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  /external/libvpx/libvpx/vp9/encoder/
vp9_lookahead.h 38 unsigned int depth);
71 * (return a buffer regardless of the current queue depth)
74 * \retval NULL, if drain not set and queue not of the configured depth
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_state_blend.c 118 state->depth.enabled = 0;
119 state->depth.writemask = 0;
150 llvmpipe_delete_depth_stencil_state(struct pipe_context *pipe, void *depth)
152 FREE( depth );
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_quad.h 81 * Quad stage outputs (color & depth).
87 float depth[TGSI_QUAD_SIZE]; member in struct:quad_header_output
  /external/mesa3d/src/gallium/drivers/svga/
svga_screen.h 67 /* which formats to translate depth formats into */
73 } depth; member in struct:svga_screen
  /external/mesa3d/src/mesa/drivers/dri/radeon/server/
radeon_dri.h 69 int depth; /**< \brief depth of display (8, 15, 16, 24) */ member in struct:__anon25596
70 int bpp; /**< \brief bit depth of display (8, 16, 24, 32) */
79 int depthOffset; /**< \brief shared depth buffer offset */
80 int depthPitch; /**< \brief shared depth buffer pitch */
  /external/mesa3d/src/mesa/state_tracker/
st_cb_fbo.h 80 st_is_depth_stencil_combined(const struct gl_renderbuffer_attachment *depth,
  /external/mesa3d/src/mesa/swrast/
s_renderbuffer.h 59 GLboolean depth,
  /external/opencv/otherlibs/highgui/
grfmt_bmp.h 87 int width, int height, int depth, int channels );
grfmt_imageio.h 41 int width, int height, int depth, int channels );
  /frameworks/base/sax/java/android/sax/
Element.java 36 final int depth; field in class:Element
48 Element(Element parent, String uri, String localName, int depth) {
52 this.depth = depth;
  /frameworks/rs/driver/
rsdFrameBuffer.cpp 35 DrvAllocation *depth = NULL; local
37 depth = (DrvAllocation *)fb->mHal.state.depthTarget->mHal.drv;
39 if (depth->uploadDeferred) {
44 fbo->setDepthTarget(depth);
  /external/chromium_org/ui/views/controls/tree/
tree_view.cc 319 int depth = 0; local
320 InternalNode* node = GetNodeByRow(row, &depth);
329 int depth = 0; local
330 return GetRowForInternalNode(internal_node, &depth);
386 int depth = 0; local
387 InternalNode* node = GetNodeByRow(row, &depth);
390 gfx::Rect bounds(GetBoundsForNodeImpl(node, row, depth));
622 int depth = 0; local
623 InternalNode* node = GetNodeByRow(row, &depth);
625 gfx::Rect bounds(GetBoundsForNodeImpl(node, row, depth));
845 int row, depth; local
921 int depth = 0; local
933 int depth = 0; local
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  /external/chromium_org/third_party/tcmalloc/chromium/src/
memory_region_map.cc 376 HeapProfileBucket* MemoryRegionMap::GetBucket(int depth,
381 for (int i = 0; i < depth; i++) {
394 if ((bucket->hash == hash) && (bucket->depth == depth) &&
395 std::equal(key, key + depth, bucket->stack)) {
401 const size_t key_size = sizeof(key[0]) * depth;
405 std::copy(key, key + depth, key_copy);
416 std::copy(key, key + depth, key_copy);
426 bucket->depth = depth;
    [all...]
  /art/runtime/verifier/
register_line.h 305 bool IsSetLockDepth(size_t reg, size_t depth) {
308 return (it->second & (1 << depth)) != 0;
314 void SetRegToLockDepth(size_t reg, size_t depth) {
315 CHECK_LT(depth, 32u);
316 DCHECK(!IsSetLockDepth(reg, depth));
319 reg_to_lock_depths_.Put(reg, 1 << depth);
321 it->second |= (1 << depth);
325 void ClearRegToLockDepth(size_t reg, size_t depth) {
326 CHECK_LT(depth, 32u);
327 DCHECK(IsSetLockDepth(reg, depth));
    [all...]
  /external/chromium/chrome/browser/ui/window_snapshot/
window_snapshot_x.cc 43 if (image->depth != 24) {
44 LOG(ERROR)<< "Unsupported image depth " << image->depth;
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/vl/
vl_video_buffer.h 101 unsigned depth, unsigned usage, unsigned plane);
111 * extended create function, gets depth, usage and formats for each plane seperately
117 unsigned depth, unsigned usage);
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/
i915_clear.c 46 double depth, unsigned stencil,
53 float f_depth = depth;
91 packed_z_stencil = util_pack_z_stencil(depth_tex->b.b.format, depth, stencil);
114 packed_z_stencil = util_pack_z_stencil(depth_tex->b.b.format, depth, stencil);
119 /* hw can't fastclear both depth and color if their bbp mismatch. */
222 double depth, unsigned stencil)
224 util_clear(pipe, &i915_context(pipe)->framebuffer, buffers, color, depth,
231 double depth, unsigned stencil)
238 i915_clear_emit(pipe, buffers, color, depth, stencil,
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/
lp_jit.h 53 uint32_t depth; member in struct:lp_jit_texture
155 void *depth,
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
intel_mipmap_tree.h 105 * The exact semantics of depth varies according to the texture target:
106 * - For GL_TEXTURE_CUBE_MAP, depth is 6.
107 * - For GL_TEXTURE_2D_ARRAY, depth is the number of array slices. It is
109 * - For GL_TEXTURE_3D, it is the texture's depth at this miplevel. Its
111 * - For other texture types, depth is 1.
113 GLuint depth; member in struct:intel_mipmap_level
119 * layers in a 3D texture. The list's length is \c depth.
193 * However, for textures and renderbuffers with packed depth/stencil formats
251 /* The 3DSTATE_CLEAR_PARAMS value associated with the last depth clear to
252 * this depth mipmap tree, if any
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
radeon_mipmap_tree.h 44 GLuint depth; member in struct:_radeon_mipmap_level
76 GLuint depth0; /** Depth of baseLevel image */
100 unsigned depth,
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
pbo.c 57 * \param depth depth of image to read/write
68 GLsizei width, GLsizei height, GLsizei depth,
111 format, type, depth-1, height-1, width);
178 GLsizei width, GLsizei height, GLsizei depth,
185 if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
275 GLsizei width, GLsizei height, GLsizei depth,
281 if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
332 GLsizei width, GLsizei height, GLsizei depth,
343 if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth,
    [all...]
  /external/chromium_org/ui/gl/
gl_implementation_ozone.cc 17 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
18 glClearDepthf(static_cast<GLclampf>(depth));
  /external/chromium_org/webkit/renderer/compositor_bindings/
web_transform_operations_impl.cc 46 void WebTransformOperationsImpl::appendPerspective(double depth) {
47 transform_operations_.AppendPerspective(depth);
  /external/mesa3d/src/gallium/auxiliary/vl/
vl_video_buffer.h 101 unsigned depth, unsigned usage, unsigned plane);
111 * extended create function, gets depth, usage and formats for each plane seperately
117 unsigned depth, unsigned usage);
  /external/mesa3d/src/gallium/drivers/i915/
i915_clear.c 46 double depth, unsigned stencil,
53 float f_depth = depth;
91 packed_z_stencil = util_pack_z_stencil(depth_tex->b.b.format, depth, stencil);
114 packed_z_stencil = util_pack_z_stencil(depth_tex->b.b.format, depth, stencil);
119 /* hw can't fastclear both depth and color if their bbp mismatch. */
222 double depth, unsigned stencil)
224 util_clear(pipe, &i915_context(pipe)->framebuffer, buffers, color, depth,
231 double depth, unsigned stencil)
238 i915_clear_emit(pipe, buffers, color, depth, stencil,

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1 2 3 4 5 6 78 91011>>