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  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_wm_pass0.c 384 &c->payload.depth[j] );
393 &c->payload.depth[c->key.source_depth_reg/2]);
  /external/chromium_org/third_party/sqlite/src/ext/rtree/
viewrtree.tcl 122 set depth [rtree_nodedepth db $zTab $iNode]
151 if {$depth>0} {
  /external/chromium_org/third_party/tcmalloc/vendor/src/
heap-profiler.cc 303 int depth = HeapProfileTable::GetCallerStackTrace(skip_count + 1, stack); local
306 heap_profile->RecordAlloc(ptr, bytes, depth, stack);
tcmalloc.cc 497 needed_slots += 3 + t->depth;
518 if (used_slots + 3 + t->depth >= needed_slots) {
525 result[used_slots+2] = reinterpret_cast<void*>(t->depth);
526 for (int d = 0; d < t->depth; d++) {
529 used_slots += 3 + t->depth;
    [all...]
  /external/chromium_org/v8/test/mjsunit/regress/
regress-crbug-178790.js 45 // recursion depth possible with a given budget.
  /external/emma/ant/ant14/com/vladium/emma/
emmajavaTask.java 498 public final void setDepth (final DepthAttribute depth)
500 m_reportCfg.setDepth (depth);
  /external/emma/lib/
emma_ant.jar 
  /external/mesa3d/src/egl/drivers/dri2/
platform_x11.c 45 int depth)
61 dri2_surf->depth = depth;
62 switch (depth) {
77 _eglLog(_EGL_WARNING, "unsupported depth %d", depth);
139 gc, w, h, x, y, 0, dri2_surf->depth,
648 d.data->depth, surface_type, config_attrs, NULL);
901 switch (geometry_reply->depth) {
913 "dri2_create_image_khr: unsupported pixmap depth");
    [all...]
  /external/mesa3d/src/gallium/auxiliary/gallivm/
lp_bld_format_soa.c 55 * Return zzz1 for depth-stencil formats.
57 * XXX: Allow to control the depth swizzle with an additional parameter,
58 * as the caller may wish another depth swizzle, or retain the stencil
62 LLVMValueRef depth = lp_build_swizzle_soa_channel(bld, unswizzled, swizzle); local
63 swizzled_out[2] = swizzled_out[1] = swizzled_out[0] = depth;
91 * channels. The common case is when converting pixel with a depth of 32 bit or
  /external/mesa3d/src/gallium/drivers/noop/
noop_pipe.c 211 const union pipe_color_union *color, double depth, unsigned stencil)
226 double depth,
  /external/mesa3d/src/gallium/drivers/r600/
compute_memory_pool.c 447 .height = 1, .depth = 1 });
457 .height = 1, .depth = 1 });
  /external/mesa3d/src/gallium/state_trackers/xorg/
xorg_driver.c 418 switch (pScrn->depth) {
426 "Given depth (%d) is not supported by the driver\n",
427 pScrn->depth);
691 switch(pScrn->depth) {
767 if (!miSetVisualTypes(pScrn->depth,
768 miGetDefaultVisualMask(pScrn->depth),
1089 pScrn->depth, pScrn->bitsPerPixel);
1103 pScrn->depth,
1215 pScrn->depth,
    [all...]
  /external/mesa3d/src/gallium/winsys/sw/xlib/
xlib_sw_winsys.c 162 xmb->depth,
209 xmb->depth,
  /external/mesa3d/src/glx/apple/
apple_glx_drawable.c 367 unsigned int width, height, bd, depth; local
405 &depth);
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_wm_pass0.c 384 &c->payload.depth[j] );
393 &c->payload.depth[c->key.source_depth_reg/2]);
  /external/opencv/cxcore/include/
cxtypes.h 371 int depth; /* Pixel depth in bits: IPL_DEPTH_8U, IPL_DEPTH_8S, IPL_DEPTH_16S, member in struct:_IplImage
477 #define CV_MAKETYPE(depth,cn) ((depth) + (((cn)-1) << CV_CN_SHIFT))
688 int depth = CV_MAT_DEPTH(type); local
689 return CV_ELEM_SIZE1(depth)*8 | (depth == CV_8S || depth == CV_16S ||
690 depth == CV_32S ? IPL_DEPTH_SIGN : 0);
    [all...]
  /external/srec/tools/grxmlcompile/
sub_grph.h 247 void ForwardDepthData (int startId, int *depthMap, int depth);
248 void ReverseDepthData (int startId, int *depthMap, int depth);
  /external/stlport/test/eh/
djgpp.mak 42 CXXFLAGS = -Wall -ftemplate-depth-32 -mbnu210 -O ${STL_INCL} -I. ${CXX_EXTRA_FLAGS} -DEH_VECTOR_OPERATOR_NEW -D_STLP_NO_SGI_IOSTREAMS
  /external/wpa_supplicant_8/wpa_supplicant/dbus/
dbus_new.h 217 int depth, const char *subject,
479 int depth,
  /frameworks/base/core/java/android/animation/
AnimatorInflater.java 105 int depth = parser.getDepth(); local
107 while (((type=parser.next()) != XmlPullParser.END_TAG || parser.getDepth() > depth)
  /frameworks/base/core/java/android/preference/
GenericInflater.java 462 final int depth = parser.getDepth(); local
466 parser.getDepth() > depth) && type != parser.END_DOCUMENT) {
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/
FullscreenBlur.java 83 static RenderPass addPass(Scene scene, Camera cam, TextureRenderTarget color, TextureRenderTarget depth) {
86 pass.setDepthTarget(depth);
  /sdk/eclipse/plugins/com.android.ide.eclipse.tests/unittests/com/android/ide/eclipse/adt/internal/editors/draw9patch/graphics/
GraphicsUtilitiesTest.java 108 assertEquals(baseData.depth, copiedData.depth);
  /development/ndk/platforms/android-18/samples/gles3jni/jni/
gl3stub.c 242 GL_APICALL void (* GL_APIENTRY glTexImage3D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
243 GL_APICALL void (* GL_APIENTRY glTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
245 GL_APICALL void (* GL_APIENTRY glCompressedTexImage3D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
246 GL_APICALL void (* GL_APIENTRY glCompressedTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
299 GL_APICALL void (* GL_APIENTRY glClearBufferfi) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
342 GL_APICALL void (* GL_APIENTRY glTexStorage3D) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
gl3stub.h 384 extern GL_APICALL void (* GL_APIENTRY glTexImage3D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
385 extern GL_APICALL void (* GL_APIENTRY glTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
387 extern GL_APICALL void (* GL_APIENTRY glCompressedTexImage3D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
388 extern GL_APICALL void (* GL_APIENTRY glCompressedTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
441 extern GL_APICALL void (* GL_APIENTRY glClearBufferfi) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
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