/external/mesa3d/src/mesa/swrast/ |
s_fragprog.c | 248 /* Store result depth/z */ 250 const GLfloat depth = machine->Outputs[FRAG_RESULT_DEPTH][2]; local 251 if (depth <= 0.0) 253 else if (depth >= 1.0) 257 (GLuint) (depth * ctx->DrawBuffer->_DepthMaxF + 0.5F);
|
s_copypix.c | 209 const GLfloat depth[], GLuint z[]) 220 z[i] = (GLuint) (depth[i] * depthMaxF); 227 GLdouble d = depth[i] * ctx->Pixel.DepthScale + ctx->Pixel.DepthBias; 249 GLfloat *p, *tmpImage, *depth; local 306 depth = (GLfloat *) malloc(width * sizeof(GLfloat)); 307 if (!depth) { 313 /* get depth values */ 315 memcpy(depth, p, width * sizeof(GLfloat)); 319 _swrast_read_depth_span_float(ctx, readRb, width, srcx, sy, depth); 323 scale_and_bias_z(ctx, width, depth, span.array->z) [all...] |
/external/opencv/otherlibs/highgui/ |
grfmt_tiff.h | 155 int width, int height, int depth, int channels );
|
/external/qemu/distrib/sdl-1.2.15/src/video/xbios/ |
SDL_xbios.h | 41 Uint16 depth; /* bits per plane */ member in struct:__anon26984
|
/frameworks/rs/java/tests/RsTest/src/com/android/rs/test/ |
UT_program_store.java | 153 for (int depth = 0; depth <= 1; depth++) { 154 boolean depthMask = (depth == 1);
|
/libcore/dalvik/src/main/java/dalvik/system/profiler/ |
BinaryHprofWriter.java | 86 private void writeControlSettings(int flags, int depth) throws IOException { 87 if (depth > Short.MAX_VALUE) { 88 throw new IllegalArgumentException("depth too large for binary hprof: " 89 + depth + " > " + Short.MAX_VALUE); 95 out.writeShort((short) depth);
|
/ndk/sources/host-tools/make-3.81/ |
alloca.c | 142 (b) keep track of stack depth. 157 char *deep; /* For stack depth measure. */ 173 auto char probe; /* Probes stack depth: */ 174 register char *depth = ADDRESS_FUNCTION (probe); local 192 if ((STACK_DIR > 0 && hp->h.deep > depth) 193 || (STACK_DIR < 0 && hp->h.deep < depth)) 224 ((header *) new)->h.deep = depth;
|
/ndk/sources/host-tools/sed-4.2.1/lib/ |
alloca.c | 124 (b) keep track of stack depth. 139 char *deep; /* For stack depth measure. */ 155 auto char probe; /* Probes stack depth: */ 156 register char *depth = ADDRESS_FUNCTION (probe); local 174 if ((STACK_DIR > 0 && hp->h.deep > depth) 175 || (STACK_DIR < 0 && hp->h.deep < depth)) 212 new->h.deep = depth;
|
/packages/inputmethods/LatinIME/tools/dicttool/src/com/android/inputmethod/latin/dicttool/ |
BinaryDictOffdeviceUtils.java | 94 final DecoderChainSpec spec, final File src, final int depth) { 98 // over and over, ending in a stack overflow. Hence we limit the depth at which we try 100 if (depth > MAX_DECODE_DEPTH) return null; 110 getRawDictionaryOrNullInternal(spec, uncompressedFile, depth + 1); 118 getRawDictionaryOrNullInternal(spec, decryptedFile, depth + 1);
|
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/resources/manager/ |
IdeScanningContext.java | 144 int depth = resource instanceof IFolder ? DEPTH_ONE : DEPTH_ZERO; local 145 resource.deleteMarkers(MARKER_AAPT_COMPILE, true, depth); 175 int depth = resource instanceof IFolder ? DEPTH_ONE : DEPTH_ZERO; local 178 true /*includeSubtypes*/, depth);
|
/sdk/emulator/opengl/tests/ut_renderer/ |
X11RendererSurface.cpp | 44 int depth = DefaultDepth(dpy, defaultScreen); local
|
/dalvik/vm/ |
AllocTracker.cpp | 40 * how many allocations it wants to see and what the stack depth should be. 41 * Changing the window size is easy, changing the max stack depth is harder 262 (1b) stack depth 416 /* compute depth */ 417 int depth; local 418 for (depth = 0; depth < kMaxAllocRecordStackDepth; depth++) { 419 if (pRec->stackElem[depth].method == NULL) 429 set1(&ptr[8], depth); [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/ |
sp_texture.c | 61 unsigned depth = pt->depth0; local 70 slices = depth; 83 depth = u_minify(depth, 1); 332 assert(box->z + box->depth <= resource->array_size); 338 assert(box->z + box->depth <= (u_minify(resource->depth0, level))); 350 level, box->depth > 1 ? -1 : box->z,
|
/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_texture.c | 61 unsigned depth = pt->depth0; local 70 slices = depth; 83 depth = u_minify(depth, 1); 332 assert(box->z + box->depth <= resource->array_size); 338 assert(box->z + box->depth <= (u_minify(resource->depth0, level))); 350 level, box->depth > 1 ? -1 : box->z,
|
/frameworks/base/tools/aapt/ |
Command.cpp | 397 int depth = 0; local 402 depth--; 403 if (depth < 0) { 411 depth++; 449 int depth = 0; local 453 depth--; 456 if (depth == 0 && tag == serviceTagName) { 461 depth++; 464 if (depth == 1) { 468 } else if (depth == 2 && withinApduService) 618 int depth = 0; local 675 int depth = 0; local [all...] |
/frameworks/native/opengl/libagl/ |
matrix.cpp | 386 void matrix_stack_t::init(int depth) { 387 stack = new matrixf_t[depth]; 388 ops = new uint8_t[depth]; 389 maxDepth = depth; 390 depth = 0; 402 stack[depth].loadIdentity(); 403 ops[depth] = OP_IDENTITY; 409 stack[depth].load(rhs); 410 ops[depth] = OP_ALL; // TODO: we should look at the matrix 415 stack[depth].load(rhs) [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/dri/drm/ |
dri2.c | 107 int att, depth; local 144 depth = 32; 147 depth = 24; 150 depth = 16; 154 depth = 16; 159 depth = 24; 163 depth = 32; 167 depth = 32; 170 depth = util_format_get_blocksizebits(format); 177 attachments[num_attachments++] = depth; [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/ |
radeon_mipmap_tree.c | 77 unsigned depth, 85 return rowStride * ((height + blockHeight - 1) / blockHeight) * depth; 96 return rowStride * height * depth; 136 lvl->size = get_texture_image_size(mt->mesaFormat, lvl->rowstride, height, lvl->depth, mt->tilebits); 172 mt->levels[level].depth = minify(mt->depth0, i); 312 lvl->depth != texImage->Depth) 341 fprintf(stderr, "depth0 %d vs %d\n", mtBaseLevel->depth, firstImage->Depth); 347 mtBaseLevel->depth == firstImage->Depth) [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
s_copypix.c | 209 const GLfloat depth[], GLuint z[]) 220 z[i] = (GLuint) (depth[i] * depthMaxF); 227 GLdouble d = depth[i] * ctx->Pixel.DepthScale + ctx->Pixel.DepthBias; 249 GLfloat *p, *tmpImage, *depth; local 306 depth = (GLfloat *) malloc(width * sizeof(GLfloat)); 307 if (!depth) { 313 /* get depth values */ 315 memcpy(depth, p, width * sizeof(GLfloat)); 319 _swrast_read_depth_span_float(ctx, readRb, width, srcx, sy, depth); 323 scale_and_bias_z(ctx, width, depth, span.array->z) [all...] |
/external/eigen/Eigen/src/Core/products/ |
TriangularMatrixMatrix.h | 21 // void operator()(Scalar* blockA, const EIGEN_RESTRICT Scalar* _lhs, int lhsStride, int depth, int rows) 29 // for(int k=0; k<depth; k++) 35 // for(int k=0; k<depth; k++) 60 Index rows, Index cols, Index depth, 74 ::run(cols, rows, depth, rhs, rhsStride, lhs, lhsStride, res, resStride, alpha, blocking); 104 Index depth = IsLower ? diagSize : _depth; local 132 for(Index k2=IsLower ? depth : 0; 133 IsLower ? k2>0 : k2<depth; 136 Index actual_kc = (std::min)(IsLower ? k2 : depth-k2, kc); 233 Index depth = IsLower ? _depth : diagSize local [all...] |
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/ |
TextureHelper.java | 163 int depth = blenderContext.getBlenderKey().getGeneratedTextureDepth();
local 184 result = textureGenerator.generate(tex, width, height, depth, blenderContext);
233 int depth = sources.get(0).getImage().getDepth();
local 242 if(source.getImage().getDepth() != depth) {
243 throw new IllegalArgumentException("The texture " + source.getName() + " has invalid depth! It should be: " + depth + '!');
250 if(depth==0) {
251 depth = 1;
258 int pixelsAmount = width * height * depth;
283 if(depth==1) { [all...] |
/external/mesa3d/src/gallium/state_trackers/dri/drm/ |
dri2.c | 107 int att, depth; local 144 depth = 32; 147 depth = 24; 150 depth = 16; 154 depth = 16; 159 depth = 24; 163 depth = 32; 167 depth = 32; 170 depth = util_format_get_blocksizebits(format); 177 attachments[num_attachments++] = depth; [all...] |
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_mipmap_tree.c | 77 unsigned depth, 85 return rowStride * ((height + blockHeight - 1) / blockHeight) * depth; 96 return rowStride * height * depth; 136 lvl->size = get_texture_image_size(mt->mesaFormat, lvl->rowstride, height, lvl->depth, mt->tilebits); 172 mt->levels[level].depth = minify(mt->depth0, i); 312 lvl->depth != texImage->Depth) 341 fprintf(stderr, "depth0 %d vs %d\n", mtBaseLevel->depth, firstImage->Depth); 347 mtBaseLevel->depth == firstImage->Depth) [all...] |
/external/sfntly/cpp/src/test/tinyxml/ |
tinyxml.cpp | 800 void TiXmlElement::Print( FILE* cfile, int depth ) const 804 for ( i=0; i<depth; i++ ) { 814 attrib->Print( cfile, depth ); 829 firstChild->Print( cfile, depth + 1 ); 842 node->Print( cfile, depth+1 ); 845 for( i=0; i<depth; ++i ) { 1145 void TiXmlDocument::Print( FILE* cfile, int depth ) const 1150 node->Print( cfile, depth ); 1210 void TiXmlAttribute::Print( FILE* cfile, int /*depth*/, TIXML_STRING* str ) const 1297 void TiXmlComment::Print( FILE* cfile, int depth ) cons [all...] |
/frameworks/base/core/java/android/os/ |
Debug.java | [all...] |