/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
brw_wm_pass0.c | 384 &c->payload.depth[j] ); 393 &c->payload.depth[c->key.source_depth_reg/2]);
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/external/chromium_org/third_party/sqlite/src/ext/rtree/ |
viewrtree.tcl | 122 set depth [rtree_nodedepth db $zTab $iNode] 151 if {$depth>0} {
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/external/chromium_org/third_party/tcmalloc/vendor/src/ |
heap-profiler.cc | 303 int depth = HeapProfileTable::GetCallerStackTrace(skip_count + 1, stack); local 306 heap_profile->RecordAlloc(ptr, bytes, depth, stack);
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tcmalloc.cc | 497 needed_slots += 3 + t->depth; 518 if (used_slots + 3 + t->depth >= needed_slots) { 525 result[used_slots+2] = reinterpret_cast<void*>(t->depth); 526 for (int d = 0; d < t->depth; d++) { 529 used_slots += 3 + t->depth; [all...] |
/external/chromium_org/v8/test/mjsunit/regress/ |
regress-crbug-178790.js | 45 // recursion depth possible with a given budget.
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/external/emma/ant/ant14/com/vladium/emma/ |
emmajavaTask.java | 498 public final void setDepth (final DepthAttribute depth) 500 m_reportCfg.setDepth (depth);
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/external/emma/lib/ |
emma_ant.jar | |
/external/mesa3d/src/egl/drivers/dri2/ |
platform_x11.c | 45 int depth) 61 dri2_surf->depth = depth; 62 switch (depth) { 77 _eglLog(_EGL_WARNING, "unsupported depth %d", depth); 139 gc, w, h, x, y, 0, dri2_surf->depth, 648 d.data->depth, surface_type, config_attrs, NULL); 901 switch (geometry_reply->depth) { 913 "dri2_create_image_khr: unsupported pixmap depth"); [all...] |
/external/mesa3d/src/gallium/auxiliary/gallivm/ |
lp_bld_format_soa.c | 55 * Return zzz1 for depth-stencil formats. 57 * XXX: Allow to control the depth swizzle with an additional parameter, 58 * as the caller may wish another depth swizzle, or retain the stencil 62 LLVMValueRef depth = lp_build_swizzle_soa_channel(bld, unswizzled, swizzle); local 63 swizzled_out[2] = swizzled_out[1] = swizzled_out[0] = depth; 91 * channels. The common case is when converting pixel with a depth of 32 bit or
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/external/mesa3d/src/gallium/drivers/noop/ |
noop_pipe.c | 211 const union pipe_color_union *color, double depth, unsigned stencil) 226 double depth,
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/external/mesa3d/src/gallium/drivers/r600/ |
compute_memory_pool.c | 447 .height = 1, .depth = 1 }); 457 .height = 1, .depth = 1 });
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/external/mesa3d/src/gallium/state_trackers/xorg/ |
xorg_driver.c | 418 switch (pScrn->depth) { 426 "Given depth (%d) is not supported by the driver\n", 427 pScrn->depth); 691 switch(pScrn->depth) { 767 if (!miSetVisualTypes(pScrn->depth, 768 miGetDefaultVisualMask(pScrn->depth), 1089 pScrn->depth, pScrn->bitsPerPixel); 1103 pScrn->depth, 1215 pScrn->depth, [all...] |
/external/mesa3d/src/gallium/winsys/sw/xlib/ |
xlib_sw_winsys.c | 162 xmb->depth, 209 xmb->depth,
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/external/mesa3d/src/glx/apple/ |
apple_glx_drawable.c | 367 unsigned int width, height, bd, depth; local 405 &depth);
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_wm_pass0.c | 384 &c->payload.depth[j] ); 393 &c->payload.depth[c->key.source_depth_reg/2]);
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/external/opencv/cxcore/include/ |
cxtypes.h | 371 int depth; /* Pixel depth in bits: IPL_DEPTH_8U, IPL_DEPTH_8S, IPL_DEPTH_16S, member in struct:_IplImage 477 #define CV_MAKETYPE(depth,cn) ((depth) + (((cn)-1) << CV_CN_SHIFT)) 688 int depth = CV_MAT_DEPTH(type); local 689 return CV_ELEM_SIZE1(depth)*8 | (depth == CV_8S || depth == CV_16S || 690 depth == CV_32S ? IPL_DEPTH_SIGN : 0); [all...] |
/external/srec/tools/grxmlcompile/ |
sub_grph.h | 247 void ForwardDepthData (int startId, int *depthMap, int depth); 248 void ReverseDepthData (int startId, int *depthMap, int depth);
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/external/stlport/test/eh/ |
djgpp.mak | 42 CXXFLAGS = -Wall -ftemplate-depth-32 -mbnu210 -O ${STL_INCL} -I. ${CXX_EXTRA_FLAGS} -DEH_VECTOR_OPERATOR_NEW -D_STLP_NO_SGI_IOSTREAMS
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/external/wpa_supplicant_8/wpa_supplicant/dbus/ |
dbus_new.h | 217 int depth, const char *subject, 479 int depth,
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/frameworks/base/core/java/android/animation/ |
AnimatorInflater.java | 105 int depth = parser.getDepth(); local 107 while (((type=parser.next()) != XmlPullParser.END_TAG || parser.getDepth() > depth)
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/frameworks/base/core/java/android/preference/ |
GenericInflater.java | 462 final int depth = parser.getDepth(); local 466 parser.getDepth() > depth) && type != parser.END_DOCUMENT) {
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/ |
FullscreenBlur.java | 83 static RenderPass addPass(Scene scene, Camera cam, TextureRenderTarget color, TextureRenderTarget depth) {
86 pass.setDepthTarget(depth);
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/sdk/eclipse/plugins/com.android.ide.eclipse.tests/unittests/com/android/ide/eclipse/adt/internal/editors/draw9patch/graphics/ |
GraphicsUtilitiesTest.java | 108 assertEquals(baseData.depth, copiedData.depth);
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/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
gl3stub.c | 242 GL_APICALL void (* GL_APIENTRY glTexImage3D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 243 GL_APICALL void (* GL_APIENTRY glTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); 245 GL_APICALL void (* GL_APIENTRY glCompressedTexImage3D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); 246 GL_APICALL void (* GL_APIENTRY glCompressedTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); 299 GL_APICALL void (* GL_APIENTRY glClearBufferfi) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); 342 GL_APICALL void (* GL_APIENTRY glTexStorage3D) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
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gl3stub.h | 384 extern GL_APICALL void (* GL_APIENTRY glTexImage3D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 385 extern GL_APICALL void (* GL_APIENTRY glTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); 387 extern GL_APICALL void (* GL_APIENTRY glCompressedTexImage3D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); 388 extern GL_APICALL void (* GL_APIENTRY glCompressedTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); 441 extern GL_APICALL void (* GL_APIENTRY glClearBufferfi) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); [all...] |