/external/libvpx/libvpx/vp9/encoder/ |
vp9_lookahead.h | 38 unsigned int depth); 71 * (return a buffer regardless of the current queue depth) 74 * \retval NULL, if drain not set and queue not of the configured depth
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_state_blend.c | 118 state->depth.enabled = 0; 119 state->depth.writemask = 0; 150 llvmpipe_delete_depth_stencil_state(struct pipe_context *pipe, void *depth) 152 FREE( depth );
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/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_quad.h | 81 * Quad stage outputs (color & depth). 87 float depth[TGSI_QUAD_SIZE]; member in struct:quad_header_output
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/external/mesa3d/src/gallium/drivers/svga/ |
svga_screen.h | 67 /* which formats to translate depth formats into */ 73 } depth; member in struct:svga_screen
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/external/mesa3d/src/mesa/drivers/dri/radeon/server/ |
radeon_dri.h | 69 int depth; /**< \brief depth of display (8, 15, 16, 24) */ member in struct:__anon25596 70 int bpp; /**< \brief bit depth of display (8, 16, 24, 32) */ 79 int depthOffset; /**< \brief shared depth buffer offset */ 80 int depthPitch; /**< \brief shared depth buffer pitch */
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/external/mesa3d/src/mesa/state_tracker/ |
st_cb_fbo.h | 80 st_is_depth_stencil_combined(const struct gl_renderbuffer_attachment *depth,
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/external/mesa3d/src/mesa/swrast/ |
s_renderbuffer.h | 59 GLboolean depth,
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/external/opencv/otherlibs/highgui/ |
grfmt_bmp.h | 87 int width, int height, int depth, int channels );
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grfmt_imageio.h | 41 int width, int height, int depth, int channels );
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/frameworks/base/sax/java/android/sax/ |
Element.java | 36 final int depth; field in class:Element 48 Element(Element parent, String uri, String localName, int depth) { 52 this.depth = depth;
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/frameworks/rs/driver/ |
rsdFrameBuffer.cpp | 35 DrvAllocation *depth = NULL; local 37 depth = (DrvAllocation *)fb->mHal.state.depthTarget->mHal.drv; 39 if (depth->uploadDeferred) { 44 fbo->setDepthTarget(depth);
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/external/chromium_org/ui/views/controls/tree/ |
tree_view.cc | 319 int depth = 0; local 320 InternalNode* node = GetNodeByRow(row, &depth); 329 int depth = 0; local 330 return GetRowForInternalNode(internal_node, &depth); 386 int depth = 0; local 387 InternalNode* node = GetNodeByRow(row, &depth); 390 gfx::Rect bounds(GetBoundsForNodeImpl(node, row, depth)); 622 int depth = 0; local 623 InternalNode* node = GetNodeByRow(row, &depth); 625 gfx::Rect bounds(GetBoundsForNodeImpl(node, row, depth)); 845 int row, depth; local 921 int depth = 0; local 933 int depth = 0; local [all...] |
/external/chromium_org/third_party/tcmalloc/chromium/src/ |
memory_region_map.cc | 376 HeapProfileBucket* MemoryRegionMap::GetBucket(int depth, 381 for (int i = 0; i < depth; i++) { 394 if ((bucket->hash == hash) && (bucket->depth == depth) && 395 std::equal(key, key + depth, bucket->stack)) { 401 const size_t key_size = sizeof(key[0]) * depth; 405 std::copy(key, key + depth, key_copy); 416 std::copy(key, key + depth, key_copy); 426 bucket->depth = depth; [all...] |
/art/runtime/verifier/ |
register_line.h | 305 bool IsSetLockDepth(size_t reg, size_t depth) { 308 return (it->second & (1 << depth)) != 0; 314 void SetRegToLockDepth(size_t reg, size_t depth) { 315 CHECK_LT(depth, 32u); 316 DCHECK(!IsSetLockDepth(reg, depth)); 319 reg_to_lock_depths_.Put(reg, 1 << depth); 321 it->second |= (1 << depth); 325 void ClearRegToLockDepth(size_t reg, size_t depth) { 326 CHECK_LT(depth, 32u); 327 DCHECK(IsSetLockDepth(reg, depth)); [all...] |
/external/chromium/chrome/browser/ui/window_snapshot/ |
window_snapshot_x.cc | 43 if (image->depth != 24) { 44 LOG(ERROR)<< "Unsupported image depth " << image->depth;
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/vl/ |
vl_video_buffer.h | 101 unsigned depth, unsigned usage, unsigned plane); 111 * extended create function, gets depth, usage and formats for each plane seperately 117 unsigned depth, unsigned usage);
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/ |
i915_clear.c | 46 double depth, unsigned stencil, 53 float f_depth = depth; 91 packed_z_stencil = util_pack_z_stencil(depth_tex->b.b.format, depth, stencil); 114 packed_z_stencil = util_pack_z_stencil(depth_tex->b.b.format, depth, stencil); 119 /* hw can't fastclear both depth and color if their bbp mismatch. */ 222 double depth, unsigned stencil) 224 util_clear(pipe, &i915_context(pipe)->framebuffer, buffers, color, depth, 231 double depth, unsigned stencil) 238 i915_clear_emit(pipe, buffers, color, depth, stencil,
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/ |
lp_jit.h | 53 uint32_t depth; member in struct:lp_jit_texture 155 void *depth,
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/ |
intel_mipmap_tree.h | 105 * The exact semantics of depth varies according to the texture target: 106 * - For GL_TEXTURE_CUBE_MAP, depth is 6. 107 * - For GL_TEXTURE_2D_ARRAY, depth is the number of array slices. It is 109 * - For GL_TEXTURE_3D, it is the texture's depth at this miplevel. Its 111 * - For other texture types, depth is 1. 113 GLuint depth; member in struct:intel_mipmap_level 119 * layers in a 3D texture. The list's length is \c depth. 193 * However, for textures and renderbuffers with packed depth/stencil formats 251 /* The 3DSTATE_CLEAR_PARAMS value associated with the last depth clear to 252 * this depth mipmap tree, if any [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/ |
radeon_mipmap_tree.h | 44 GLuint depth; member in struct:_radeon_mipmap_level 76 GLuint depth0; /** Depth of baseLevel image */ 100 unsigned depth,
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
pbo.c | 57 * \param depth depth of image to read/write 68 GLsizei width, GLsizei height, GLsizei depth, 111 format, type, depth-1, height-1, width); 178 GLsizei width, GLsizei height, GLsizei depth, 185 if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth, 275 GLsizei width, GLsizei height, GLsizei depth, 281 if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth, 332 GLsizei width, GLsizei height, GLsizei depth, 343 if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth, [all...] |
/external/chromium_org/ui/gl/ |
gl_implementation_ozone.cc | 17 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { 18 glClearDepthf(static_cast<GLclampf>(depth));
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/external/chromium_org/webkit/renderer/compositor_bindings/ |
web_transform_operations_impl.cc | 46 void WebTransformOperationsImpl::appendPerspective(double depth) { 47 transform_operations_.AppendPerspective(depth);
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/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_video_buffer.h | 101 unsigned depth, unsigned usage, unsigned plane); 111 * extended create function, gets depth, usage and formats for each plane seperately 117 unsigned depth, unsigned usage);
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/external/mesa3d/src/gallium/drivers/i915/ |
i915_clear.c | 46 double depth, unsigned stencil, 53 float f_depth = depth; 91 packed_z_stencil = util_pack_z_stencil(depth_tex->b.b.format, depth, stencil); 114 packed_z_stencil = util_pack_z_stencil(depth_tex->b.b.format, depth, stencil); 119 /* hw can't fastclear both depth and color if their bbp mismatch. */ 222 double depth, unsigned stencil) 224 util_clear(pipe, &i915_context(pipe)->framebuffer, buffers, color, depth, 231 double depth, unsigned stencil) 238 i915_clear_emit(pipe, buffers, color, depth, stencil,
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