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  /external/chromium_org/third_party/angle_dx11/samples/gles2_book/MipMap2D/
MipMap2D.c 219 "attribute vec2 a_texCoord; \n"
220 "varying vec2 v_texCoord; \n"
230 "varying vec2 v_texCoord; \n"
  /external/jmonkeyengine/engine/src/bullet-native/
com_jme3_bullet_objects_PhysicsVehicle.cpp 138 btVector3 vec2 = btVector3(); local
141 jmeBulletUtil::convert(env, direction, &vec2);
144 btWheelInfo* info = &vehicle->addWheel(vec1, vec2, vec3, restLength, radius, tune, frontWheel);
  /frameworks/base/graphics/java/android/renderscript/
ProgramFragmentFixedFunction.java 167 mShader += "varying vec2 varTex0;\n";
178 mShader += " vec2 t0 = gl_PointCoord;\n";
180 mShader += " vec2 t0 = varTex0.xy;\n";
  /frameworks/native/services/surfaceflinger/RenderEngine/
ProgramCache.cpp 109 << "varying vec2 outTexCoords;";
134 << "varying vec2 outTexCoords;";
137 << "varying vec2 outTexCoords;";
  /cts/apps/CtsVerifier/include/colorchecker/
testingimage.h 21 #include "vec2.h"
  /cts/apps/CtsVerifier/jni/cameraanalyzer/
com_android_cts_verifier_camera_analyzer_AutoLockTest.cpp 28 #include "vec2.h"
  /external/chromium_org/third_party/freetype/src/base/
ftoutln.c 223 FT_Vector vec1, vec2; local
236 vec2.x = SCALED( point[-1].x );
237 vec2.y = SCALED( point[-1].y );
251 vec2.x / 64.0, vec2.y / 64.0 ));
252 error = func_interface->cubic_to( &vec1, &vec2, &vec, user );
262 vec2.x / 64.0, vec2.y / 64.0 ));
263 error = func_interface->cubic_to( &vec1, &vec2, &v_start, user );
  /external/freetype/src/base/
ftoutln.c 224 FT_Vector vec1, vec2; local
237 vec2.x = SCALED( point[-1].x );
238 vec2.y = SCALED( point[-1].y );
252 vec2.x / 64.0, vec2.y / 64.0 ));
253 error = func_interface->cubic_to( &vec1, &vec2, &vec, user );
263 vec2.x / 64.0, vec2.y / 64.0 ));
264 error = func_interface->cubic_to( &vec1, &vec2, &v_start, user );
  /external/jmonkeyengine/engine/src/terrain/Common/MatDefs/Terrain/
Terrain.frag 9 varying vec2 texCoord;
  /external/kernel-headers/original/linux/
bio.h 211 #define BIOVEC_PHYS_MERGEABLE(vec1, vec2) \
212 ((bvec_to_phys((vec1)) + (vec1)->bv_len) == bvec_to_phys((vec2)))
215 #define BIOVEC_VIRT_MERGEABLE(vec1, vec2) \
216 ((((bvec_to_phys((vec1)) + (vec1)->bv_len) | bvec_to_phys((vec2))) & (BIO_VMERGE_BOUNDARY - 1)) == 0)
  /frameworks/base/libs/hwui/
Vector.h 114 typedef Vector2 vec2; typedef in namespace:android::uirenderer
  /frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/
NegativeFilter.java 43 "varying vec2 v_texcoord;\n" +
ToGrayFilter.java 53 "varying vec2 v_texcoord;\n" +
SaturateFilter.java 49 "varying vec2 v_texcoord;\n" +
62 "varying vec2 v_texcoord;\n" +
SharpenFilter.java 53 "varying vec2 v_texcoord;\n" +
56 " vec2 coord;\n" +
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
BrightnessFilter.java 37 "varying vec2 v_texcoord;\n" +
  /external/chromium_org/gpu/command_buffer/tests/
gl_bind_uniform_location_unittest.cc 110 attribute vec2 a_texCoord;
112 uniform vec2 color_a[4];
gl_depth_texture_unittest.cc 89 uniform vec2 u_resolution;
92 vec2 texcoord = gl_FragCoord.xy / u_resolution;
  /external/chromium_org/native_client_sdk/src/examples/demo/voronoi/
voronoi.cc 82 // Vec2, simple 2D vector
83 struct Vec2 {
85 Vec2() {}
86 Vec2(float px, float py) {
134 Vec2 positions_[kMaxPointCount];
135 Vec2 screen_positions_[kMaxPointCount];
136 Vec2 velocities_[kMaxPointCount];
198 Vec2* pos = screen_positions_;
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/filters/custom/
CustomFilterMeshGenerator.cpp 121 // vec2 a_texCoord
128 // vec2 a_meshCoord
  /external/chromium_org/third_party/skia/src/gpu/effects/
GrTextureStripAtlas.h 57 * texture2D(sampler, vec2(x, y))
61 * texture2D(sampler, vec2(x, yOffset + y * scaleFactor))
  /external/eigen/doc/
I01_TopicLazyEvaluation.dox 17 \code vec1 = vec2 + vec3; \endcode
19 a traditional library would evaluate \c vec2 + vec3 into a temporary \c vec4 and then copy \c vec4 into \c vec1. This is of course inefficient: the arrays are traversed twice, so there are a lot of useless load/store operations.
  /external/skia/src/gpu/effects/
GrTextureStripAtlas.h 57 * texture2D(sampler, vec2(x, y))
61 * texture2D(sampler, vec2(x, yOffset + y * scaleFactor))
  /frameworks/ex/carousel/java/com/android/ex/carousel/
CarouselRS.java 90 "varying vec2 varTex0;" +
92 "vec2 t0 = varTex0.xy;" +
98 "varying vec2 varTex0;" +
100 "vec2 t0 = varTex0.xy;" +
106 "varying vec2 varTex0;" +
108 "vec2 t0 = varTex0.xy;" +
114 "varying vec2 varTex0;" +
116 "vec2 t0 = varTex0.xy;" +
    [all...]
  /hardware/libhardware/tests/hwc/
test-arrows.c 40 " vec2 tc = vec2(vTexCoord.x, uAnim + vTexCoord.y);\n"

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