HomeSort by relevance Sort by last modified time
    Searched refs:depth (Results 351 - 375 of 2176) sorted by null

<<11121314151617181920>>

  /external/mesa3d/src/mesa/state_tracker/
st_cb_fbo.c 460 * passed to the pipe as a (color/depth) render target.
549 * Check if two renderbuffer attachments name a combined depth/stencil
553 st_is_depth_stencil_combined(const struct gl_renderbuffer_attachment *depth,
556 assert(depth && stencil);
558 if (depth->Type == stencil->Type) {
559 if (depth->Type == GL_RENDERBUFFER_EXT &&
560 depth->Renderbuffer == stencil->Renderbuffer)
563 if (depth->Type == GL_TEXTURE &&
564 depth->Texture == stencil->Texture)
583 const struct gl_renderbuffer_attachment *depth local
    [all...]
  /external/opencv/cv/src/
cvcorner.cpp 222 int depth, d_depth; local
239 depth = CV_MAT_DEPTH(src->type);
240 d_depth = depth == CV_8U ? CV_16S : CV_32F;
251 if( depth == CV_8U && aperture_size0 == CV_SCHARR )
256 else if( depth == CV_32F && aperture_size0 == CV_SCHARR )
261 else if( depth == CV_8U )
266 else if( depth == CV_32F )
279 el_anchor.x*CV_ELEM_SIZE(depth);
289 CV_CALL( dx_filter.init_deriv( size.width, depth, d_depth, 1, 0, aperture_size0 ));
290 CV_CALL( dy_filter.init_deriv( size.width, depth, d_depth, 0, 1, aperture_size0 ))
518 int depth, d_depth; local
    [all...]
  /ndk/sources/host-tools/make-3.81/
remake.c 42 extern int try_implicit_rule PARAMS ((struct file *file, unsigned int depth));
63 static int update_file PARAMS ((struct file *file, unsigned int depth));
64 static int update_file_1 PARAMS ((struct file *file, unsigned int depth));
65 static int check_dep PARAMS ((struct file *file, unsigned int depth, FILE_TIMESTAMP this_mtime, int *must_make_ptr));
277 DEPTH is the depth in recursions of this function.
286 update_file (struct file *file, unsigned int depth)
309 status |= update_file_1 (f, depth);
339 status |= update_file (d->file, depth + 1);
373 update_file_1 (struct file *file, unsigned int depth)
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/vl/
vl_video_buffer.c 219 unsigned depth, unsigned usage, unsigned plane)
222 templ->target = depth > 1 ? PIPE_TEXTURE_3D : PIPE_TEXTURE_2D;
226 templ->depth0 = depth;
352 unsigned i, j, depth, surf; local
358 depth = buffer->interlaced ? 2 : 1;
359 for (i = 0, surf = 0; i < depth; ++i ) {
437 unsigned depth, unsigned usage)
447 vl_vide_buffer_template(&res_tmpl, tmpl, resource_formats[0], depth, usage, 0);
457 vl_vide_buffer_template(&res_tmpl, tmpl, resource_formats[1], depth, usage, 1);
465 vl_vide_buffer_template(&res_tmpl, tmpl, resource_formats[2], depth, usage, 2)
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/egl/x11/
native_ximage.c 102 unsigned int w, h, border, depth; local
105 &root, &x, &y, &w, &h, &border, &depth);
272 xsurf->xdraw.depth = xsurf->visual.depth;
299 uint depth; local
301 depth = x11_drawable_get_depth(xdpy->xscr, (Drawable) pix);
303 switch (depth) {
356 switch (vinfo->depth) {
392 * One with depth/stencil buffer; one without
476 xdraw.depth = xconf->visual->depth
    [all...]
  /external/eigen/test/
sparse_product.cpp 42 const Index depth = internal::random<int>(1,n); local
55 DenseMatrix refMat2 = DenseMatrix::Zero(rows, depth);
56 DenseMatrix refMat2t = DenseMatrix::Zero(depth, rows);
57 DenseMatrix refMat3 = DenseMatrix::Zero(depth, cols);
58 DenseMatrix refMat3t = DenseMatrix::Zero(cols, depth);
61 DenseMatrix refMat5 = DenseMatrix::Random(depth, cols);
65 SparseMatrixType m2 (rows, depth);
66 SparseMatrixType m2t(depth, rows);
67 SparseMatrixType m3 (depth, cols);
68 SparseMatrixType m3t(cols, depth);
    [all...]
  /external/mesa3d/src/gallium/auxiliary/vl/
vl_video_buffer.c 219 unsigned depth, unsigned usage, unsigned plane)
222 templ->target = depth > 1 ? PIPE_TEXTURE_3D : PIPE_TEXTURE_2D;
226 templ->depth0 = depth;
352 unsigned i, j, depth, surf; local
358 depth = buffer->interlaced ? 2 : 1;
359 for (i = 0, surf = 0; i < depth; ++i ) {
437 unsigned depth, unsigned usage)
447 vl_vide_buffer_template(&res_tmpl, tmpl, resource_formats[0], depth, usage, 0);
457 vl_vide_buffer_template(&res_tmpl, tmpl, resource_formats[1], depth, usage, 1);
465 vl_vide_buffer_template(&res_tmpl, tmpl, resource_formats[2], depth, usage, 2)
    [all...]
  /external/mesa3d/src/gallium/state_trackers/egl/x11/
native_ximage.c 102 unsigned int w, h, border, depth; local
105 &root, &x, &y, &w, &h, &border, &depth);
272 xsurf->xdraw.depth = xsurf->visual.depth;
299 uint depth; local
301 depth = x11_drawable_get_depth(xdpy->xscr, (Drawable) pix);
303 switch (depth) {
356 switch (vinfo->depth) {
392 * One with depth/stencil buffer; one without
476 xdraw.depth = xconf->visual->depth
    [all...]
  /external/opencv/cxcore/src/
cxminmaxloc.cpp 298 int type, depth, cn, coi = 0; local
320 depth = CV_MAT_DEPTH( type );
327 if( depth == CV_32S || depth == CV_64F )
360 CvFunc2D_1A4P func = (CvFunc2D_1A4P)(minmax_tab.fn_2d[depth]);
370 CvFunc2DnC_1A4P func = (CvFunc2DnC_1A4P)(minmaxcoi_tab.fn_2d[depth]);
383 CvFunc2D_2A4P func = (CvFunc2D_2A4P)(minmaxmask_tab.fn_2d[depth]);
394 CvFunc2DnC_2A4P func = (CvFunc2DnC_2A4P)(minmaxmaskcoi_tab.fn_2d[depth]);
437 if( depth != CV_32S && depth != CV_64F
    [all...]
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/
pprint.py 55 def pprint(object, stream=None, indent=1, width=80, depth=None):
58 stream=stream, indent=indent, width=width, depth=depth)
61 def pformat(object, indent=1, width=80, depth=None):
63 return PrettyPrinter(indent=indent, width=width, depth=depth).pformat(object)
85 def __init__(self, indent=1, width=80, depth=None, stream=None):
95 depth
96 The maximum depth to print out nested structures.
106 assert depth is None or depth > 0, "depth must be > 0
    [all...]
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/
pprint.py 55 def pprint(object, stream=None, indent=1, width=80, depth=None):
58 stream=stream, indent=indent, width=width, depth=depth)
61 def pformat(object, indent=1, width=80, depth=None):
63 return PrettyPrinter(indent=indent, width=width, depth=depth).pformat(object)
85 def __init__(self, indent=1, width=80, depth=None, stream=None):
95 depth
96 The maximum depth to print out nested structures.
106 assert depth is None or depth > 0, "depth must be > 0
    [all...]
  /external/chromium_org/third_party/icu/source/tools/ctestfw/
ctest.c 77 static void iterateTestsWithLevel( const TestNode *root, int depth,
318 * @param depth The depth of this tree (0=root)
319 * @param nodeList an array of MAXTESTS depth that's used for keeping track of where we are. nodeList[depth] points to the 'parent' at depth depth.
323 int depth,
335 if(depth<2) {
342 /* record the current root node, and increment depth. *
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/
sp_quad_depth_test.c 30 * \brief Quad depth / stencil testing
48 unsigned bzzzz[TGSI_QUAD_SIZE]; /**< Z values fetched from depth buffer */
128 * If the shader has not been run, interpolate the depth values
140 quad->output.depth[0] = z0;
141 quad->output.depth[1] = z0 + dzdx;
142 quad->output.depth[2] = z0 + dzdy;
143 quad->output.depth[3] = z0 + dzdx + dzdy;
156 /* Convert quad's float depth values to int depth values (qzzzz).
157 * If the Z buffer stores integer values, we _have_ to do the depth
888 boolean depth = qs->softpipe->depth_stencil->depth.enabled; local
    [all...]
  /external/icu4c/tools/ctestfw/
ctest.c 77 static void iterateTestsWithLevel( const TestNode *root, int depth,
318 * @param depth The depth of this tree (0=root)
319 * @param nodeList an array of MAXTESTS depth that's used for keeping track of where we are. nodeList[depth] points to the 'parent' at depth depth.
323 int depth,
335 if(depth<2) {
342 /* record the current root node, and increment depth. *
    [all...]
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_quad_depth_test.c 30 * \brief Quad depth / stencil testing
48 unsigned bzzzz[TGSI_QUAD_SIZE]; /**< Z values fetched from depth buffer */
128 * If the shader has not been run, interpolate the depth values
140 quad->output.depth[0] = z0;
141 quad->output.depth[1] = z0 + dzdx;
142 quad->output.depth[2] = z0 + dzdy;
143 quad->output.depth[3] = z0 + dzdx + dzdy;
156 /* Convert quad's float depth values to int depth values (qzzzz).
157 * If the Z buffer stores integer values, we _have_ to do the depth
888 boolean depth = qs->softpipe->depth_stencil->depth.enabled; local
    [all...]
  /external/opencv/otherlibs/highgui/
grfmt_exr.cpp 579 bool GrFmtExrWriter::IsFormatSupported( int depth )
581 return depth == IPL_DEPTH_8U || depth == IPL_DEPTH_8S ||
582 depth == IPL_DEPTH_16U || depth == IPL_DEPTH_16S ||
583 depth == IPL_DEPTH_32S || depth == IPL_DEPTH_32F;
590 int width, int height, int depth, int channels )
596 bool issigned = depth < 0;
597 bool isfloat = depth == IPL_DEPTH_32F || depth == IPL_DEPTH_64F
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
gen6_blorp.cpp 51 * performed using the fine adjustment of "depth coordinate offset X/Y"
60 intel_region_get_tile_masks(params->depth.mt->region,
62 intel_region_get_tile_masks(params->depth.mt->hiz_mt->region,
350 * - 7.5.3.1 Depth Buffer Clear
351 * - 7.5.3.2 Depth Buffer Resolve
352 * - 7.5.3.3 Hierarchical Depth Buffer Resolve
833 uint32_t draw_x = params->depth.x_offset;
834 uint32_t draw_y = params->depth.y_offset;
844 intel_region_get_aligned_offset(params->depth.mt->region,
849 * (3DSTATE_DEPTH_BUFFER dw5), in the documentation for "Depth
    [all...]
  /external/chromium_org/third_party/tcmalloc/chromium/src/
malloc_hook.cc 59 # define GetStackTrace(stack, depth, skip) (0)
665 int depth = GetStackTrace(stack, kStackSize, 1); // skip this function frame
666 if (depth == 0) // silenty propagate cases when GetStackTrace does not work
668 for (int i = 0; i < depth; ++i) { // stack[0] is our immediate caller
673 depth -= i; // correct depth
674 if (depth > max_depth) depth = max_depth;
675 copy(stack + i, stack + i + depth, result);
676 if (depth < max_depth && depth + i == kStackSize)
    [all...]
  /external/chromium_org/third_party/tcmalloc/vendor/src/
malloc_hook.cc 59 # define GetStackTrace(stack, depth, skip) (0)
665 int depth = GetStackTrace(stack, kStackSize, 1); // skip this function frame
666 if (depth == 0) // silenty propagate cases when GetStackTrace does not work
668 for (int i = 0; i < depth; ++i) { // stack[0] is our immediate caller
673 depth -= i; // correct depth
674 if (depth > max_depth) depth = max_depth;
675 copy(stack + i, stack + i + depth, result);
676 if (depth < max_depth && depth + i == kStackSize)
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
gen6_blorp.cpp 51 * performed using the fine adjustment of "depth coordinate offset X/Y"
60 intel_region_get_tile_masks(params->depth.mt->region,
62 intel_region_get_tile_masks(params->depth.mt->hiz_mt->region,
350 * - 7.5.3.1 Depth Buffer Clear
351 * - 7.5.3.2 Depth Buffer Resolve
352 * - 7.5.3.3 Hierarchical Depth Buffer Resolve
833 uint32_t draw_x = params->depth.x_offset;
834 uint32_t draw_y = params->depth.y_offset;
844 intel_region_get_aligned_offset(params->depth.mt->region,
849 * (3DSTATE_DEPTH_BUFFER dw5), in the documentation for "Depth
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mapi/glapi/gen/
glX_server_table.py 92 children, and the depth of the subtree rooted at the node."""
133 depth = 1
144 if n[3] >= depth:
145 depth = n[3] + 1
153 return [M, children, count, depth]
165 def dump_tree(self, node, base_opcode, remaining_bits, base_entry, depth):
175 print ' /* [%u] -> opcode range [%u, %u], node depth %u */' % (base_entry, base_opcode, base_opcode + (1 << remaining_bits), depth)
231 self.dump_tree(child, base_opcode, remaining_bits - M, child_index, depth + 1)
282 print '/* tree depth = %u */' % (tree[3]
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
intel_tex_image.c 40 int width, height, depth; local
44 &width, &height, &depth);
51 (intelObj->base.Target == GL_TEXTURE_3D && depth == 1))) {
54 * likely base level width/height/depth for a full mipmap stack
73 if (depth != 1)
74 depth <<= 1;
90 lastLevel = firstLevel + _mesa_logbase2(MAX2(MAX2(width, height), depth));
101 depth,
211 texImage->Level, texImage->Width, texImage->Height, texImage->Depth);
221 __FUNCTION__, texImage->Width, texImage->Height, texImage->Depth,
    [all...]
  /external/chromium_org/third_party/openssl/openssl/crypto/asn1/
asn1_par.c 68 int offset, int depth, int indent, int dump);
113 int depth, int indent, int dump)
155 depth,(long)hl,len) <= 0)
161 depth,(long)hl) <= 0)
164 if (!asn1_print_info(bp,tag,xclass,j,(indent)?depth:0))
182 offset+(p - *pp),depth+1,
192 offset+(p - *pp),depth+1,
  /external/mesa3d/src/mapi/glapi/gen/
glX_server_table.py 92 children, and the depth of the subtree rooted at the node."""
133 depth = 1
144 if n[3] >= depth:
145 depth = n[3] + 1
153 return [M, children, count, depth]
165 def dump_tree(self, node, base_opcode, remaining_bits, base_entry, depth):
175 print ' /* [%u] -> opcode range [%u, %u], node depth %u */' % (base_entry, base_opcode, base_opcode + (1 << remaining_bits), depth)
231 self.dump_tree(child, base_opcode, remaining_bits - M, child_index, depth + 1)
282 print '/* tree depth = %u */' % (tree[3]
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_tex_image.c 40 int width, height, depth; local
44 &width, &height, &depth);
51 (intelObj->base.Target == GL_TEXTURE_3D && depth == 1))) {
54 * likely base level width/height/depth for a full mipmap stack
73 if (depth != 1)
74 depth <<= 1;
90 lastLevel = firstLevel + _mesa_logbase2(MAX2(MAX2(width, height), depth));
101 depth,
211 texImage->Level, texImage->Width, texImage->Height, texImage->Depth);
221 __FUNCTION__, texImage->Width, texImage->Height, texImage->Depth,
    [all...]

Completed in 499 milliseconds

<<11121314151617181920>>