/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_jit.h | 53 uint32_t depth; member in struct:lp_jit_texture 155 void *depth,
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_mipmap_tree.h | 105 * The exact semantics of depth varies according to the texture target: 106 * - For GL_TEXTURE_CUBE_MAP, depth is 6. 107 * - For GL_TEXTURE_2D_ARRAY, depth is the number of array slices. It is 109 * - For GL_TEXTURE_3D, it is the texture's depth at this miplevel. Its 111 * - For other texture types, depth is 1. 113 GLuint depth; member in struct:intel_mipmap_level 119 * layers in a 3D texture. The list's length is \c depth. 193 * However, for textures and renderbuffers with packed depth/stencil formats 251 /* The 3DSTATE_CLEAR_PARAMS value associated with the last depth clear to 252 * this depth mipmap tree, if any [all...] |
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_mipmap_tree.h | 44 GLuint depth; member in struct:_radeon_mipmap_level 76 GLuint depth0; /** Depth of baseLevel image */ 100 unsigned depth,
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/external/mesa3d/src/mesa/main/ |
pbo.c | 57 * \param depth depth of image to read/write 68 GLsizei width, GLsizei height, GLsizei depth, 111 format, type, depth-1, height-1, width); 178 GLsizei width, GLsizei height, GLsizei depth, 185 if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth, 275 GLsizei width, GLsizei height, GLsizei depth, 281 if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth, 332 GLsizei width, GLsizei height, GLsizei depth, 343 if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth, [all...] |
/external/opencv/otherlibs/highgui/ |
grfmt_base.h | 86 int m_bit_depth;// bit depth per channel (normally 8) 88 bool m_native_depth;// use the native bit depth of the image 100 virtual bool IsFormatSupported( int depth ); 102 int width, int height, int depth, int channels ) = 0;
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grfmt_exr.h | 94 bool IsFormatSupported( int depth ); 96 int width, int height, int depth, int channels );
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grfmt_jpeg2000.h | 90 bool IsFormatSupported( int depth ); 92 int width, int height, int depth, int channels );
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/external/qemu/distrib/sdl-1.2.15/src/video/xbios/ |
SDL_xbios_blowup.c | 70 modeinfo.depth = (num_mode == 3 ? 8 : 16); 71 modeinfo.flags = (modeinfo.depth == 8 ? XBIOSMODE_C2P : 0);
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SDL_xbios_milan.c | 70 modeinfo.depth = inf->scrPlanes; 94 modeinfo.depth = mode_bpp[j-1];
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/external/wpa_supplicant_8/wpa_supplicant/dbus/ |
dbus_old.h | 80 int depth, const char *subject, 117 int depth, const char *subject,
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/frameworks/av/media/libstagefright/timedtext/ |
TextDescriptions.h | 75 Parcel *parcel, int depth); 78 int timeMs, Parcel *parcel, int depth);
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/frameworks/base/media/mca/filterfw/java/android/filterfw/core/ |
MutableFrameFormat.java | 72 public void setDimensions(int width, int height, int depth) { 76 dimensions[2] = depth;
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/external/eigen/Eigen/src/Core/products/ |
TriangularMatrixMatrix_MKL.h | 103 Index depth = IsLower ? diagSize : _depth; \ 110 if (rows != depth) { \ 114 if (((nthr==1) && (((std::max)(rows,depth)-diagSize)/(double)diagSize < 0.5))) { \ 122 Map<const MatrixLhs, 0, OuterStride<> > lhsMap(_lhs,rows,depth,OuterStride<>(lhsStride)); \ 127 rows, cols, depth, aa_tmp.data(), aStride, _rhs, rhsStride, res, resStride, alpha, blocking, 0); \ 150 Map<const MatrixRhs, 0, OuterStride<> > rhs(_rhs,depth,cols,OuterStride<>(rhsStride)); \ 161 Map<const MatrixLhs, 0, OuterStride<> > lhs(_lhs,rows,depth,OuterStride<>(lhsStride)); \ 217 Index depth = IsLower ? _depth : diagSize; \ 224 if (cols != depth) { \ 228 if ((nthr==1) && (((std::max)(cols,depth)-diagSize)/(double)diagSize < 0.5)) { [all...] |
GeneralMatrixMatrixTriangular.h | 41 static EIGEN_STRONG_INLINE void run(Index size, Index depth,const LhsScalar* lhs, Index lhsStride, 48 ::run(size,depth,rhs,rhsStride,lhs,lhsStride,res,resStride,alpha); 57 static EIGEN_STRONG_INLINE void run(Index size, Index depth,const LhsScalar* _lhs, Index lhsStride, 65 Index kc = depth; // cache block size along the K direction 84 for(Index k2=0; k2<depth; k2+=kc) 86 const Index actual_kc = (std::min)(k2+kc,depth)-k2; 136 void operator()(ResScalar* res, Index resStride, const LhsScalar* blockA, const RhsScalar* blockB, Index size, Index depth, ResScalar alpha, RhsScalar* workspace) 146 const RhsScalar* actual_b = blockB+j*depth; 149 gebp_kernel(res+j*resStride, resStride, blockA, actual_b, j, depth, actualBlockSize, alpha, 157 gebp_kernel(buffer.data(), BlockSize, blockA+depth*i, actual_b, actualBlockSize, depth, actualBlockSize, alpha [all...] |
/dalvik/vm/native/ |
dalvik_system_VMStack.cpp | 77 size_t depth = dvmComputeExactFrameDepth(fp); local 78 UniquePtr<const Method*[]> methods(new const Method*[depth]); 79 dvmFillStackTraceArray(fp, methods.get(), depth); 84 for (size_t i = kSkip; i < depth && size < maxSize; ++i) { 115 for (size_t i = kSkip; i < depth; ++i) { 131 * thread is not still alive. *depth is set to the length of a
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/external/chromium_org/third_party/libxml/src/include/libxml/ |
debugXML.h | 34 int depth); 38 int depth); 42 int depth); 46 int depth); 50 int depth);
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/ |
u_format_pack.py | 415 depth = format.block_size() 416 print ' uint%u_t value = *(const uint%u_t *)src;' % (depth, depth) 422 print ' uint%u_t %s;' % (depth, src_channel.name) 424 print ' int%u_t %s;' % (depth, src_channel.name) 426 if depth > 8: 428 print ' value = util_bswap%u(value);' % depth 439 if shift + src_channel.size < depth: 442 if shift + src_channel.size < depth: 444 lshift = depth - (shift + src_channel.size [all...] |
/external/chromium_org/tools/oopif/ |
iframe_server.py | 68 # depth is how deep to make the frame tree 69 # pattern specifies how the sites are layed out per depth. An empty string 78 self.depth = int(query_dict.get('depth', [1] )[0]) 159 if (params.depth <= 0): 197 iframe_params.depth = params.depth - 1 202 1000000 + params.depth + 333)
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/external/libxml2/include/libxml/ |
debugXML.h | 34 int depth); 38 int depth); 42 int depth); 46 int depth); 50 int depth);
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/external/mesa3d/src/gallium/auxiliary/util/ |
u_format_pack.py | 415 depth = format.block_size() 416 print ' uint%u_t value = *(const uint%u_t *)src;' % (depth, depth) 422 print ' uint%u_t %s;' % (depth, src_channel.name) 424 print ' int%u_t %s;' % (depth, src_channel.name) 426 if depth > 8: 428 print ' value = util_bswap%u(value);' % depth 439 if shift + src_channel.size < depth: 442 if shift + src_channel.size < depth: 444 lshift = depth - (shift + src_channel.size [all...] |
/frameworks/compile/mclinker/lib/LD/ |
Diagnostic.cpp | 41 unsigned int depth = 0; local 43 if (0 == depth && *pBegin == pVal) 45 if (0 != depth && *pBegin == '}') 46 --depth; 61 ++depth;
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/ndk/tests/device/test-stlport_shared-exception/jni/ |
registers1.cpp | 8 // This test case triggers up to DEPTH recursive calls to function 16 const int depth = 3; variable 18 float float_src[num_vars * depth]; 21 int int_src[num_vars * depth]; 118 for (int i = 0; i < depth * num_vars; i++) 123 for (int level = 0; level < depth; level++)
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/ndk/tests/device/test-stlport_static-exception/jni/ |
registers1.cpp | 8 // This test case triggers up to DEPTH recursive calls to function 16 const int depth = 3; variable 18 float float_src[num_vars * depth]; 21 int int_src[num_vars * depth]; 118 for (int i = 0; i < depth * num_vars; i++) 123 for (int level = 0; level < depth; level++)
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/external/grub/stage2/ |
fsys_reiserfs.c | 324 /* The current depth of the reiser tree. */ 652 printf ("root read_in: block=%d, depth=%d\n", 688 /* Read in the node at the current path and depth into the node cache. 689 * You must set INFO->blocks[depth] before. 692 read_tree_node (unsigned int blockNr, int depth) 694 char* cache = CACHE(depth); 696 if (depth < num_cached) 701 if (blockNr == INFO->blocks[depth]) 708 printf (" next read_in: block=%d (depth=%d)\n", 709 blockNr, depth); 730 int depth; local 823 int depth; local [all...] |
/external/chromium_org/gpu/command_buffer/service/ |
texture_manager.cc | 171 depth(0), 185 depth(rhs.depth), 212 first_face.depth == 0) { 267 "|width=%d|height=%d|depth=%d|border=%d|format=%04x|type=%04x" 272 info.width, info.height, info.depth, info.border, 293 GLsizei depth = info1.depth; local 296 int num_mips = TextureManager::ComputeMipMapCount(width, height, depth); 300 depth = std::max(1, depth >> 1) 681 GLsizei depth = level0.depth; local [all...] |