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  /frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/android/
BridgeWindowSession.java 30 import android.view.Surface;
91 Surface arg8) throws RemoteException {
134 int thumbnailWidth, int thumbnailHeight, Surface outSurface)
  /frameworks/native/opengl/tests/EGLTest/
EGL_test.cpp 22 #include <gui/Surface.h>
111 sp<Surface> mSTC = new Surface(static_cast<sp<IGraphicBufferProducer> >( bq));
  /frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
NativeMedia.java 24 import android.view.Surface;
80 // set up the Surface 1 video sink
102 // set up the Surface 2 video sink
185 if ("Surface 1".equals(mSinkString)) {
190 } else if ("Surface 2".equals(mSinkString)) {
333 public static native void setSurface(Surface surface);
341 // VideoSink abstracts out the difference between Surface and SurfaceTexture
386 Surface s = new Surface(st)
392 Surface surface = new Surface(mMyGLSurfaceView.getSurfaceTexture()); local
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  /frameworks/av/include/media/
mediarecorder.h 30 class Surface;
35 class Surface;
210 status_t setPreviewSurface(const sp<IGraphicBufferProducer>& surface);
IMediaRecorder.h 25 class Surface;
38 virtual status_t setPreviewSurface(const sp<IGraphicBufferProducer>& surface) = 0;
MediaRecorderBase.h 28 class Surface;
45 virtual status_t setPreviewSurface(const sp<IGraphicBufferProducer>& surface) = 0;
  /frameworks/av/libvideoeditor/lvpp/
NativeWindowRenderer.h 40 // We allocate a Surface for each RenderInput and the user can use
42 // for that Surface. The intention is that the user can pass that
49 class Surface;
113 // We use a different GL id for each Surface.
149 // Returns the ANativeWindow corresponds to the Surface.
159 // provided by the Surface.
168 sp<Surface> mSTC;
  /frameworks/native/libs/gui/
Android.mk 27 Surface.cpp \
  /packages/wallpapers/HoloSpiral/src/com/android/wallpaper/holospiral/
HoloSpiralView.java 25 import android.view.Surface;
59 Surface surface = null; local
60 while (surface == null) {
61 surface = surfaceHolder.getSurface();
  /development/samples/Support7Demos/src/com/example/android/supportv7/media/
MediaPlayerWrapper.java 25 import android.view.Surface;
53 private Surface mSurface;
141 public void setSurface(Surface surface) {
142 mSurface = surface;
283 public static final void setSurface(MediaPlayer player, Surface surface) {
284 player.setSurface(surface);
  /frameworks/av/include/camera/
ICamera.h 31 class Surface;
58 // preview callback surface set by setPreviewCallbackTarget().
IProCameraUser.h 33 class Surface;
  /frameworks/av/include/media/stagefright/
MediaCodec.h 34 struct Surface;
55 const sp<Surface> &nativeWindow,
199 sp<Surface> mNativeWindow;
243 const sp<Surface> &surface);
  /frameworks/av/services/camera/libcameraservice/device3/
Camera3IOStreamBase.h 21 #include <gui/Surface.h>
Camera3OutputStream.h 21 #include <gui/Surface.h>
  /frameworks/base/core/java/android/app/
NativeActivity.java 31 import android.view.Surface;
107 private native void onSurfaceCreatedNative(int handle, Surface surface);
108 private native void onSurfaceChangedNative(int handle, Surface surface,
110 private native void onSurfaceRedrawNeededNative(int handle, Surface surface);
  /frameworks/base/graphics/java/android/renderscript/
RSSurfaceView.java 28 import android.view.Surface;
35 * The Surface View for a graphics renderscript (RenderScriptGL) to draw on.
73 // underlying surface is created and destroyed
94 // Surface will be destroyed when we return
  /frameworks/base/media/java/android/media/
ImageReader.java 24 import android.view.Surface;
32 * rendered into a {@link android.view.Surface}</p>
34 * <p>Several Android media API classes accept Surface objects as targets to
43 * through its {@link Surface} are queued until accessed through the {@link #acquireLatestImage}
45 * eventually stall or drop Images in trying to render to the Surface if the
194 * <p>Get a {@link Surface} that can be used to produce {@link Image Images} for this
197 * <p>Until valid image data is rendered into this {@link Surface}, the
199 * can be producing data into this Surface at the same time, although the
200 * same {@link Surface} can be reused with a different API once the first source is
201 * disconnected from the {@link Surface}.</p
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MediaCodec.java 24 import android.view.Surface;
83 * If a video surface has been provided in the call to {@link #configure},
85 * to the surface.<p>
235 * @param surface Specify a surface on which to render the output of this
244 Surface surface, MediaCrypto crypto, int flags) {
262 native_configure(keys, values, surface, crypto, flags);
267 Surface surface, MediaCrypto crypto, int flags)
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  /frameworks/base/opengl/java/android/opengl/
EGL14.java 22 import android.view.Surface;
243 Surface sur = null;
250 } else if (win instanceof Surface) {
251 sur = (Surface) win;
254 EGLSurface surface; local
256 surface = _eglCreateWindowSurface(dpy, config, sur, attrib_list, offset);
258 surface = _eglCreateWindowSurfaceTexture(dpy, config,
263 "Surface, SurfaceView, SurfaceTexture or SurfaceHolder at the moment, " +
267 return surface;
288 // C function EGLBoolean eglDestroySurface ( EGLDisplay dpy, EGLSurface surface )
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  /frameworks/base/opengl/java/com/google/android/gles_jni/
EGLImpl.java 22 import android.view.Surface;
33 public native boolean eglQuerySurface(EGLDisplay display, EGLSurface surface, int attribute, int[] value);
41 public native boolean eglDestroySurface(EGLDisplay display, EGLSurface surface);
44 public native boolean eglSwapBuffers(EGLDisplay display, EGLSurface surface);
46 public native boolean eglCopyBuffers(EGLDisplay display, EGLSurface surface, Object native_pixmap);
79 Surface sur = null;
86 } else if (native_window instanceof Surface) {
87 sur = (Surface) native_window;
99 "Surface, SurfaceView, SurfaceHolder or SurfaceTexture at the moment.");
  /frameworks/base/services/java/com/android/server/wm/
ScreenRotationAnimation.java 30 import android.view.Surface.OutOfResourcesException;
31 import android.view.Surface;
223 if (originalRotation == Surface.ROTATION_90
224 || originalRotation == Surface.ROTATION_270) {
255 // capture a screenshot into the surface we just created
256 Surface sur = new Surface();
267 Slog.w(TAG, "Unable to allocate freeze surface", e);
324 case Surface.ROTATION_0:
327 case Surface.ROTATION_90
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  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/samples/simplecamera/
Camera2Source.java 36 import android.view.Surface;
59 private Surface mSurface;
182 List<Surface> surfaces = new ArrayList<Surface>();
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/
SimpleAppView.java 26 import android.view.Surface;
  /frameworks/base/tools/layoutlib/bridge/src/android/view/
SurfaceView.java 102 public Surface getSurface() {

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