/external/chromium_org/third_party/skia/src/effects/ |
SkMagnifierImageFilter.cpp | 154 builder->fsCodeAppend("\t\tvec2 delta = min(coord, vec2(1.0, 1.0) - coord);\n"); 160 builder->fsCodeAppend("\t\t\tdelta = vec2(2.0, 2.0) - delta;\n");
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/external/kernel-headers/original/asm-arm/ |
io.h | 280 #define BIOVEC_MERGEABLE(vec1, vec2) \ 281 ((bvec_to_phys((vec1)) + (vec1)->bv_len) == bvec_to_phys((vec2)))
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/external/skia/src/effects/ |
SkMagnifierImageFilter.cpp | 154 builder->fsCodeAppend("\t\tvec2 delta = min(coord, vec2(1.0, 1.0) - coord);\n"); 160 builder->fsCodeAppend("\t\t\tdelta = vec2(2.0, 2.0) - delta;\n");
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
RenderEngine.cpp | 162 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 308 "varying vec2 vTextureCoord;\n" + 317 "varying vec2 vTextureCoord;\n" +
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/cts/apps/CtsVerifier/lib/colorchecker/ |
whitebalancetest.cpp | 24 #include "vec2.h"
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/cts/tests/tests/rsg/src/android/renderscriptgraphics/cts/ |
ProgramFragmentTest.java | 140 " col += texture2D(UNI_Tex0, vec2(0.1, 0.1));\n"+
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/external/chromium_org/native_client_sdk/src/examples/demo/flock/ |
goose.h | 113 // @param {!goog.math.Vec2} cohesion The accumulated cohesion from all the
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/external/chromium_org/third_party/angle_dx11/src/compiler/ |
glslang_tab.h | 81 VEC2 = 282,
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/external/chromium_org/third_party/mesa/src/docs/ |
MESA_shader_debug.spec | 169 void printMESA(const vec2 value)
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/external/chromium_org/third_party/mesa/src/src/glsl/ |
builtin_variables.cpp | 61 { ir_var_in, FRAG_ATTRIB_PNTC, "vec2", "gl_PointCoord" }, 97 { ir_var_in, FRAG_ATTRIB_PNTC, "vec2", "gl_PointCoord" }, 122 { ir_var_uniform, -1, "vec2", "gl_BumpRotMatrix0MESA"}, 123 { ir_var_uniform, -1, "vec2", "gl_BumpRotMatrix1MESA"}, [all...] |
README | 123 (vec1 * vec2 + vec3 == mad(vec1, vec2, vec3)) are easier. This comes
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/external/libvpx/libvpx/examples/includes/geshi/geshi/ |
glsl.php | 68 'vec2', 'vec3', 'vec4', 'bvec2', 'bvec3', 'bvec4',
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/external/mesa3d/docs/ |
MESA_shader_debug.spec | 169 void printMESA(const vec2 value)
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/external/mesa3d/src/glsl/ |
builtin_variables.cpp | 61 { ir_var_in, FRAG_ATTRIB_PNTC, "vec2", "gl_PointCoord" }, 97 { ir_var_in, FRAG_ATTRIB_PNTC, "vec2", "gl_PointCoord" }, 122 { ir_var_uniform, -1, "vec2", "gl_BumpRotMatrix0MESA"}, 123 { ir_var_uniform, -1, "vec2", "gl_BumpRotMatrix1MESA"}, [all...] |
/frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/ |
RedEyeFilter.java | 71 "varying vec2 v_texcoord;\n" +
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/frameworks/base/media/mca/filterpacks/native/base/ |
vec_types.h | 122 // specialization for vec2, vec3, vec4 float
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/decoder/ |
GpuVideoTrackDecoder.java | 50 "varying vec2 v_texcoord;\n" +
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/frameworks/native/include/ui/ |
vec2.h | 86 typedef tvec2<float> vec2; typedef in namespace:android
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vec3.h | 23 #include <ui/vec2.h>
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/frameworks/native/libs/ui/tests/ |
vec_test.cpp | 38 EXPECT_EQ(sizeof(vec2), sizeof(float)*2);
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/frameworks/rs/ |
rsProgramFragment.cpp | 99 "varying vec2 varTex0;\n"
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/external/chromium_org/third_party/freetype/src/base/ |
ftstroke.c | 371 FT_Vector* vec2 = border->points + count - 1; local 374 for ( ; vec1 < vec2; vec1++, vec2-- ) 380 *vec1 = *vec2; 381 *vec2 = tmp; 2189 FT_Vector vec1, vec2; local [all...] |
/external/freetype/src/base/ |
ftstroke.c | 371 FT_Vector* vec2 = border->points + count - 1; local 374 for ( ; vec1 < vec2; vec1++, vec2-- ) 380 *vec1 = *vec2; 381 *vec2 = tmp; 2188 FT_Vector vec1, vec2; local [all...] |
/external/freetype/src/smooth/ |
ftgrays.c | 1671 FT_Vector vec1, vec2; local [all...] |