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  /prebuilts/ndk/8/platforms/android-8/arch-arm/usr/include/linux/
irq.h 86 unsigned int depth; member in struct:irq_desc
  /prebuilts/ndk/8/platforms/android-9/arch-arm/usr/include/linux/
irq.h 86 unsigned int depth; member in struct:irq_desc
  /prebuilts/ndk/8/platforms/android-9/arch-mips/usr/include/linux/
irq.h 86 unsigned int depth; member in struct:irq_desc
  /prebuilts/ndk/8/platforms/android-9/arch-x86/usr/include/linux/
irq.h 86 unsigned int depth; member in struct:irq_desc
  /prebuilts/ndk/9/platforms/android-14/arch-arm/usr/include/linux/
irq.h 86 unsigned int depth; member in struct:irq_desc
  /prebuilts/ndk/9/platforms/android-14/arch-mips/usr/include/linux/
irq.h 86 unsigned int depth; member in struct:irq_desc
  /prebuilts/ndk/9/platforms/android-14/arch-x86/usr/include/linux/
irq.h 86 unsigned int depth; member in struct:irq_desc
  /prebuilts/ndk/9/platforms/android-18/arch-arm/usr/include/linux/
irq.h 86 unsigned int depth; member in struct:irq_desc
  /prebuilts/ndk/9/platforms/android-18/arch-mips/usr/include/linux/
irq.h 86 unsigned int depth; member in struct:irq_desc
  /prebuilts/ndk/9/platforms/android-18/arch-x86/usr/include/linux/
irq.h 86 unsigned int depth; member in struct:irq_desc
  /prebuilts/ndk/9/platforms/android-3/arch-arm/usr/include/linux/
irq.h 86 unsigned int depth; member in struct:irq_desc
  /prebuilts/ndk/9/platforms/android-4/arch-arm/usr/include/linux/
irq.h 86 unsigned int depth; member in struct:irq_desc
  /prebuilts/ndk/9/platforms/android-5/arch-arm/usr/include/linux/
irq.h 86 unsigned int depth; member in struct:irq_desc
  /prebuilts/ndk/9/platforms/android-8/arch-arm/usr/include/linux/
irq.h 86 unsigned int depth; member in struct:irq_desc
  /prebuilts/ndk/9/platforms/android-9/arch-arm/usr/include/linux/
irq.h 86 unsigned int depth; member in struct:irq_desc
  /prebuilts/ndk/9/platforms/android-9/arch-mips/usr/include/linux/
irq.h 86 unsigned int depth; member in struct:irq_desc
  /prebuilts/ndk/9/platforms/android-9/arch-x86/usr/include/linux/
irq.h 86 unsigned int depth; member in struct:irq_desc
  /sdk/emulator/opengl/host/libs/Translator/EGL/
MacNative.m 171 int depth = (limit != 0) ? NSBitsPerPixelFromDepth(limit):
173 return depth >= colorSize;
  /external/opencv/cv/src/
cvcolor.cpp 2244 int src_cn, dst_cn, depth; local
    [all...]
  /external/apache-xml/src/main/java/org/apache/xml/serializer/
NamespaceMappings.java 31 * prefix/uri/depth triplets are pushed on a stack pushed on a stack. The depth
32 * indicates the nesting depth of the element for which the mapping was made.
47 * "def" is pushed on the stack with depth 1.
49 * depth 2.
50 * When the <sentance> is encountered "p3" and "jkl" are pushed with depth 3.
52 * stack. Of course popNamespaces(2) would pop anything with depth 2 or
86 * when leaving the current element depth
88 * depth can be popped of the top and the same node
91 * All prefixes pushed at the current depth can be
272 int depth = map.m_declarationDepth; local
    [all...]
  /external/chromium/third_party/libjingle/source/talk/xmllite/
xmlelement.h 208 void AddText(const std::string & text, int depth);
210 void AddElement(XmlElement * pelChild, int depth);
212 void AddAttr(const QName & name, const std::string & value, int depth);
  /external/chromium_org/cc/animation/
transform_operations.cc 113 void TransformOperations::AppendPerspective(double depth) {
115 to_add.matrix.ApplyPerspectiveDepth(depth);
117 to_add.perspective_depth = depth;
  /external/chromium_org/content/browser/accessibility/
accessibility_tree_formatter.cc 81 const base::DictionaryValue& dict, string16* contents, int depth) {
82 string16 line = ToString(dict, string16(depth * kIndentSpaces, ' '));
92 RecursiveFormatAccessibilityTree(*child_dict, contents, depth + 1);
  /external/chromium_org/third_party/WebKit/Source/bindings/v8/custom/
V8HTMLCanvasElementCustom.cpp 63 v8::Handle<v8::String> depth = v8::String::NewSymbol("depth"); local
64 if (jsAttrs->Has(depth))
65 webGLAttrs->setDepth(jsAttrs->Get(depth)->BooleanValue());
  /external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderLayerCompositor.h 243 void rebuildCompositingLayerTree(RenderLayer*, Vector<GraphicsLayer*>& childGraphicsLayersOfEnclosingLayer, int depth);
246 void updateLayerTreeGeometry(RenderLayer*, int depth);
304 void logLayerInfo(const RenderLayer*, int depth);

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