) vec2 arg0)
35 ((return (expression vec2 max (expression vec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1))))
    [all...]
  /frameworks/native/opengl/tests/gl_perf/
fragment_shaders.cpp 32 "varying vec2 v_tex0;\n"
43 "varying vec2 v_tex0;\n"
56 "varying vec2 v_tex0;\n"
70 "varying vec2 v_tex0;\n"
83 "varying vec2 v_tex0;\n"
98 "varying vec2 v_tex0;\n"
113 "varying vec2 v_tex0;\n"
  /external/chromium-trace/trace-viewer/src/base/
bbox2.js 56 this.max_ = vec2.create();
57 this.min_ = vec2.create();
58 vec2.set(this.max_, x, y);
59 vec2.set(this.min_, x, y);
74 this.max_ = vec2.create();
75 this.min_ = vec2.create();
76 vec2.set(this.max_, value[0], value[1]);
77 vec2.set(this.min_, value[0], value[1]);
109 var size = vec2.create();
110 vec2.subtract(size, this.max_, this.min_)
    [all...]
  /external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Shadow/
PostShadowPSSM15.frag 55 float Shadow_BorderCheck(in vec2 coord){
68 vec2 pixSize = 1.0 / vec2(texSize);
72 shadow += SHADOWCOMPARE(tex, vec4(projCoord.xy+pixSize*(vec2(-1.5, 1.5)+o), projCoord.zw));
73 shadow += SHADOWCOMPARE(tex, vec4(projCoord.xy+pixSize*(vec2( 0.5, 1.5)+o), projCoord.zw));
74 shadow += SHADOWCOMPARE(tex, vec4(projCoord.xy+pixSize*(vec2(-1.5, -0.5)+o), projCoord.zw));
75 shadow += SHADOWCOMPARE(tex, vec4(projCoord.xy+pixSize*(vec2( 0.5, -0.5)+o), projCoord.zw));
97 vec2 f = fract( projCoord.xy * texSize );
98 vec2 mx = mix( gather.xz, gather.yw, f.x );
114 vec4 coord = vec4(projCoord.xy + vec2(x,y) * pixSize, projCoord.zw)
    [all...]
  /external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/
builtin_function.cpp 89 " (signature vec2\n"
91 " (declare (in) vec2 arg0))\n"
92 " ((return (expression vec2 abs (var_ref arg0)))))\n"
135 " (signature vec2\n"
137 " (declare (in) vec2 x))\n"
138 " ((declare () vec2 s)\n"
140 " (return (expression vec2 - (constant float (1.5707964)) (var_ref s)))))\n"
165 " (signature vec2\n"
167 " (declare (in) vec2 x))\n"
168 " ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 - (expression vec2 * (va (…)
    [all...]

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